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Re: Remove minimum graphics setting for the Blur Effect

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keitheroni is not online. keitheroni
Joined: 03 Nov 2010
Total Posts: 6359
17 May 2016 05:49 PM
The Blur Effect object that has been newly implemented into Studio requires the player to have a graphics setting of 6 or above to be seen. This effect can be used in many different games to enhance the feel and look.

Not many players use a 6+ graphics setting, so please remove this.


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Soybeen is online. Soybeen
Joined: 17 Feb 2010
Total Posts: 21462
17 May 2016 05:58 PM
I agree that blurring should happen through all graphic levels.


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RobuxLife is not online. RobuxLife
Joined: 19 Sep 2012
Total Posts: 13336
17 May 2016 06:00 PM
Could cause lag for some people on toasters


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Zawie is not online. Zawie
Joined: 04 Jul 2010
Total Posts: 6338
17 May 2016 06:39 PM
Logic not found.
The reason it's 6+ is to reduce workload on the computer. With this logic level 10 settings should be at level one since "not everyone uses level 10"
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opplo is not online. opplo
Joined: 09 Dec 2008
Total Posts: 5320
17 May 2016 06:40 PM
Support

@Zawie
If the game relies on the blur as a main game mechanic and the player can't reach 6+ on graphics settings without lagging then it's a game breaking issue.
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Zawie is not online. Zawie
Joined: 04 Jul 2010
Total Posts: 6338
17 May 2016 06:45 PM
@opp

If blur is a core game mechanic and the player lags everytime it comes up it's game breaking.
Logic still flawed. I obviously don't know how badly it affects potatoes but chances are ROBLOX does.
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Sulfone is not online. Sulfone
Joined: 19 Aug 2010
Total Posts: 8046
17 May 2016 06:56 PM
How about adding a property which when enabled has the blur on all settings, but when disabled it only has it on 6+ settings? That was the blur can be used as a game mechanic for games that want it to be that, while an aesthetic effect for games that do not.
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opplo is not online. opplo
Joined: 09 Dec 2008
Total Posts: 5320
17 May 2016 06:57 PM
You're missing the point. People could effectively 'cheat' if the blur effect is meant to obscure their vision for a purpose to disadvantage them. The logic is not flawed, I'd rather the player lagged. I also can't see it being more demanding, they just did the same for all the different effects where things like sun beams actually do effect frame rate. They didn't take individual effects into account.
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Soybeen is online. Soybeen
Joined: 17 Feb 2010
Total Posts: 21462
17 May 2016 06:57 PM
That's pretty much exactly what I was typing ^


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12103net is not online. 12103net
Joined: 08 Jul 2013
Total Posts: 350
17 May 2016 07:06 PM
@op

alternative solution: have roblox introduce a method so we can see what graphic levels our players are on (not sure if added or not) but that would fix the "cheating"



I have 9,321 robux.
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opplo is not online. opplo
Joined: 09 Dec 2008
Total Posts: 5320
18 May 2016 09:54 AM
Then what's the solution to that? Just kick the player?
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deighton2003 is not online. deighton2003
Top 100 Poster
Joined: 21 Mar 2008
Total Posts: 16603
18 May 2016 10:04 AM
get better computer


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electronicwiz101 is not online. electronicwiz101
Joined: 07 Aug 2012
Total Posts: 8098
18 May 2016 10:07 AM
@de

Not everyone has that money.






Damn, I forgot to add my siggy. | But, what if I don’t want a siggy? | Is it logical that I want to go
outside?
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