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| 10 Apr 2016 10:32 PM |
Is it possible to make like security cameras that work? Like inside of somewhere, on some type of brick or something, it would show you what the camera see's, wherever the camera is? I am going to set up multiple camera's, would you have to use a GUI, or just on a brick?
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ElectroTM
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| Joined: 23 Nov 2012 |
| Total Posts: 1135 |
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| 10 Apr 2016 10:33 PM |
yes
http://www.roblox.com/Johns-Laugh-item?id=130759239 |
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| 10 Apr 2016 10:39 PM |
It's definitely possible. Some things to consider though: • Roblox doesn't like you to have too many GUIs. My computer has a 1280x1024 screen, then almost half that because of the taskbar and Studio output, properties, explorer, etc. The GUI frames (One frame per pixel) can barely cover a fifth of that, before Roblox decides that it doesn't want all of the memory being used up on GUIs and prevents me from creating more. • Roblox frames are NOT performance friendly. Even if they are static, they use up a load of processing power. • Lua is not performance friendly. If you are changing the color of two thousand frames twenty times per second, expect your game to run slowly.
If you still do it, you will need to do the math yourself. You will also need to make your own shaders in Lua for your raycasting "camera". I've done it, but it didn't look too good. Reflections and transparency worked, and dynamic lighting worked too, but it needed serious refining.
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| 10 Apr 2016 10:41 PM |
^ Can I use your recent attempt, and try to make it better?
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ElectroTM
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| Joined: 23 Nov 2012 |
| Total Posts: 1135 |
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| 10 Apr 2016 10:43 PM |
anything's possible in the magical realm of programming and scripting.
http://www.roblox.com/Johns-Laugh-item?id=130759239 |
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| 10 Apr 2016 10:44 PM |
| Not anything, can you make a quantum computer that simulates the entire universe and explain what dark matter is what its made up of and how it works. |
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ElectroTM
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| Joined: 23 Nov 2012 |
| Total Posts: 1135 |
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| 10 Apr 2016 10:44 PM |
not yet...
http://www.roblox.com/Johns-Laugh-item?id=130759239 |
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| 10 Apr 2016 10:45 PM |
^ It is possible, but we are all beyond stupid, compared to whoever the creator of that will be. I will be paying 96k and not one bit less for what I just explained.
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| 10 Apr 2016 10:47 PM |
I would love to, but my hard drive was formatted recently as a result of sending it back to the company for repairs, and I don't have it anymore. Sorry about that.
It's really not practical, and I don't recommend it. Mine was using only still images to cut down on lag, and it was still slow. It would be pretty ugly too, unless you wanted to devote three weeks of your time to perfecting the graphic quality of something that would be eternally condemned to low-res 10 FPS.
Another thing to consider here: When updating these, it uses Lua (and C++ for raycasting). For normal rendering, you can use your dedicated graphics card. For getting the color and raycasting of these, you need to use your processor. That adds to the pain of this task.
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| 10 Apr 2016 10:48 PM |
| You're expecting to work in a game scenario? with multiple players and such? |
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| 10 Apr 2016 10:49 PM |
If you can give me a bit of time and a reminder, I can recreate and hopefully optimize it if you want, for free. Right now, it's bed time. G'night.
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| 10 Apr 2016 10:49 PM |
| Look at Jarod's response, honestly you'd be better off with doing a "spectator camera" sort of thing.. |
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| 10 Apr 2016 10:51 PM |
I found something, can somebody edit it please to make it work better? I want it so that when you sit in one seat you get all of the cameras, not just one.
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| 10 Apr 2016 11:14 PM |
http://www.roblox.com/games/379124696/Rakonuss-Place-Number-33
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| 11 Apr 2016 02:17 AM |
| you could just cframe currentcamera to the security cameras whilst using them.. |
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| 11 Apr 2016 02:27 AM |
Yes, there's a game called " Create your own security base" and it uses that feature.
O_o |
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| 11 Apr 2016 04:12 AM |
There was a place which had exactly what you're asking for, which was uncopylocked, but I forgot who created it.
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| 11 Apr 2016 04:16 AM |
https://www.roblox.com/games/25600989/O-SOURCE-Wrapping-SurfaceGuis-Security-Cameras
This has a security camera, which uses GUIs to display whatever it's looking at.
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| 11 Apr 2016 06:59 AM |
02-18-2015 12:43 PM workspace.FilteringEnabled = true
> Server gathers part properties in Region3 > Sends mega table to client > Client adds parts back to workspace offset the client's camera position > Repeat every frame
That is lag fest. We need something C-Sided.
But possible. And only one method of many. |
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| 11 Apr 2016 07:38 AM |
^ I am not that advanced at scripting. :P
Previous usernames: Rakonus, jmbooth07 |
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