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Re: who can proof that mobile ad revenue is gone

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MaterGh0st is online. MaterGh0st
Joined: 26 Aug 2015
Total Posts: 11540
27 Apr 2016 11:27 AM
tell me and give me proof

if so i might go inactive cause i wont have any way to gain money rip
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ForeverTaIl is not online. ForeverTaIl
Joined: 10 Dec 2011
Total Posts: 114486
27 Apr 2016 11:27 AM
its not


i just got payment from it yesterday...


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MaterGh0st is online. MaterGh0st
Joined: 26 Aug 2015
Total Posts: 11540
27 Apr 2016 11:27 AM
just now?
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MaterGh0st is online. MaterGh0st
Joined: 26 Aug 2015
Total Posts: 11540
27 Apr 2016 11:28 AM
i was supposed to get some today but i only got some last night like what

could it be only bc only now?
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flonk28 is not online. flonk28
Joined: 17 Sep 2008
Total Posts: 42319
27 Apr 2016 11:29 AM
dont have proof but remember seeing post about it on dev forum a few months back, around the time contentcool got termed for abusing the system


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MaterGh0st is online. MaterGh0st
Joined: 26 Aug 2015
Total Posts: 11540
27 Apr 2016 11:29 AM
it could be glitching or just bc only now
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ForeverTaIl is not online. ForeverTaIl
Joined: 10 Dec 2011
Total Posts: 114486
27 Apr 2016 11:30 AM
wait what?


you dont get the revenue all throughout the day


revenue for mobile ads is received 3 days later at 10 PM PST. kinda like gamepasses except it only comes in between 10 and 11 PM PST


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ForeverTaIl is not online. ForeverTaIl
Joined: 10 Dec 2011
Total Posts: 114486
27 Apr 2016 11:31 AM
@flonk


they did edit it. you used to be able to get 2 robux per ad, now you can only get 0.5 robux per ad


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flonk28 is not online. flonk28
Joined: 17 Sep 2008
Total Posts: 42319
27 Apr 2016 11:32 AM
yh ull only get it every 3 days after an ads been viewed


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MaterGh0st is online. MaterGh0st
Joined: 26 Aug 2015
Total Posts: 11540
27 Apr 2016 11:32 AM
Odd, didnt get money last night

note that mabye there wasnt enough people on the game
and my alt just went nbc last night

could it be the bc? or no
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flonk28 is not online. flonk28
Joined: 17 Sep 2008
Total Posts: 42319
27 Apr 2016 11:32 AM
aye im aware it was reduced from 2 to 0.5, but am fairly certain they plan on phasing it out


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MaterGh0st is online. MaterGh0st
Joined: 26 Aug 2015
Total Posts: 11540
27 Apr 2016 11:33 AM
im somewhat sure 3 days ago i had some people on tablet..
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Unforcefield is not online. Unforcefield
Joined: 13 Aug 2014
Total Posts: 7887
27 Apr 2016 11:33 AM
The New User Experience on Mobile
This has been a major point of contention with the ad conversion as there is some confusion over why the new system is an improvement. Previously any user could be exposed to any number of ads until they reached their individual account ad limit. Now new users, guests, and BC members NEVER see ads. Of those that can see ads, they will only see one on a set interval, and only once max per game entry and never inside a game. The ads themselves are of higher visual quality and they are skippable after some amount of time as opposed to the 30 second un-skippable adcolony ads. This is incredibly important for our new user experience, showing new users an ad immediately causes a HUGE dropoff rate for new users, the majority of whom will never return to the product.

Replacing a Flawed System
The crash rate for games that utilized adcolony are higher than those that do not use the tool. This is due to both poor implementation practices by some developers, as well as problems with internal ROBLOX systems clashing with some of the adcolony protocols. ROBLOX had little control over the adcolony product and thus we cannot make changes or control the system.

The Economy of Mobile Ads
Another primary issue concerning mobile ads is how inventory and view counts are managed. Mobile ads are not a limitless well of free money that we can lackadaisically pull from the sponsors pockets. They are purchased at a discrete value and quantity, and must be shown in a controlled manner, or inventories will be used up. The ad display rate using adcolony was astronomically high and only increasing in frequency as more and more devs learned of the system. With a limited quantity of ads available each month trying to establish a controlled dev distribution system would be impossible to balance and may have lead to an “ad rush” each month as devs competed for the limited ads available. This is only made more difficult by our lack of control of the adcolony system and only further promotes poor development practices.
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ForeverTaIl is not online. ForeverTaIl
Joined: 10 Dec 2011
Total Posts: 114486
27 Apr 2016 11:34 AM
u dont need bc, no


im getting plenty of robux on my alt and its been nbc for a while


u do have to remember that ppl have to be nbc to view the ads. bc members and guests cant see the ads





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MaterGh0st is online. MaterGh0st
Joined: 26 Aug 2015
Total Posts: 11540
27 Apr 2016 11:35 AM
yea it should work..
if not tommorow i'll have to ask luckymaxer
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isc88 is not online. isc88
Joined: 30 May 2013
Total Posts: 27545
27 Apr 2016 11:37 AM
Moo they can't remove mobile ads
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ForeverTaIl is not online. ForeverTaIl
Joined: 10 Dec 2011
Total Posts: 114486
27 Apr 2016 11:37 AM
yeah


if it doesnt work, u probably did something wrong


cuz my revenue is working fine


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MaterGh0st is online. MaterGh0st
Joined: 26 Aug 2015
Total Posts: 11540
27 Apr 2016 11:37 AM
i never updated or changed the game
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iGeneralEsdeath is not online. iGeneralEsdeath
Joined: 01 Jul 2012
Total Posts: 159
27 Apr 2016 11:46 AM
wth can't this be botted, and roblox doesn't care

?
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