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Re: Tix Blog

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BloxezCola is not online. BloxezCola
Joined: 05 Sep 2015
Total Posts: 1024
10 Apr 2016 05:38 PM
Heads up, I am responding to the roblox blog post about tix being removed. This will be LONG! If you do not stick it out and read it to the end, you will not be able to effectively join the conversation so it would be best if you just read the whole thing or don't comment at all.

"Dear ROBLOX Community:

In the next 30 days, ROBLOX will discontinue Tickets. This is one of the biggest changes we have ever made to our platform. While many of you will welcome this change, I know that many of you will be concerned. I want to explain our reasoning here, and also share details of the process we will go through with this migration."


[reaction] Yeah, I am very concerned.... I hope roblox has good reasons for doing this.


"Nine years ago Erik Cassel, John Shedletsky, Matt Dusek and I designed the original ROBLOX economy. At the time, virtual currency was a new concept, and typically only used in online MMO’s. Virtual worlds like Second Life and Club Penguin were popular, and social platforms like Facebook were just coming into existence. Smart phone mobile gaming did not exist.

In designing our virtual economy, we decided on two forms of currency, Tickets and ROBUX. ROBUX formed the backbone of our economy, while Tickets were designed to reward participation (building stuff and playing the game) without giving out free ROBUX (which would cause inflation for all users who purchased them). At the time, it was a common practice for many games to have two currencies.

We have come a long way since that time. Today, the economy in ROBLOX is more and more driven by developers, who create imaginative and creative games. Many of these games have their own currencies, and many of these games provide their own retention bonus systems. We’ve introduced a host of ways for our developers to make ROBUX. The ticket bonus for place visits has become a very small factor to most developers relative to the ROBUX economy."


[reaction] Wait what? What does developers in game currency have to do with roblox's currency? I can't buy clothing, game passes, and adds with money I have earned in TMM. Also, about three fifths of my income (excluding BC daily robux) was tix from place visits. That is not a small factor.


"Our catalog is going through a similar expansion over the next year, as we begin to allow ROBLOX developers to sell body parts, hats, gear, animations and other items."


[reaction] YES! :D


"We are removing tickets for a number of reasons. Although familiar to many of us, they are confusing to first-time users. We believe removing tickets will simplify our product in all areas, from the UI to the catalog to user-accounting."


[reaction] Wait wait wait.... confusing? You guys did an awesome job with making it a very easy economy to pick up on. I have not met one person who was confused by two currencies. Also, how does removing a ticket followed by numbers from the top right corner of the screen simplify your product in all areas? Why would simple be a good thing? Even minecraft is incredibly complex. The only simple game I can think of that lasted long was checkers, and its really boring.


"We have many things in store for the majority of ROBLOX players who do not want to become involved with the ROBUX economy. In the catalog, we intend to provide more free items, so that avatar customization without ROBUX continues to be creative and rich. Today, we have introduced two free packages for your character. Going forward, we will feature the work of top creators in the community as we migrate to a fully community driven catalog."


[reaction] Roblox, lets face it. All of the ugly items will be free, and all of the cool items will be sold at high prices. We have seen it in the past, and we can still see it just by looking through the catalog. Also, will the work of top creators be free?


"There will no longer be any Ticket bonus for logging in daily. As our platform has matured, we believe the reason to come to ROBLOX should be the desire to experience incredible things with your friends. We do not want to incentivize people to “check in” every day."


[reaction] Will the BC daily robux be removed then? Thats an incentive.


"For our deeply engaged users we want to be able to provide more valuable rewards that are not directly tied to login. While we are going through this 30 day transition, we will be making several gifts available to our users based on their engagement. We will be announcing these gifts tomorrow on the blog."


[reaction] Um... ok.... unless these gifts are robux I'm not sure I will actually use them.


"There is another benefit to removing tickets, and that is it removes the incentive to create alt accounts. We don’t believe it makes sense to provide a currency bonus to having multiple accounts, as this drives behavior that is not at the core of ROBLOX."


[reaction] There is a 90% tax on NBC members that makes alt farming a pain. Also, tix are not the only reason people make alts. Some times they want to hide from old friends, troll, start over on a game that saves progress, etc. Removing tix will not stop alts from being made. In fact, I don't think it would even slow them by 1%.


"The impetus behind removing tickets is not to make more money. The primary reasons have always been product simplicity, botting, and not incentivizing certain behaviors."


[reaction] Again....
Botting will not be stopped by the removal of tix.
Product simplicity works for food and media not games.
Not incentivizing people to come back to your site sounds like a bad idea. What kind of behaviors are you talking about?


"For those of you who are clothing developers, we believe that over time you will have a richer opportunity as we expand our catalog to a next generation avatar. We will be lowering the ROBUX price floor on shirts and pants to help increase the volume of sales of these items for our creators. We have a roadmap for the future of avatars on ROBLOX, and as these new features roll out, new opportunities for clothing designers will follow, making the catalog more robust and high quality."


[reaction] I love the new floor price, but now that NBC members have no money you can say goodbye to your WHOLE income. Other BC members will either reupload your shirt, or just make their own. Good luck.


"Users will have 30 days to spend down their Ticket balances on commemorative Ticket items, user ads, or to trade them using our currency trading system. In addition, ROBLOX will be awarding gifts over the next couple weeks. By completing tasks on ROBLOX, namely playing and creating, you will earn virtual items.

Here is a list of the current changes:

Developers will no longer receive Tickets on place visit
Users will no longer get Tickets for logging in
Price floor is lowered on shirts and pants to R$5
First gifts appear in the catalog shortly (future announcement)


After 30 days the following will happen:

Trade currency will close. Users will no longer be able to exchange currency with one another.
User ads will be available for purchase in ROBUX only.
Users and developers can no longer sell items for Tickets. Items with a Ticket and a ROBUX price will be available for the ROBUX price. Items with a Ticket price will have their price converted to ROBUX at a rate of 17:1
Tickets will no longer be visible or usable."


[reaction] Ok... I will not be spending robux on ADs that most people pay no attention to.... looks like starting a group/making a game is a bad idea now. Wait, I can make a game where they pay to play, OR I could make a game with like 50 game passes to make up for the loss of tix.
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ericawesome2134 is not online. ericawesome2134
Joined: 13 Apr 2013
Total Posts: 3350
10 Apr 2016 05:38 PM
At-least we get gifts.
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amgcag is not online. amgcag
Joined: 09 May 2013
Total Posts: 1331
10 Apr 2016 05:39 PM
At least we get gifts. [2]

~Amgcag
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Ebmem is not online. Ebmem
Joined: 21 Mar 2015
Total Posts: 293
10 Apr 2016 05:40 PM
K
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boogerguy123 is not online. boogerguy123
Joined: 11 Nov 2011
Total Posts: 2398
10 Apr 2016 05:40 PM
what they said [3]


hOI!!!!!! i'm tEMMIE!! http://www.roblox.com/Temmie-Undertale-item?id=305163340
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BloxezCola is not online. BloxezCola
Joined: 05 Sep 2015
Total Posts: 1024
10 Apr 2016 05:41 PM
Id like to take this time to observe that nether of you are using your gifts.... that should say something about the value.
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OdieboyDuck is not online. OdieboyDuck
Joined: 22 Sep 2010
Total Posts: 17169
10 Apr 2016 05:41 PM
I agree with all your opinions.


https://www.roblox.com/Strange-Isnt-It-item?id=333622144 https://www.roblox.com/Strange-isnt-it-scene-from-Sonic-OVA-item?id=37898901
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BloxezCola is not online. BloxezCola
Joined: 05 Sep 2015
Total Posts: 1024
10 Apr 2016 05:42 PM
Thanks :D
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OdieboyDuck is not online. OdieboyDuck
Joined: 22 Sep 2010
Total Posts: 17169
10 Apr 2016 05:46 PM
No prob!


https://www.roblox.com/Strange-Isnt-It-item?id=333622144 https://www.roblox.com/Strange-isnt-it-scene-from-Sonic-OVA-item?id=37898901
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