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Re: When was roblox made
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| 28 Apr 2016 03:07 AM |
Roblox was created by founder and co-founder David Baszucki and Erik Cassel in 2004 and officially launched into its beta version, titled "Dynablocks" in 2004. Soon, "Dynablocks" was renamed to ROBLOX in 2005 and the website was officially launched in 2006.[5] It was named after a portmanteau of the words robots and blocks.[6] Roblox is still in the beta stages today.
Development and beta (2004–2006) David Baszucki and Erik Cassel founded Roblox, then known as Dynablocks, in 2004. After a year of development, Dynablocks was renamed ROBLOX and was launched into beta in 2005. In 2005, people could gain the currency at that time, Roblox Points, by completing single-player mini games developed by Roblox admins. As the game was released publicly in 2006, people came to the game slowly, but eventually the game started growing exponentially to its noticeably large 6 million account base.
Early history (2006–2009) In early 2006, Roblox had one currency, known as Roblox Points, first used like the Player Points, then as an upgrade to your avatar, which was subsequently discontinued and replaced with "Robux". In mid-2007, Roblox added more customization to user characters to allow items such as caps to be worn.[7] Roblox badges were first introduced on 22 December 2006.[8] Meshes were added, and so were the abilities of sending friend requests to other players, and sending messages. Other things accomplished in 2006 were searching through players, places, and items, multiplayer places, stats, and inventories.[9]
In 2007, character customization became possible.[10] In late January, the abuse report queue was introduced, with the ability for any user to report content as inappropriate through the "Report Abuse" buttons disseminated throughout the site.[11] In March 2007, Roblox became compliant with COPPA, with the addition of safe chat, a change which made users who indicated to be under the age of 13 at registration only able to communicate by selecting predefined messages from a menu.[12] In August 2007, Roblox added Builders Club, a premium membership, and applied server improvements.[13]
Exclusive features and game features (2010–2012) In 2010, Roblox began creating body shapes which Builders Club members could purchase using virtual currency.[14] These body shapes were available in the catalog as packages, which included many items that were all obtained when the package was bought. These packages varied in size and price and occasionally went on sale.
In the year 2011, more than 5.4 million games were created by users.[15]
At the Roblox Game Conference, Roblox released a system that allowed members with a premium membership to trade collectible items with other users who have Builders Club. Over time, other features have been added to the system such as increasing the value of a trade, adding Robux to a trade, and owning and trading multiple copies of the same collectible item.[16]
On 13 January 2012, Roblox announced on the blog that their first Hack Week had been held. The post announcing it described it as a week where developers worked on projects they chose that they then had to present to the company and that, if considered interesting, could be put further work on.[17] Projects worked on by developers were later described by blog posts during the rest of the year. They included the implementation of the possibility for user interface elements to rotate,[18] which was later added to the game engine, the exploration of a system for crafting items,[19] the suggestion of a system that would allow game developers to connect many games together,[20] which was also later added to the engine[21] and the creation of a mobile website to replace the normal website for tablets and cell phones.[22]
On April 1, 2012, Roblox suffered site issues that caused players to get incorrect amounts of Robux. Some assets were uploaded without being reviewed by the moderators. The catalog and the trading systems went offline. The site returned to normal after a day or two.[23]
On 5 June 2012, Roblox announced that a new water material was released to add to the existing collection of "high scalability" terrain cell materials.[24]
On 11 December 2012, Roblox released the ability to play games on iOS.[25][26][27][28][29] The current iOS devices compatible with running Roblox games are the iPad 2 and newer devices including mini, iPhone 4 or newer, and the iPod touch 5th generation. The mobile Roblox application gives users the ability to customize their character, shop in the virtual catalog, play games, view their profile, and respond to messages. Previous to the release of the mobile Roblox application, the company created 20 virtual Roblox tablets. Players who purchased one received a brand new iPad 3.[30]
On 21 December 2012, featherweight parts were introduced. This feature enhanced game performance greatly by decreasing the usage of file space for each part in a place.[31]
Contemporary history (2012–present) The co-founder of Roblox, Erik Cassel, died on the morning of 11 February 2013 after a three-year battle with cancer at his home located in Silicon Valley, California.[32]
The safe chat feature was removed and was replaced by a system based on a whitelist for users under 13 years old and on a blacklist for other users. This new system allows users under the age of 13 to create content on the website, which they were not able to do previously. Any words that are not pre-approved will be replaced with a series of number signs. (#) This has been subject to criticism, because perfectly fine words can be censored.
The lighting system was improved with the addition of dynamic lights implemented in a voxel-based fashion.[33][34] Dynamic lights were later added to the mobile version of Roblox.[35][36] On 2 October 2013, animations made a debut in Roblox, with an overhaul of the default Roblox character animations along with user made animations allowed.
In December 2013, an animation plugin was made available to be used. Users also became able to insert basic humanoids through the interface of the studio.[37]
Around August 2013, the minimum price for catalog items increased from 1 ticket or 1 Robux to 300 tickets and 25 Robux for shirts or pants and 120 tickets and 10 robux for T-shirts.[38] This was met by criticism from the community and it was reduced to 100 tickets and 10 Robux for shirts and pants and 20 tickets and 2 robux for T-shirts.[39]
On 1 October 2013, Roblox released a feature called Developer's Exchange. The feature allows users to exchange their Robux into USD. The requirements to use the program are a minimum threshold of 100,000 Robux, Outrageous Builders Club, and a valid Paypal account. The current trade ratio is 500 to 1.[40]
On 11 October 2013, body packages became available to all members of Roblox, including those who did not have a premium membership.[41]
Roblox.jpg On 22 October 2013, players became able to change their usernames to an unused one for 1000 Robux. The feature also allows the player's original name to be saved in case a user wishes to change back.[42] On 14 October 2014, one badge was retired and all other badges were redesigned.
On 24 October 2014, three Roblox employees were fired after an incident that occurred at the end of the 24 hour Twitch.tv live stream. They thought the live stream had finished, however it was still recording the audio which thousands of children were listening to. For over two minutes, the three administrators started chatting about the website in a very negative way. They were heard swearing numerous times throughout the two minutes and disrespecting the site and other players. After 20 minutes, the administrators quickly pulled down the live stream.[43]
On 31 May 2015, a feature named Smooth Terrain was added, increasing the graphical fidelity and changing the physics engine from a blocky style to a smoother, more photorealistic, style[44]
In Summer 2015, All combat related badges were discontinued.[45]
On August 4, 2015, Roblox discontinued purchases for lifetime and 6 months Builders Club, Turbo Builders Club, and Outrageous Builders Club.[46]
On October 15, 2015, there was a new chat system that replaced the old one. Also fixed many issues with the old chat and party systems.[47]
Well, it's simple.
On November 10, 2015 Roblox announced a new Physics Material Properties that allows blocks to be pushed around easier, another object being pushed more easier, and blocks being pushed depending on the terrain type.[48] As of February 10, 2016, this was effective and is default for all games, but it can be switched to the older physics standard.
On November 24, 2015, Roblox introduced a new shadows for Humanoids that made players' shadow look realistic.[49]
In February of 2016, ROBLOX allows users to create usernames with underscores again.[50]
On March 15, 2016, ROBLOX announced that the currency called "Tickets" is planned to be removed after 30 days of the announcement because ROBLOX deemed the said currency useless. During the 30 days, ROBLOX will release hats that can only be bought with Tickets as exclusive, commemorative items. Additionally, the Trade Currency system will be removed.[51]
Also, on March 15, 2016, ROBLOX announced they will lower the ROBUX price floors to 5 ROBUX minimum as in means of currency. They will also allow users to upload their hats, gear, and more, just like you can do Models. [52] Thanks for reading, Sir Skeleton :) |
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| 28 Apr 2016 03:10 AM |
nice copypasta from wikipedia
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| 28 Apr 2016 03:15 AM |
| When you expect a homework from a kid, they do this. |
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RaveBeast
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| Joined: 27 Nov 2012 |
| Total Posts: 160 |
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| 28 Apr 2016 03:15 AM |
Wow, so educated, much wikepedia. HEY, LOOK, I KNOW A LOT ABOUT DINOSAURS!
Dinosaurs are a diverse group of animals of the clade Dinosauria. They first appeared during the Triassic period, 231.4 million years ago, and were the dominant terrestrial vertebrates for 135 million years, from the start of the Jurassic (about 200 million years ago) until the end of the Cretaceous (66 million years ago),[1] when the Cretaceous–Paleogene extinction event led to the extinction of most dinosaur groups at the end of the Mesozoic Era. Until the late 20th century, all groups were believed to be extinct; however, the fossil record indicates that birds are modern feathered dinosaurs, having evolved from theropod ancestors during the Jurassic Period.[2] As such, birds were the only dinosaurs to survive the mass extinction event.[3]
Dinosaurs are a varied group of animals from taxonomic, morphological and ecological standpoints. Birds, at over 10000 living species,[4] are the most diverse group of vertebrates besides perciform fish.[5] Using fossil evidence, paleontologists have identified over 500 distinct genera[6] and more than 1000 different species of non-avian dinosaurs.[7] Dinosaurs are represented on every continent by both extant species and fossil remains.[8] Some are herbivorous, others carnivorous. While dinosaurs were ancestrally bipedal, many extinct groups included quadrupedal species, and some were able to shift between these stances. Elaborate display structures such as horns or crests are common to all dinosaur groups, and some extinct groups developed skeletal modifications such as bony armor and spines. Evidence suggests that egg laying and nest building are additional traits shared by all dinosaurs. While modern dinosaurs (birds) are generally small due to the constraints of flight, many prehistoric dinosaurs were large-bodied—the largest sauropod dinosaurs are estimated to have reached lengths of 39.7 meters (130 feet)[9] and heights of 18 meters (59 feet)[10][11] and were the largest land animals of all time. Still, the idea that non-avian dinosaurs were uniformly gigantic is a misconception based in part on preservation bias, as large, sturdy bones are more likely to last until they are fossilized. Many dinosaurs were quite small: Xixianykus, for example, was only about 50 cm (20 in) long.
Although the word dinosaur means "terrible lizard", the name is somewhat misleading, as dinosaurs are not lizards. Instead, they represent a separate group of reptiles that, like many extinct forms, did not exhibit characteristics traditionally seen as reptilian, such as a sprawling limb posture or ectothermy. Additionally, many prehistoric animals, including mosasaurs, ichthyosaurs, pterosaurs, plesiosaurs, and Dimetrodon, are popularly conceived of as dinosaurs, but are not taxonomically classified as dinosaurs. Through the first half of the 20th century, before birds were recognized to be dinosaurs, most of the scientific community believed dinosaurs to have been sluggish and cold-blooded. Most research conducted since the 1970s, however, has indicated that all dinosaurs were active animals with elevated metabolisms and numerous adaptations for social interaction.
Since the first dinosaur fossils were recognized in the early 19th century, mounted fossil dinosaur skeletons have been major attractions at museums around the world, and dinosaurs have become an enduring part of world culture. The large sizes of some groups, as well as their seemingly monstrous and fantastic nature, have ensured dinosaurs' regular appearance in best-selling books and films, such as Jurassic Park. Persistent public enthusiasm for the animals has resulted in significant funding for dinosaur science, and new discoveries are regularly covered by the media. |
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chevronx
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| Joined: 13 Jul 2015 |
| Total Posts: 1655 |
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| 28 Apr 2016 03:18 AM |
k
http://www.roblox.com/Shrek-Is-Disturbed-item?id=158565181 |
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| 28 Apr 2016 03:19 AM |
| Lol , just copied from Wikipedia Proof: the [#]'s |
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| 28 Apr 2016 04:41 AM |
don't always trust everything on Wikipedia kids xd
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| 28 Apr 2016 04:44 AM |
Educational, too bad I've already read it on Wikipedia.
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