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| 13 May 2016 09:40 AM |
local passid = 413381659 -- The ID of the gamepass goes here local tools = {"Steampunk Sword", ""} -- Here you just put the name(s) of the tool(s) you want given. (Tools must be put in the lighting) local GamePassService = game:GetService('GamePassService') game.Players.PlayerAdded:connect(function(player) repeat wait(0.1) until player.Backpack repeat wait(0.1) until player.StarterGear if GamePassService:PlayerHasPass(player, passid) then for i = 1,#tools do game.Lighting:FindFirstChild(tools[i]):Clone().Parent = player.Backpack game.Lighting:FindFirstChild(tools[i]):Clone().Parent = player.StarterGear end end end)
So the problem with this script seems to be that the gear doesn't clone into the "StarterGear" folder so when I reset the gear doesn't end up in there! any ideas on how to fix this?
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1daev3
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| Joined: 20 Dec 2015 |
| Total Posts: 570 |
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| 13 May 2016 10:03 AM |
| Thank you by the way how do you make gamepass give you models??? |
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| 13 May 2016 10:05 AM |
Well this is not me giving away a script, I'm having troubles getting gears that I use to the StarterGear file so when you die you don't get the gear :/
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