Evercyan
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| Joined: 25 Feb 2016 |
| Total Posts: 4241 |
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| 25 May 2016 07:49 AM |
| Does anyone have a script that after someone buys a tool, it will save automatically and when they return it will still be there? |
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TaaRt
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| Joined: 26 Apr 2009 |
| Total Posts: 5039 |
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Evercyan
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| Joined: 25 Feb 2016 |
| Total Posts: 4241 |
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spinywind
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| Joined: 26 Jan 2012 |
| Total Posts: 3580 |
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gum444
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| Joined: 06 May 2011 |
| Total Posts: 549 |
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| 25 May 2016 05:59 PM |
You could try doing something where when a player dies, it checks their inventory, and clones all the items, then do player.CharacterAdded:wait() and do toolClone.Parent = player.Backpack
just an idea tho |
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spinywind
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| Joined: 26 Jan 2012 |
| Total Posts: 3580 |
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| 25 May 2016 06:02 PM |
Lol just clone or put the weapons into startergear/backpack....
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| 25 May 2016 06:20 PM |
Use datastores.
This siggy is copyrighted © |
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