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Re: How would I move part of a Welded Model?

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eRanged is not online. eRanged
Joined: 15 Jun 2013
Total Posts: 9746
24 Apr 2016 10:38 AM
I have a monster with alot of parts, and I tried :SetPrimaryPartCFrame() 'ing the Arms, but they didn't work. It prints after the Positioning Part so Ik it's trying to move, But it doesn't move at all. Anyway I can move someparts of a welded model?



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eRanged is not online. eRanged
Joined: 15 Jun 2013
Total Posts: 9746
24 Apr 2016 01:01 PM
bump



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eRanged is not online. eRanged
Joined: 15 Jun 2013
Total Posts: 9746
24 Apr 2016 01:52 PM
Bump



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TimeTicks is not online. TimeTicks
Joined: 27 Apr 2011
Total Posts: 27115
24 Apr 2016 01:53 PM
are the parts anchored?


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eRanged is not online. eRanged
Joined: 15 Jun 2013
Total Posts: 9746
24 Apr 2016 02:13 PM
No because welds



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eRanged is not online. eRanged
Joined: 15 Jun 2013
Total Posts: 9746
24 Apr 2016 04:13 PM
bam



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eLunate is not online. eLunate
Joined: 29 Jul 2014
Total Posts: 13268
24 Apr 2016 04:31 PM
It'll only work if the model has a PrimaryPart.
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eRanged is not online. eRanged
Joined: 15 Jun 2013
Total Posts: 9746
24 Apr 2016 05:53 PM
If does have a PrimaryPart.

The Model is Setup like this:
v Model
AttackArm1 (FirstModel, holds 7 parts)
AttackArm2 (SecondModel, holds 7 parts)
Head
Torso
DamageBox
MoveArm1
MoveArm2
ReturnArm2
ReturnArm2
ExtraParts (Folder)
-- OtherFolders not needed



ofcourse there is a humanoid and stuff aswell



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AggressiveCatch is not online. AggressiveCatch
Joined: 17 Jul 2011
Total Posts: 5840
24 Apr 2016 05:57 PM
just cframe head or torso and everything else will move if it's welded

just like moving a player's character
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eRanged is not online. eRanged
Joined: 15 Jun 2013
Total Posts: 9746
24 Apr 2016 06:07 PM
I only move part of the model though, (exmp. 1 Arm)



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