zekey101
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| Joined: 08 Aug 2011 |
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| 27 May 2016 10:42 AM |
So what I've learned best about this forum, people love to provide criticism so have at it. http://www.roblox.com/games/420326453/End-Of-The-Line-DEMO
Disclaimer - This is a demo version, not even pre-alpha. Most practical suggestions might already be in the making on the full game's place. Also, I'll probably be chilling in a lobby since the review is useless without someone to play with so. Games work differently when there's more than just one player (everyone knows that).
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| 27 May 2016 10:59 AM |
| I love it lol could use some more maps and music though |
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zekey101
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| Joined: 08 Aug 2011 |
| Total Posts: 2499 |
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| 27 May 2016 11:18 AM |
Thank you guys.
Bugs found: Team kill Team color issue Occasionally no rank up
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| 27 May 2016 11:32 AM |
1. This is just an alpha (pre-alphas are technically unplayable
2. Building is shocking
3. For some reason, I get this feeling, that some stuff is free modeled.
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zekey101
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| Joined: 08 Aug 2011 |
| Total Posts: 2499 |
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| 27 May 2016 11:51 AM |
It's not, don't worry, I guess because it seems similar to something. Someone said the game reminds them of something when it's completely 100% original. (for proof look at the boxes XD still haven't fixed them yet, one of the parts are off.)
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zekey101
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| Joined: 08 Aug 2011 |
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| 27 May 2016 11:56 AM |
Also shocking? Good way or bad way?
- Fixed Ranking System (just decided to rescript it in a better way) - Temp Removal of teams until I figure out why your team color randomly change.
(by the way, if you look through the scripters forum you can find me complaining a lot, so it's not free modeled.)
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zekey101
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| Joined: 08 Aug 2011 |
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| 27 May 2016 01:32 PM |
| Thank you all for testing my game and providing positive feedback, it means a lot. |
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zekey101
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| Joined: 08 Aug 2011 |
| Total Posts: 2499 |
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| 27 May 2016 03:46 PM |
Can a few people join, we're trying to see how the game reacts with a full lobby
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zekey101
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jtp40
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| Joined: 25 Apr 2012 |
| Total Posts: 88 |
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| 28 May 2016 08:00 AM |
| Climbing is a little glitchy and aiming down is also a little glitchy. Nobody was there so that was the only thing I noticed. |
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zekey101
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| 28 May 2016 02:57 PM |
| Ah yes, It's dealing with the arms having free movement with the mouse, even though I thought simply turning can collide off would help this issue it seems like I just need to figure out a different way to go about things, thank you for your help! |
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zekey101
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| Joined: 08 Aug 2011 |
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| 28 May 2016 04:29 PM |
For everyone who dislikes, please tell me why it would be really helpful.
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zekey101
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| Joined: 08 Aug 2011 |
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| 28 May 2016 05:15 PM |
Thanks to everyone who tested today, the new hitboxes do work also thank you guys for all of the positive feedback it means a lot.
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zekey101
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| 28 May 2016 05:19 PM |
Tnks *flips helm visor*
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zekey101
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| 28 May 2016 05:23 PM |
Tnks *flips helm visor*
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zekey101
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| 28 May 2016 05:23 PM |
#THATACCIDENTALDUPLICATEXDDD
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zekey101
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| Joined: 08 Aug 2011 |
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| 28 May 2016 09:02 PM |
https://www.youtube.com/watch?v=DzBvBFBhpjk XDD ENJOYYY
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zekey101
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| Joined: 08 Aug 2011 |
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zekey101
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| Joined: 08 Aug 2011 |
| Total Posts: 2499 |
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| 28 May 2016 09:56 PM |
Looking for a coder, my coder just quit.
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| 29 May 2016 04:53 AM |
Okay, here is a good detailed critism for you.
I love how you go for creativity, and this game already is unique, due to it's 2D perspective.
However, there are still bugs that you need to fix, for example it can be quite hard to jump on ladders with a gun otherwise it flings you back. Also, try to make the map bigger, or even better there could be many rounds with different maps and maybe even modes like capture the flag.
Overall as it is in alpha I give it a good 8/10
I love nothing but love |
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| 29 May 2016 06:06 AM |
@above
Tons of games being released recently have been using that 2d perspective.
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