OakBerry
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| Joined: 18 May 2015 |
| Total Posts: 407 |
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| 09 Apr 2016 08:31 PM |
What is the difference when scripting with Filtering Enabled? I know it protects your game from exploits and stuff but how do we script?
like would this still print every 5 seconds with FE on? or would we have to type it in a different way?
while wait(5) do print("hi") end |
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xlaser23
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| Joined: 10 Dec 2011 |
| Total Posts: 20341 |
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| 09 Apr 2016 08:36 PM |
http://wiki.roblox.com/index.php?title=Client-Server_Model_and_FilteringEnabled
http://www.roblox.com/xla-item?id=290739801http://www.roblox.com/aser-item?id=290739819http://www.roblox.com/23-item?id=290739831 R$10,556 Tx337 (づ ゚ ³ ゚)づ |
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Mike_N
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| Joined: 25 Feb 2016 |
| Total Posts: 150 |
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| 09 Apr 2016 08:51 PM |
| You have to fire an event in order for a script to run so that it doesn't run through workspace which is very vulnerable and easily exploited. |
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| 09 Apr 2016 08:51 PM |
FE just means that the network replicates to the client, and almost never the other way around. There are a couple exceptions. We use ONLY those exceptions to communicate server-to-client in FE.
I guess that's one way to put it. |
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| 09 Apr 2016 08:52 PM |
| https://forum.roblox.com/Forum/ShowPost.aspx?PostID=186869245 |
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| 09 Apr 2016 09:26 PM |
| Filtering Enabled is alot better then not using it, but also if you don't do the events correctly they can be exploited. |
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