evilboo10
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| Joined: 20 Sep 2011 |
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| 04 Apr 2016 02:36 PM |
--DESCRIPTION--
At this point, most everyone knows that soon, tickets/tix will be permanently removed from ROBUX, and that the trade currency system will be closed down. In the past, tixs were used to reward participation (developers gained tickets from people playing their games, and people received ten tickets everyday for logging in).
However, I've noticed that without tix and the trade currency system, the only way to earn ROBUX would be to create a highly successful game with passes and such, purchasing builders club, or purchasing ROBUX.
That is why, I propose an idea to help failing developers and those unwilling to purchase builders club or ROBUX: I propose that the trade currency be kept, and that tickets ONLY be kept for the sole purpose of being traded into Robux. Meaning no more using tix to buy clothing, items, or gear, but gaining ten tickets each day, and saving up simply to trade them into roblox.
Again, this system would help those unfortunate many that are unable to create successful and popular games featuring ROBUX transactions, or are unwilling to spend real-life money on purchasing ROBUX or BC/TBC/OBC. If this idea has already been suggested, I apologize. I hope that this idea will be seen.
Do you like or support this idea? Do you dislike it? Why or why not? Please comment down below, and I hope this idea will be seen and possibly implemented. Thank you.
-Evilboo10 |
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mgracer33
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| Joined: 04 Aug 2013 |
| Total Posts: 2533 |
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Ninja8008
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| Joined: 04 Jul 2012 |
| Total Posts: 222 |
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| 04 Apr 2016 03:13 PM |
| Tix is getting replaced by gifts (I think?) so instead of receiving a little bit of money every day. You get something for completing challenges and receiving an item (Check your notifications). However this is how I got my idea for ROBLOX eSports |
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evilboo10
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| Joined: 20 Sep 2011 |
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| 07 Apr 2016 01:46 PM |
Bumping this back to the main page.
@Ninja8008: I've heard, and while gifts do sound cool, I'd say a little bit of Robux on the side wouldn't hurt. |
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| 07 Apr 2016 02:08 PM |
I got idea for this. Becouse roblox doesn't want bots to spam tickets then tickets can be kept, but instead they will only be as a reward for a player playing a game, so smaller game devs can also make profit.
Ah S&I the world filled with baiter, trolls bullies and noblets... Thats where i am from. |
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| 07 Apr 2016 02:41 PM |
No support. The reason why the removed TIX in the first place is beacuse of the log-in reward. But credit for thinking of something instead of whining.
I am one with the pop tart |
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dude7837
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| Joined: 05 Jun 2012 |
| Total Posts: 227 |
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| 07 Apr 2016 05:18 PM |
| Support. I think to fight the bot problem, it should be made so people need to play 1 hour before they get 10 tix. It could be all at once, or 1 hour from all the time combined that they played that day. |
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evilboo10
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| Joined: 20 Sep 2011 |
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| 08 Apr 2016 09:28 AM |
| Perhaps something could substitute the login reward for this idea, be it playing a game for a certain period of time (like Dude said), or something else. |
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Mr_Minion
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| Joined: 23 Oct 2014 |
| Total Posts: 2561 |
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VermeiI
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| Joined: 04 Jan 2014 |
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| 08 Apr 2016 10:53 AM |
There is A HUGE HOLE in your argument. THERE WILL BE NO USE FOR TICKETS AFTER THE UPDATE. Therefore WHY WOULD ANYONE WANT THEM?!? The TC rates will go up by a LOT, IF anyone is stupid enough to trade their robux into these useless tickets. Either bait or OP has NO idea how trading currency works. No offense, and no support. |
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0nesh0t
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| Joined: 24 Mar 2012 |
| Total Posts: 15845 |
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| 08 Apr 2016 10:58 AM |
"failing developers"
"We have come a long way since that time. Today, the economy in ROBLOX is more and more driven by developers, who create imaginative and creative games. Many of these games have their own currencies, and many of these games provide their own retention bonus systems. We’ve introduced a host of ways for our developers to make ROBUX. The ticket bonus for place visits has become a very small factor to most developers relative to the ROBUX economy." -David Bazucki
TX had literally done a small fraction to the overall amount that the developer was making. If removing TX put the developers at such a drop rate, then they'd think better of this choice.
Checkmate.
Checkmate. |
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Mr_Minion
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| Joined: 23 Oct 2014 |
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| 08 Apr 2016 11:20 AM |
"There is A HUGE HOLE in your argument. THERE WILL BE NO USE FOR TICKETS AFTER THE UPDATE. Therefore WHY WOULD ANYONE WANT THEM?!?"
Have you even read the whole thing? He said that tix can't be used to buy items or such, but can be earned still as login award then when you have enough tix, you can trade it for robux. |
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| 08 Apr 2016 11:24 AM |
sure. anything to keep tix
#Code print While true do ~~[[HELP I lost my siggy!]]~~ |
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OrionIdea
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| Joined: 20 Sep 2013 |
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| 08 Apr 2016 11:25 AM |
@buddownniczy
"I got idea for this. Becouse roblox doesn't want bots to spam tickets then tickets can be kept, but instead they will only be as a reward for a player playing a game, so smaller game devs can also make profit."
There was already another thread that talked about this. It said something about 1 robux every 10 players joined. |
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| 08 Apr 2016 11:45 AM |
Then what would We trade? 1,2,3,4,you can start a flame war |
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OrionIdea
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| Joined: 20 Sep 2013 |
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| 08 Apr 2016 11:55 AM |
@Cool
Who are you replying to, and did you read my previous post? :/ |
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evilboo10
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| Joined: 20 Sep 2011 |
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Skebby
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| Joined: 30 Dec 2013 |
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| 10 Apr 2016 08:49 PM |
http://blog.roblox.com/2016/03/saying-goodbye-to-tickets/ Stop it you evil weeb @op.
"ROBLOX wanted the economy to be messed up." Everything will be way cheaper now, and probably something will be added to the future to compensate for the loss of TIX."
"Would a NBC developer want to get money? No." That is what BC is for. You need OBC for DevEx anyway."
"Only a human can destroy a monster. Only a human could dare hope to." |
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0nesh0t
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| Joined: 24 Mar 2012 |
| Total Posts: 15845 |
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| 11 Apr 2016 05:56 AM |
tfw op will bump his thread but won't have any counter arguments
Checkmate. |
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evilboo10
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| Joined: 20 Sep 2011 |
| Total Posts: 14298 |
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| 12 Apr 2016 09:59 AM |
@Onesh0t:
The only argument worth countering in this thread is @Facesmasher07, and it was basically countered for me when someone suggested that something else could substitute the login reward.
I didn't understand your post (still don't), and GuySimonds couldn't even be bothered with reading the whole thing.
Checkmate (let's pipebomb it while we're at it). |
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Keviyn
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| Joined: 14 Mar 2011 |
| Total Posts: 10134 |
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| 12 Apr 2016 08:46 PM |
i like the idea of them making a lot more earnable hats, and gifts. only thing is, its a gamble, they can be just plain bad and horrible, and now we will have to just feed on these bad hats instead of saving up for a hat you've always wanted. so im hoping they make these things decent
yea, they should make it so when you reach X amount of tix you can exchange them for robux or prizes/gifts, but never actually using tix to buy things. they most likely arent changing their mind though so ;d
player points could work though(is player points still here even? i see i win them in some games but, dont see them on profiles, dafaq)earning x amount of points could be exchanged for robux or gifts, much like chuckee cheese(mmmhmmm i compared it to that)
is there any other ways of getting robux?
i might hop onto the sponsering games? or mobile advertising to get 2 robux per click?(or did they remove that), im literally not ashamed of making alts, and spamming mobile ads, and donating to myself, if its what i gotta do
*twitches* |
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