liyon13
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| Joined: 06 Oct 2012 |
| Total Posts: 42 |
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| 30 Apr 2016 02:07 PM |
| How do you make it so you can walk through others? |
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fullajeh
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| Joined: 30 Jan 2013 |
| Total Posts: 196 |
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| 30 Apr 2016 02:10 PM |
Not sure If this would work, but you can give It a try.
game.Workspace.ChildAdded:connect(function(plr) if plr:FindFirstChild("Humanoid") then for _,v in pairs(plr:GetChildren()) do if v:IsA("Part") then v.CanCollide=false end end end end)
FULLAJESUSSSSSS! |
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| 30 Apr 2016 02:13 PM |
| I have a model of that in my Model's page.. |
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