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| 16 Apr 2016 10:28 AM |
Topic: The RCL Base
This base will be designed for tactical persesures. Persuing the idea of RCL gun fighting, LQC, CQC, etc. The map is a mixed with jungles, obstacles, and a mixture of redesigned "Bricktops" tactical areas. In addition, introducing something new, and being creative with a superb faction. This fort will be one of the first RCL maps, that will actually have an objective; that is in fact to capture a terminal, using all of the things tought to an individual, reguarding RCL, in order to complete the objective. Refraining from just an ordinary TDM, it will be more intense, and abstract in it's nature.
[DEV PROCESS]:
In need of: superior leaders, scripters, architectures, TS3, brand new group, and designers.
[CONTACT INFORMATION]:
Skype: spray.groundsdev STEAM: JuxtaPositionDev ROBLOX: PM/CHAT
Note: Be sure to state your skills/opinions/ETC. |
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Prymatic
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| Joined: 14 Jun 2012 |
| Total Posts: 826 |
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shrauger
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| Joined: 08 Nov 2011 |
| Total Posts: 10573 |
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| 16 Apr 2016 10:32 AM |
GET OUT NEWBAG anyway, now that is over with, welcome.
fear is a very good clan. |
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Cuilan
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| Joined: 25 Jan 2015 |
| Total Posts: 1048 |
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| 16 Apr 2016 10:36 AM |
rcl bases are really darn hard to manage
really darn hard to balance out things properly
good luck
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| 16 Apr 2016 10:37 AM |
FEAR is cool.
-Everybody down, with Enemy Down! |
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| 16 Apr 2016 10:41 AM |
| Thanks for the feed back guys! |
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