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| 11 Apr 2016 03:14 AM |
| closest i've seen r the hockey n football games but its really choppy |
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dave2011
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| Joined: 02 Oct 2010 |
| Total Posts: 10581 |
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| 18 Apr 2016 11:41 PM |
save the cframes of everything every few seconds and lerp them all?
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dave2011
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| Joined: 02 Oct 2010 |
| Total Posts: 10581 |
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| 18 Apr 2016 11:57 PM |
can u think of a better way? I think not
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| 18 Apr 2016 11:58 PM |
| every few seconds would be even choppier + lerping all that would probably use lots of resources unless i'm stupid and that's not how things work |
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dave2011
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| Joined: 02 Oct 2010 |
| Total Posts: 10581 |
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| 18 Apr 2016 11:59 PM |
I meant like once every half second not every few seconds, the only other thing you could do if you didnt lerp would be to save as often as possible (wait()) and that would get you screwed
you could have a localscript that saves the CFRame every renderstepped for every block and play it back with render stepped, if their computer is fast enough it wouldn't be choppy (but it wont be fast enough)
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| 19 Apr 2016 12:00 AM |
Keyframe it, but if it's a hockey or football game kind of thing then just put down how many number of players there are and have them walk to where the key frames were
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