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Re: HOW TO EARN ROBUX!
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| 15 Apr 2016 11:59 AM |
This is from ATR If you're not going to take the time to read this, then please just leave. This guide is for people who seriously want to know how to earn ROBUX.
Since the removal of Tickets, a lot of players aren't going to be gaining any income; some don't mind this issue, but there's still people out there whom are bothered of this and would like to earn a little bit of ROBUX. I'll hand it to you, earning ROBUX does take time, but once you get it going, you could earn thousands, even hundreds of thousands! Some people don't want to spend any money on ROBUX, which I understand. But for those whom are serious about earning, there's still many things one may do. I'll start off with the free ways of earning, and then lean towards paying a little bit more. Bare with me now.
So, what can I do which is free to earn ROBUX? Well, you've got a few options here now. Firstly, you can always try learning how to script and build; develop a game. Developing isn't easy, it can be stressful and quite boring. We all know that, right. Anyway, what you're aiming for is to develop a product or a game which the community will love. DO NOT aim for ROBUX when trying to develop; it will only make you want to rush what you're making and the quality of your product will most likely drop significantly. If you're not really good at either scripting or building, but you have a real creative imagination, you can always find a willing developer in HeadlessHorror's Hidden Developers group: https://www.roblox.com/My/Groups.aspx?gid=2627479 Some people won't want to help you unless they get an up-front payment, but some users are willing to help for free, but will take a cut of the earnings for themselves. It's up to you how you're going to get them to help, but as long as everything is fair, it should all be fine. Developing is the new innovation of ROBLOX.
Adding on to the development section, there's a few extra things you can do inside your game to start your earnings. A game on its own without any extras will not give you any extra money. Luckily there's numerous ways to gain money. The first being adding game passes to your game. That being said, it's quite straight forward. Don't make them too costly, or people will not be tempted to buy them -- unless your game pass will be an overpowered one, then feel free to make it cost a lot more so it's more limited. Game passes purchased from your game will give you a 70% cut of the sale if you're Builder's Club, otherwise it's a 10% cut. Adding ROBLOX-created gears into your game by simply clicking the blue "Add to game" button and then selecting your game. If anyone whom purchases a gear from your game, you shall receive a 10% cut of the transaction. Say a gear costs 1,000 ROBUX, you shall receive 100 ROBUX! Developer products are similar to game passes, but are able to be re-purchased and used again. Developer products are also more different to use than game passes but do the same thing in essence. If you're Builder's Club, you shall receive a 60% cut of the developer product sale, otherwise again it's a 10% cut.
Sharing a link of a ROBLOX gear and have a user purchasing it will give you a 10% cut of the transaction. In order to do this, you must navigate to a gear (example gear: https://www.roblox.com/Exponential-Rocket-Launcher-item?id=90718505) and look for a box near the bottom right hand corner which says "Share with your friends" you can share the gear to one of the social media sites or copying the URL in the small text-box below and sharing the link. If someone purchases the gear with your redirection, you shall then receive the 10% cut.
Another way to earn a little bit more of ROBUX is by doing the same as above, but with your place. If you share it to a social media site, or copy the URL, and someone registers because of that link, you shall receive a 10% cut of all ROBUX they purchase; every time they purchase some too! This is great if you register a friend to ROBLOX by this method, knowing they'll purchase ROBUX, you can earn yourself some extra cash!
If you're not interested in paying, then there's no need to read on. Otherwise, carry on reading as here's when you've got to start paying a little bit.
Another good way of earning ROBUX is by creating t-shirts, shirts or pants for anyone to purchase and wear. However, you do need Builder's Club for this. You can create t-shirts without needing Builder's Club, but you cannot sell them. You cannot create Shirts or Pants without Builder's Club.
Moving on to a more obvious option, purchasing Builder's Club itself. Even if you don't decide to create anything to sell, you can still earn a daily bonus simply by being a Builder's Club member.
Finally is to purchase ROBUX. You don't need Builder's Club to purchase ROBUX however. Unfortunately, it costs a bomb so you're better off paying for Builder's Club as it's more worth it in the long-shot.
Anyway, I thank you for reading my guide on how to earn ROBUX. I do hope it can help out in some way!
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Wave_Dash
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| Joined: 26 Mar 2011 |
| Total Posts: 6481 |
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| 15 Apr 2016 12:01 PM |
no!!!!!!!
http://www.roblox.com/--item?id=392348121http://www.roblox.com/--item?id=392177752http://www.roblox.com/--item?id=392177767 |
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walrus112
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| Joined: 06 Dec 2013 |
| Total Posts: 8277 |
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| 15 Apr 2016 12:05 PM |
| none of those methods are very entertaining |
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walrus112
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| Joined: 06 Dec 2013 |
| Total Posts: 8277 |
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| 15 Apr 2016 12:08 PM |
| I know I'm lazy, it's just that I managed to make thousands of robux from a group |
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walrus112
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| Joined: 06 Dec 2013 |
| Total Posts: 8277 |
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| 15 Apr 2016 12:10 PM |
| I thought that was the point of this thread, you should tell me |
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| 15 Apr 2016 12:14 PM |
If you're not going to take the time to read this, then please just leave. This guide is for people who seriously want to know how to earn ROBUX.
Since the removal of Tickets, a lot of players aren't going to be gaining any income; some don't mind this issue, but there's still people out there whom are bothered of this and would like to earn a little bit of ROBUX. I'll hand it to you, earning ROBUX does take time, but once you get it going, you could earn thousands, even hundreds of thousands! Some people don't want to spend any money on ROBUX, which I understand. But for those whom are serious about earning, there's still many things one may do. I'll start off with the free ways of earning, and then lean towards paying a little bit more. Bare with me now.
So, what can I do which is free to earn ROBUX? Well, you've got a few options here now. Firstly, you can always try learning how to script and build; develop a game. Developing isn't easy, it can be stressful and quite boring. We all know that, right. Anyway, what you're aiming for is to develop a product or a game which the community will love. DO NOT aim for ROBUX when trying to develop; it will only make you want to rush what you're making and the quality of your product will most likely drop significantly. If you're not really good at either scripting or building, but you have a real creative imagination, you can always find a willing developer in HeadlessHorror's Hidden Developers group: https://www.roblox.com/My/Groups.aspx?gid=2627479 Some people won't want to help you unless they get an up-front payment, but some users are willing to help for free, but will take a cut of the earnings for themselves. It's up to you how you're going to get them to help, but as long as everything is fair, it should all be fine. Developing is the new innovation of ROBLOX.
Adding on to the development section, there's a few extra things you can do inside your game to start your earnings. A game on its own without any extras will not give you any extra money. Luckily there's numerous ways to gain money. The first being adding game passes to your game. That being said, it's quite straight forward. Don't make them too costly, or people will not be tempted to buy them -- unless your game pass will be an overpowered one, then feel free to make it cost a lot more so it's more limited. Game passes purchased from your game will give you a 70% cut of the sale if you're Builder's Club, otherwise it's a 10% cut. Adding ROBLOX-created gears into your game by simply clicking the blue "Add to game" button and then selecting your game. If anyone whom purchases a gear from your game, you shall receive a 10% cut of the transaction. Say a gear costs 1,000 ROBUX, you shall receive 100 ROBUX! Developer products are similar to game passes, but are able to be re-purchased and used again. Developer products are also more different to use than game passes but do the same thing in essence. If you're Builder's Club, you shall receive a 60% cut of the developer product sale, otherwise again it's a 10% cut.
Sharing a link of a ROBLOX gear and have a user purchasing it will give you a 10% cut of the transaction. In order to do this, you must navigate to a gear (example gear: https://www.roblox.com/Exponential-Rocket-Launcher-item?id=90718505) and look for a box near the bottom right hand corner which says "Share with your friends" you can share the gear to one of the social media sites or copying the URL in the small text-box below and sharing the link. If someone purchases the gear with your redirection, you shall then receive the 10% cut.
Another way to earn a little bit more of ROBUX is by doing the same as above, but with your place. If you share it to a social media site, or copy the URL, and someone registers because of that link, you shall receive a 10% cut of all ROBUX they purchase; every time they purchase some too! This is great if you register a friend to ROBLOX by this method, knowing they'll purchase ROBUX, you can earn yourself some extra cash!
If you're not interested in paying, then there's no need to read on. Otherwise, carry on reading as here's when you've got to start paying a little bit.
Another good way of earning ROBUX is by creating t-shirts, shirts or pants for anyone to purchase and wear. However, you do need Builder's Club for this. You can create t-shirts without needing Builder's Club, but you cannot sell them. You cannot create Shirts or Pants without Builder's Club.
Moving on to a more obvious option, purchasing Builder's Club itself. Even if you don't decide to create anything to sell, you can still earn a daily bonus simply by being a Builder's Club member.
Finally is to purchase ROBUX. You don't need Builder's Club to purchase ROBUX however. Unfortunately, it costs a bomb so you're better off paying for Builder's Club as it's more worth it in the long-shot.
Anyway, I thank you for reading my guide on how to earn ROBUX. I do hope it can help out in some way!
If you're not going to take the time to read this, then please just leave. This guide is for people who seriously want to know how to earn ROBUX.
Since the removal of Tickets, a lot of players aren't going to be gaining any income; some don't mind this issue, but there's still people out there whom are bothered of this and would like to earn a little bit of ROBUX. I'll hand it to you, earning ROBUX does take time, but once you get it going, you could earn thousands, even hundreds of thousands! Some people don't want to spend any money on ROBUX, which I understand. But for those whom are serious about earning, there's still many things one may do. I'll start off with the free ways of earning, and then lean towards paying a little bit more. Bare with me now.
So, what can I do which is free to earn ROBUX? Well, you've got a few options here now. Firstly, you can always try learning how to script and build; develop a game. Developing isn't easy, it can be stressful and quite boring. We all know that, right. Anyway, what you're aiming for is to develop a product or a game which the community will love. DO NOT aim for ROBUX when trying to develop; it will only make you want to rush what you're making and the quality of your product will most likely drop significantly. If you're not really good at either scripting or building, but you have a real creative imagination, you can always find a willing developer in HeadlessHorror's Hidden Developers group: https://www.roblox.com/My/Groups.aspx?gid=2627479 Some people won't want to help you unless they get an up-front payment, but some users are willing to help for free, but will take a cut of the earnings for themselves. It's up to you how you're going to get them to help, but as long as everything is fair, it should all be fine. Developing is the new innovation of ROBLOX.
Adding on to the development section, there's a few extra things you can do inside your game to start your earnings. A game on its own without any extras will not give you any extra money. Luckily there's numerous ways to gain money. The first being adding game passes to your game. That being said, it's quite straight forward. Don't make them too costly, or people will not be tempted to buy them -- unless your game pass will be an overpowered one, then feel free to make it cost a lot more so it's more limited. Game passes purchased from your game will give you a 70% cut of the sale if you're Builder's Club, otherwise it's a 10% cut. Adding ROBLOX-created gears into your game by simply clicking the blue "Add to game" button and then selecting your game. If anyone whom purchases a gear from your game, you shall receive a 10% cut of the transaction. Say a gear costs 1,000 ROBUX, you shall receive 100 ROBUX! Developer products are similar to game passes, but are able to be re-purchased and used again. Developer products are also more different to use than game passes but do the same thing in essence. If you're Builder's Club, you shall receive a 60% cut of the developer product sale, otherwise again it's a 10% cut.
Sharing a link of a ROBLOX gear and have a user purchasing it will give you a 10% cut of the transaction. In order to do this, you must navigate to a gear (example gear: https://www.roblox.com/Exponential-Rocket-Launcher-item?id=90718505) and look for a box near the bottom right hand corner which says "Share with your friends" you can share the gear to one of the social media sites or copying the URL in the small text-box below and sharing the link. If someone purchases the gear with your redirection, you shall then receive the 10% cut.
Another way to earn a little bit more of ROBUX is by doing the same as above, but with your place. If you share it to a social media site, or copy the URL, and someone registers because of that link, you shall receive a 10% cut of all ROBUX they purchase; every time they purchase some too! This is great if you register a friend to ROBLOX by this method, knowing they'll purchase ROBUX, you can earn yourself some extra cash!
If you're not interested in paying, then there's no need to read on. Otherwise, carry on reading as here's when you've got to start paying a little bit.
Another good way of earning ROBUX is by creating t-shirts, shirts or pants for anyone to purchase and wear. However, you do need Builder's Club for this. You can create t-shirts without needing Builder's Club, but you cannot sell them. You cannot create Shirts or Pants without Builder's Club.
Moving on to a more obvious option, purchasing Builder's Club itself. Even if you don't decide to create anything to sell, you can still earn a daily bonus simply by being a Builder's Club member.
Finally is to purchase ROBUX. You don't need Builder's Club to purchase ROBUX however. Unfortunately, it costs a bomb so you're better off paying for Builder's Club as it's more worth it in the long-shot.
Anyway, I thank you for reading my guide on how to earn ROBUX. I do hope it can help out in some way!If you're not going to take the time to read this, then please just leave. This guide is for people who seriously want to know how to earn ROBUX.
Since the removal of Tickets, a lot of players aren't going to be gaining any income; some don't mind this issue, but there's still people out there whom are bothered of this and would like to earn a little bit of ROBUX. I'll hand it to you, earning ROBUX does take time, but once you get it going, you could earn thousands, even hundreds of thousands! Some people don't want to spend any money on ROBUX, which I understand. But for those whom are serious about earning, there's still many things one may do. I'll start off with the free ways of earning, and then lean towards paying a little bit more. Bare with me now.
So, what can I do which is free to earn ROBUX? Well, you've got a few options here now. Firstly, you can always try learning how to script and build; develop a game. Developing isn't easy, it can be stressful and quite boring. We all know that, right. Anyway, what you're aiming for is to develop a product or a game which the community will love. DO NOT aim for ROBUX when trying to develop; it will only make you want to rush what you're making and the quality of your product will most likely drop significantly. If you're not really good at either scripting or building, but you have a real creative imagination, you can always find a willing developer in HeadlessHorror's Hidden Developers group: https://www.roblox.com/My/Groups.aspx?gid=2627479 Some people won't want to help you unless they get an up-front payment, but some users are willing to help for free, but will take a cut of the earnings for themselves. It's up to you how you're going to get them to help, but as long as everything is fair, it should all be fine. Developing is the new innovation of ROBLOX.
Adding on to the development section, there's a few extra things you can do inside your game to start your earnings. A game on its own without any extras will not give you any extra money. Luckily there's numerous ways to gain money. The first being adding game passes to your game. That being said, it's quite straight forward. Don't make them too costly, or people will not be tempted to buy them -- unless your game pass will be an overpowered one, then feel free to make it cost a lot more so it's more limited. Game passes purchased from your game will give you a 70% cut of the sale if you're Builder's Club, otherwise it's a 10% cut. Adding ROBLOX-created gears into your game by simply clicking the blue "Add to game" button and then selecting your game. If anyone whom purchases a gear from your game, you shall receive a 10% cut of the transaction. Say a gear costs 1,000 ROBUX, you shall receive 100 ROBUX! Developer products are similar to game passes, but are able to be re-purchased and used again. Developer products are also more different to use than game passes but do the same thing in essence. If you're Builder's Club, you shall receive a 60% cut of the developer product sale, otherwise again it's a 10% cut.
Sharing a link of a ROBLOX gear and have a user purchasing it will give you a 10% cut of the transaction. In order to do this, you must navigate to a gear (example gear: https://www.roblox.com/Exponential-Rocket-Launcher-item?id=90718505) and look for a box near the bottom right hand corner which says "Share with your friends" you can share the gear to one of the social media sites or copying the URL in the small text-box below and sharing the link. If someone purchases the gear with your redirection, you shall then receive the 10% cut.
Another way to earn a little bit more of ROBUX is by doing the same as above, but with your place. If you share it to a social media site, or copy the URL, and someone registers because of that link, you shall receive a 10% cut of all ROBUX they purchase; every time they purchase some too! This is great if you register a friend to ROBLOX by this method, knowing they'll purchase ROBUX, you can earn yourself some extra cash!
If you're not interested in paying, then there's no need to read on. Otherwise, carry on reading as here's when you've got to start paying a little bit.
Another good way of earning ROBUX is by creating t-shirts, shirts or pants for anyone to purchase and wear. However, you do need Builder's Club for this. You can create t-shirts without needing Builder's Club, but you cannot sell them. You cannot create Shirts or Pants without Builder's Club.
Moving on to a more obvious option, purchasing Builder's Club itself. Even if you don't decide to create anything to sell, you can still earn a daily bonus simply by being a Builder's Club member.
Finally is to purchase ROBUX. You don't need Builder's Club to purchase ROBUX however. Unfortunately, it costs a bomb so you're better off paying for Builder's Club as it's more worth it in the long-shot.
Anyway, I thank you for reading my guide on how to earn ROBUX. I do hope it can help out in some way!If you're not going to take the time to read this, then please just leave. This guide is for people who seriously want to know how to earn ROBUX.
Since the removal of Tickets, a lot of players aren't going to be gaining any income; some don't mind this issue, but there's still people out there whom are bothered of this and would like to earn a little bit of ROBUX. I'll hand it to you, earning ROBUX does take time, but once you get it going, you could earn thousands, even hundreds of thousands! Some people don't want to spend any money on ROBUX, which I understand. But for those whom are serious about earning, there's still many things one may do. I'll start off with the free ways of earning, and then lean towards paying a little bit more. Bare with me now.
So, what can I do which is free to earn ROBUX? Well, you've got a few options here now. Firstly, you can always try learning how to script and build; develop a game. Developing isn't easy, it can be stressful and quite boring. We all know that, right. Anyway, what you're aiming for is to develop a product or a game which the community will love. DO NOT aim for ROBUX when trying to develop; it will only make you want to rush what you're making and the quality of your product will most likely drop significantly. If you're not really good at either scripting or building, but you have a real creative imagination, you can always find a willing developer in HeadlessHorror's Hidden Developers group: https://www.roblox.com/My/Groups.aspx?gid=2627479 Some people won't want to help you unless they get an up-front payment, but some users are willing to help for free, but will take a cut of the earnings for themselves. It's up to you how you're going to get them to help, but as long as everything is fair, it should all be fine. Developing is the new innovation of ROBLOX.
Adding on to the development section, there's a few extra things you can do inside your game to start your earnings. A game on its own without any extras will not give you any extra money. Luckily there's numerous ways to gain money. The first being adding game passes to your game. That being said, it's quite straight forward. Don't make them too costly, or people will not be tempted to buy them -- unless your game pass will be an overpowered one, then feel free to make it cost a lot more so it's more limited. Game passes purchased from your game will give you a 70% cut of the sale if you're Builder's Club, otherwise it's a 10% cut. Adding ROBLOX-created gears into your game by simply clicking the blue "Add to game" button and then selecting your game. If anyone whom purchases a gear from your game, you shall receive a 10% cut of the transaction. Say a gear costs 1,000 ROBUX, you shall receive 100 ROBUX! Developer products are similar to game passes, but are able to be re-purchased and used again. Developer products are also more different to use than game passes but do the same thing in essence. If you're Builder's Club, you shall receive a 60% cut of the developer product sale, otherwise again it's a 10% cut.
Sharing a link of a ROBLOX gear and have a user purchasing it will give you a 10% cut of the transaction. In order to do this, you must navigate to a gear (example gear: https://www.roblox.com/Exponential-Rocket-Launcher-item?id=90718505) and look for a box near the bottom right hand corner which says "Share with your friends" you can share the gear to one of the social media sites or copying the URL in the small text-box below and sharing the link. If someone purchases the gear with your redirection, you shall then receive the 10% cut.
Another way to earn a little bit more of ROBUX is by doing the same as above, but with your place. If you share it to a social media site, or copy the URL, and someone registers because of that link, you shall receive a 10% cut of all ROBUX they purchase; every time they purchase some too! This is great if you register a friend to ROBLOX by this method, knowing they'll purchase ROBUX, you can earn yourself some extra cash!
If you're not interested in paying, then there's no need to read on. Otherwise, carry on reading as here's when you've got to start paying a little bit.
Another good way of earning ROBUX is by creating t-shirts, shirts or pants for anyone to purchase and wear. However, you do need Builder's Club for this. You can create t-shirts without needing Builder's Club, but you cannot sell them. You cannot create Shirts or Pants without Builder's Club.
Moving on to a more obvious option, purchasing Builder's Club itself. Even if you don't decide to create anything to sell, you can still earn a daily bonus simply by being a Builder's Club member.
Finally is to purchase ROBUX. You don't need Builder's Club to purchase ROBUX however. Unfortunately, it costs a bomb so you're better off paying for Builder's Club as it's more worth it in the long-shot.
Anyway, I thank you for reading my guide on how to earn ROBUX. I do hope it can help out in some way!
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Sparrk
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| Joined: 25 Oct 2012 |
| Total Posts: 8 |
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| 15 Apr 2016 12:16 PM |
This.
Otherwise just quit ROBLOX. |
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walrus112
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| Joined: 06 Dec 2013 |
| Total Posts: 8277 |
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Sparrk
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| Joined: 25 Oct 2012 |
| Total Posts: 8 |
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| 15 Apr 2016 12:28 PM |
The way things work right now is that you spend in order to earn. By developing games you are earning money through robux. Setting your aim towards virtual hats isn't the case anymore. ROBLOX is now a marketing stage act and not the fun focused community friendly game it was before.
You're better off getting a job. |
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walrus112
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| Joined: 06 Dec 2013 |
| Total Posts: 8277 |
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| 15 Apr 2016 12:29 PM |
| thanks spark that clears things up |
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