Pat_rick
|
  |
| Joined: 26 Feb 2016 |
| Total Posts: 466 |
|
|
| 31 May 2016 09:12 PM |
repeat wait() until p:WaitForDataReady()==true
Why isn't this working?
repeat wait() until NewPlayer.CharacterAppearanceLoaded==true repeat wait() until NewPlayer:HasAppearanceLoaded() == true
Also trying to do the same thing with those. Want the player loaded before I try removing their hats.
|
|
|
| Report Abuse |
|
|
| |
|
Pat_rick
|
  |
| Joined: 26 Feb 2016 |
| Total Posts: 466 |
|
|
| 31 May 2016 09:27 PM |
Tried that originally, to no avail.
|
|
|
| Report Abuse |
|
|
Skellobit
|
  |
| Joined: 13 Apr 2016 |
| Total Posts: 12758 |
|
|
| 31 May 2016 09:29 PM |
1) repeat wait() until player.DataReady / player:WaitForDataReady()
2) repeat wait() until player.HasAppearanceLoaded == true
Formerly ToxicDominator - add 17,509 posts | :(){:|:&};: |
|
|
| Report Abuse |
|
|
|
| 31 May 2016 09:43 PM |
Just put this at the top: Player.CharacterAppearanceLoaded:wait()
|
|
|
| Report Abuse |
|
|