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| 30 Apr 2016 03:57 AM |
Have you seen your own reflection on the smooth terrain water if you had it on max graphic settings? Which means it is likely possible and easy to make a mirror in game!
An actual mirror would be nice and not just a reflection of a skybox and it doesn't look right
How does it work? It adds into the material section and the placement of the mirror material into an object acts like a decal I mean by you can only smack it at one side of a block. Also render distance of the mirror's reflection - you get what I mean
Alternate way, update the reflectancy that actually reflects anything depends on the percentage amount
Small game companies can make mirrors, come on! It's not that hard
'Scriptable' thats not helping
'No support' Why not? Explain plz
'Support' Yay
Any feedbacks? |
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Beardgasm
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| Joined: 29 Mar 2012 |
| Total Posts: 69 |
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| 30 Apr 2016 04:01 AM |
Support, regardless of the lack of technical detail. This is a long-awaited feature that absolutely needs to be added.
It's scriptable, yes, but at the engine level it'd be soooooooooo much more efficient. Pixel shaders are impossible anywhere below the Roblox source, we can't script them.
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| 30 Apr 2016 05:16 AM |
scriptable jk it's too inefficient and looks nothing like a reflection support
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yeox769
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| Joined: 21 Jun 2010 |
| Total Posts: 8907 |
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| 03 May 2016 10:38 PM |
scriptable
jk
I extremely dislike the way the "reflective" option is made right now.
Support.
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AgentX555
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| Joined: 15 Sep 2010 |
| Total Posts: 235 |
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| 04 May 2016 04:52 AM |
Support
Would be great for horror games |
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9x0x0x0
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| Joined: 19 Feb 2014 |
| Total Posts: 4376 |
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| 04 May 2016 05:44 AM |
| support, doing a kirby rp, and i need to do those AMAZING mirrors |
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| 04 May 2016 08:43 PM |
| rev up those supports 'cause i'm sure hungry fo' bumps |
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| 04 May 2016 08:45 PM |
| support, I'm sure they're working on it, as many people have suggested this before. |
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| 09 May 2016 04:36 AM |
its taking them a while
bump |
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| 09 May 2016 04:46 AM |
Support
When life gives you Melon, make Melonade! |
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Timmynl
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| Joined: 09 Dec 2010 |
| Total Posts: 12327 |
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redmiint8
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| Joined: 31 Dec 2010 |
| Total Posts: 3681 |
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| 09 May 2016 05:45 AM |
Support! This would be very useful for a game I'm working on right now!
look i have a signature so im cool |
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| 09 May 2016 11:18 AM |
| I would put a full area of them around each other. And you had to find the one with can collide off so you can progress through the game. |
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natth4545
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| Joined: 29 May 2012 |
| Total Posts: 365 |
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| 09 May 2016 11:34 AM |
| Support, The would just need to give the face a view and paste the image on it. |
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Sir_Jack
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| Joined: 18 Jun 2012 |
| Total Posts: 273 |
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