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| 02 May 2016 02:50 PM |
This is causing place traffic to pretty much plummet, so any help is appreciated
First off: t=tick() wait(1) print(tick()-t) >2.something
This is a couple of gyazo screen shots of dev console:
https://gyazo.com/8479b5f9ad867c54e49c823e42f87797 https://gyazo.com/a84d8c3870239f8450bc59ced41d607e https://gyazo.com/a84d8c3870239f8450bc59ced41d607e https://gyazo.com/936bc3f4823175473987709a5aee60d0
Looks fairly normal to me, any ideas
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| 02 May 2016 02:51 PM |
My best guess is your frame-rate.
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Casualist
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| Joined: 26 Jun 2014 |
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| 02 May 2016 02:57 PM |
Sounds like anther process is taking a ridiculous amount of time
spawn(function() local tock = tick() while true do repeat until tick()-tock > 3 tock = tock+3 end end) t=tick() wait(1) print(tick()-t)
prints 3.something |
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| 02 May 2016 03:25 PM |
Frame rate was fine. 60-59.
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lupine
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Notwal
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| 02 May 2016 05:01 PM |
+Lupine that just prints true or false.
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Notwal
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| 02 May 2016 05:01 PM |
Well, always true, as far as I know.
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Lecturous
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| 02 May 2016 05:03 PM |
@notwal
wait(n) returns the time elapsed when it was active. |
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| 03 May 2016 01:39 AM |
| It was just that server I think. I left a studio test server up for 10 hours with 6 players and the same thing didn't happen. During it though, Roblox went down for a short bit |
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