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Re: Realistic First-person view?

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Legolover345 is not online. Legolover345
Joined: 21 Feb 2009
Total Posts: 2414
02 Jan 2010 01:01 PM
Here's what it would be like.....


So you're zoomed all the way in, right?


But then you get flung, but the camera is still focused forward.

So it just seems like you're going backwards quickly.

My idea: Zoomed in all the way is always focused in the direction of your face.

So.....

Everything is a blur when you get flung

Rides with inversions (Loops and stuff like that if you're a narb who doesnt know what inversion means) Get you to see everything going upside down during an inversion.

Tripping lets you see your face smashing into the ground (XD)


Comment on this idea.
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KimboSan is not online. KimboSan
Joined: 17 Jun 2009
Total Posts: 5979
02 Jan 2010 01:02 PM
-stands on platform surrounded by black and white walls-
-spins platform at huge rotational velocity-
-faints from epilepsy-
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Legolover345 is not online. Legolover345
Joined: 21 Feb 2009
Total Posts: 2414
02 Jan 2010 01:03 PM
-_- It's only when you're zoomed all the way in, you could just zoom out.
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Aldar is not online. Aldar
Joined: 02 Nov 2008
Total Posts: 1446
02 Jan 2010 01:06 PM
I dont support. Not to offend you but because I just dont like uneeded updates. This seems like a feature that would take the Roblox team over a 3 months to complete. :P

Do you think its really worth it for Roblox to make this?
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Legolover345 is not online. Legolover345
Joined: 21 Feb 2009
Total Posts: 2414
02 Jan 2010 01:07 PM
.....It just annoys me that if you're zoomed all the way in, and get flung, you keep seeing straightforward as if nothing happened.
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thobby120 is not online. thobby120
Joined: 12 Feb 2008
Total Posts: 12558
02 Jan 2010 01:09 PM
No.
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Legolover345 is not online. Legolover345
Joined: 21 Feb 2009
Total Posts: 2414
02 Jan 2010 01:26 PM
And your reason for that "No"?

Seriousley, post why you support/hate this, not just a yes or a no. -_-
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TaslemGuy is not online. TaslemGuy
Joined: 10 Jun 2009
Total Posts: 12174
02 Jan 2010 01:27 PM
This isn't a shooting game.
Those effects aren't necessary.
How do you define "flung?"
What if you're in an elevator?
Would it be blurry?
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Legolover345 is not online. Legolover345
Joined: 21 Feb 2009
Total Posts: 2414
02 Jan 2010 01:29 PM
Flung (adj.): The act of being flinged.

That's how i define flung.
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TaslemGuy is not online. TaslemGuy
Joined: 10 Jun 2009
Total Posts: 12174
02 Jan 2010 01:30 PM
How would the game know when to blur your vision?
There's a lot of details you've left out which make it impossible for this to be an update.
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RRROPER is not online. RRROPER
Joined: 29 Dec 2008
Total Posts: 3304
02 Jan 2010 01:32 PM
I don't think you need it to blur.
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commander126 is not online. commander126
Joined: 30 Oct 2008
Total Posts: 6376
02 Jan 2010 01:33 PM
[ Content Deleted ]
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Legolover345 is not online. Legolover345
Joined: 21 Feb 2009
Total Posts: 2414
02 Jan 2010 01:35 PM
By blur, i meant that seeing everything really fast when getting flung would look confusing and some people would say it's blurry.

And it is NOT scriptable.
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rachetandclank2 is not online. rachetandclank2
Joined: 27 Feb 2009
Total Posts: 10812
02 Jan 2010 01:35 PM
No, I think that could cause lag. (The Blur)
I would like a better 1st person though, I like my first person on coaster rides, Cart Rides ect.
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slayer219 is not online. slayer219
Joined: 15 Nov 2008
Total Posts: 3445
02 Jan 2010 01:35 PM
Script it.
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Legolover345 is not online. Legolover345
Joined: 21 Feb 2009
Total Posts: 2414
02 Jan 2010 01:35 PM
Even if it was scriptable, just because an idea is scriptable doesnt mean it's a bad idea.
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slayer219 is not online. slayer219
Joined: 15 Nov 2008
Total Posts: 3445
02 Jan 2010 01:36 PM
This IS scriptable. Just to stupid to waste anybody's scripting skills on.
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Legolover345 is not online. Legolover345
Joined: 21 Feb 2009
Total Posts: 2414
02 Jan 2010 01:37 PM
1. I dont see any way that this could be scripted

2. I dont know HOW to script. (Do not call me a noob just because i dont know how to script. i bet most of you wouldnt know how to script either)
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Legolover345 is not online. Legolover345
Joined: 21 Feb 2009
Total Posts: 2414
02 Jan 2010 01:37 PM
Oh, now you're TROLLING? >:|
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slayer219 is not online. slayer219
Joined: 15 Nov 2008
Total Posts: 3445
02 Jan 2010 01:38 PM
Well it is a pretty pointless and stupid idea.
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OBF is not online. OBF
Joined: 29 Sep 2009
Total Posts: 10709
02 Jan 2010 01:40 PM
Some mod or admin said "if it's scriptable it will never become an update.
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Legolover345 is not online. Legolover345
Joined: 21 Feb 2009
Total Posts: 2414
02 Jan 2010 01:41 PM
I dont see any script for this anywhere.
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Legolover345 is not online. Legolover345
Joined: 21 Feb 2009
Total Posts: 2414
02 Jan 2010 01:57 PM
Bump.
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OBF is not online. OBF
Joined: 29 Sep 2009
Total Posts: 10709
02 Jan 2010 01:58 PM
Oh I bet there's a script for it... Try the scripting help forum.
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Legolover345 is not online. Legolover345
Joined: 21 Feb 2009
Total Posts: 2414
02 Jan 2010 01:59 PM
Its a rule in the Scripting forums that people can't ask for scripts.
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