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| 28 May 2016 08:51 PM |
| How would I go about making a fake torso? I'm been trying to rotate my player through its torso, but it isn't possible, so what could I do? |
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| 28 May 2016 08:54 PM |
I was playing around with BodyGyro's early today and made my character rotate by accident:
local player = game.Players.LocalPlayer local character = player.Character local torso = character.Torso
function loadBG() local bodyGyro = Instance.new("BodyGyro", torso) bodyGyro.P = 20000 bodyGyro.D = 8000 bodyGyro.maxTorque = Vector3.new(bodyGyro.P,bodyGyro.P,bodyGyro.P) end loadBG()
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| 28 May 2016 08:56 PM |
| Oooooh... This could work! |
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| 28 May 2016 09:02 PM |
What do u mean rotate the character or rotate JUST the torso? If u mean the first then you can always rotate the HumanoidRootJoint. |
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| 28 May 2016 09:23 PM |
| Everything of the character is attached to the torso, so if I rotate the torso, I rotate the player. So yes I want to rotate the whole player |
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| 28 May 2016 09:50 PM |
| when I rotate my humanoid root part, my camera gets disconnected from the player. so I gotta use bodyforce I guess |
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| 28 May 2016 09:53 PM |
| same with bodygyro my camera gets cut off from my character |
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