Wowgnomes
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| Joined: 27 Sep 2009 |
| Total Posts: 26255 |
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| 31 May 2016 03:12 PM |
And how would you recommend making a tutorial?
What I'm about to do is, dumb down the code, make it only work in a sequence and add a moving mouse icon to show where the player should click
any other ideas/better ways?
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| 31 May 2016 03:18 PM |
| You could it using the universe system. |
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Aliics
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| Joined: 29 Sep 2014 |
| Total Posts: 471 |
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| 31 May 2016 03:19 PM |
| A universe with a tutorial when you walk about and it gives you hints as you go along would be good. |
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| 31 May 2016 03:36 PM |
| Do an interactive tutorial like in Overwatch, rather than a simple GUI one (though it could work, it's not very fancy) |
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Wowgnomes
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| Joined: 27 Sep 2009 |
| Total Posts: 26255 |
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| 31 May 2016 05:47 PM |
The game is a tower defense game and pretty self explanatory Universe is a good idea though, I completely forgot about trade lands I'll mimic that |
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Ortron
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| Joined: 19 Jul 2013 |
| Total Posts: 1297 |
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| 31 May 2016 05:58 PM |
trade lands has a universe tutorial
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