Cuyler
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| Joined: 27 Feb 2006 |
| Total Posts: 3784 |
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| 09 Apr 2016 11:06 AM |
Whenever I change the transparency of this pointer union I made, one of the CornerWedges is seemingly more transparent that then others. Is this just a glitch in the engine or is it something I've done wrong?
Here's a gif: https://gyazo.com/e3fa35b8f3ff4f30f2841ae7bb14aa5b
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| 09 Apr 2016 11:11 AM |
| Try adding a script instead |
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Cuyler
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| Joined: 27 Feb 2006 |
| Total Posts: 3784 |
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| 09 Apr 2016 11:13 AM |
The transparency is being set by a localscript. It can't be set by a regular script because the pointer is parented to the Player's Camera. Also, I don't believe a regular script will change anything since the property is still being set by a script.
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