Keruro
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| Joined: 23 Nov 2013 |
| Total Posts: 2327 |
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| 25 May 2016 09:20 AM |
Hello, is there a way to make post processing effects shown only on client? I'm looking to make a script where when you get damaged, the screen blurs for a split of second
Why do noses run, but feet smell?
Why do noses run, but feet smell? |
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0Dan
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| Joined: 22 Oct 2009 |
| Total Posts: 2552 |
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| 25 May 2016 09:21 AM |
"Why do noses run, but feet smell?" That's really deep
Also ScreenGui or game.Workspace.CurrentCamera
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| 25 May 2016 09:28 AM |
| Or, you could make your game Filtering and have a local script insert a blur effect in the lighting when you get damaged. |
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