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| 03 Apr 2016 12:44 PM |
Credits for Waddledee189123
This is the list of the effectiveness of champions in LoR [LEGACY] Note that there is no specified order of the effectiveness of a specific tier. They are all considered equal in the tier.
Tier explanations: S: The best as of now. Should have at least one of them in a team. A: Slightly less effective than the S tier. Can still be used very effectively. B+: Less effective than A tier. All around versatile champions. B: The middle tier. Border-lining the good and bad. Champions can be good but must be played correctly. They tend to have light freedom in build terms. B-: The start of the "bad" champions. Can only be good with a specific build and aren't viewed as super effective. They do work however but make sure you know what you're doing. C: Worse than B- tier. Typically these only serve 1 specified purpose. Ex: Block is typically only good for disruptions and less power. Panther is best used for his 2 and 4, etc. but the purposes they serve can be used well. C-: Worse than C. A champion that is hard to play as and a kit that can sometimes harm the champion but they are still able to be played but the harming kit must be worked around. D: Worse than C-. Bad champions. Do I have to mention Speedydude's nerfs?!
Once again, FEEDBACK APPRECIATED :)
I will post the tier list later
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| 03 Apr 2016 12:57 PM |
S Tier DailyBasis: The top champion in my opinion. Can tank very high amounts of skillz damage while being able to dish out huge damage himself. In needs of nerfs definitely. Resyncable: Went from one of the worst to one of the best. Should be retyped to burst. I believe he is the best ranged burst in the game as of now. Pentatone can do up to 50 damage at level 1 just to give an idea. Staccato can absolutely destroy tanks of either kind. Symphony could use reworking… FlareBlast: Annoying to deal with. Every move in his arsenal is CC and it is very hard to engage a Flare. Can tank and damage at the same time. His ultimate is like hell. Basically it has a 10% h4x scaling but it will damage you per second which is 3/4/5 seconds, that's just 30/40/50% h4x damage in total! The Professor: Should be nerfed or made free. Professor is the best support. He can give experience, teleport very far distances as escape tactics or engaging potential and posesses a massive speed buff and a crippling offensive debuff on the teleport. Can also stun which is definitely annoying. |
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| 03 Apr 2016 12:58 PM |
Edited: Made it clear S Tier DailyBasis: The top champion in my opinion. Can tank very high amounts of skillz damage while being able to dish out huge damage himself. In needs of nerfs definitely.
Resyncable: Went from one of the worst to one of the best. Should be retyped to burst. I believe he is the best ranged burst in the game as of now. Pentatone can do up to 50 damage at level 1 just to give an idea. Staccato can absolutely destroy tanks of either kind. Symphony could use reworking.
FlareBlast: Annoying to deal with. Every move in his arsenal is CC and it is very hard to engage a Flare. Can tank and damage at the same time. His ultimate is like hell. Basically it has a 10% h4x scaling but it will damage you per second which is 3/4/5 seconds, that's just 30/40/50% h4x damage in total!
The Professor: Should be nerfed or made free. Professor is the best support. He can give experience, teleport very far distances as escape tactics or engaging potential and posesses a massive speed buff and a crippling offensive debuff on the teleport. Can also stun which is definitely annoying. |
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| 03 Apr 2016 01:03 PM |
Edited again: Sorry :( S Tier DailyBasis: The top champion in my opinion. Can tank very high amounts of skillz damage while being able to dish out huge damage himself. In needs of nerfs definitely.
FlareBlast: Annoying to deal with. Every move in his arsenal is CC and it is very hard to engage a Flare. Can tank and damage at the same time. His ultimate is like hell. Basically it has a 10% h4x scaling but it will damage you per second which is 3/4/5 seconds, that's just 30/40/50% h4x damage in total!
The Professor: Should be nerfed or made free. Professor is the best support. He can give experience, teleport very far distances as escape tactics or engaging potential and posesses a massive speed buff and a crippling offensive debuff on the teleport. Can also stun which is definitely annoying. |
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| 03 Apr 2016 01:08 PM |
A Tier
Shedletsky: Even with the basic attack nerfs and the sweep changed Shedletsky still persists as being very solid as a champion. The dagger can poke enemies at a distance and his melee combat is definitely not lacking. Can also trap enemies which helps very much.
Firebrand1: The best non-paid support. One of the few supports that can actually hold his own in battle provided you build items a certain way. His buff is better than Jack’s as it also is a skillz buff and not only hax. The stun can also help to secure kills.
Shylocke: A champion I consider an alternative to Murderer with slight changes. His dash debuffs enemies but now must actually be aimed unlike Murderers. His slow stops enemies at level 5 and his ultimate is one of the best in the game.
Ozzypig: Very good sustain. His teleport allows him to be in an enemy’s face combined with the slow on his bowtie. Brought down to A because of a damage nerf.
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| 03 Apr 2016 01:18 PM |
B+ Tier
Builerman: Very tanky. More so than Flareblast and possibly DailyBasis. He doesn’t quite have the damage output that DailyBasis has but he can still damage well. Ultimate is excellent for ganks and team fighting. Also one of the few disruptors with a self heal.
Guest: A solid hybrid champ. Can do decent damage with basic attacks and safe chat. He can tremendously buff resistance and toughness (about a consistent +100 if you are paying attention) and anonymity is good for ganks. Report abuse is fantastic. If the defenses earned from Ignorance affected turret damage Guest would probably be in A or even S tier.
Khanovich: Infamous for having a stunlock. 4 seconds to be exact which is definitely nothing to scoff at. Bear Charge is good damage and Spear Throw makes decent for sniping and the slow it gives.
ReeseMcBlox: The best healing champion as of now. The stun is nice and Ban is a fantastic slow and defense debuff. Also has probably the best team heal in the game. Team Spirit is also good for escaping and initiating fights. Beware an enemy with a Reese by them.
ClanAtlas: I underestimated you so much...having one of the best pushing builds in the game ClanAtlas was made to be a nuisance. His heal has double effect on minions and he can bring up his own to constantly harass the enemy. His ring and dash are good for escaping. He isn’t the greatest at damage but he is very good at pushing lanes.
DeadpoolDaMercenary: Good wandering disruptor. He is rather tricky though. He’s about whittling down opponents rather than bursting. Frenzied Strike makes you able to chase well and cyclone dash is a great initiator + escape. Rampage and Annihilation make for good sustain. the tricky part is making sure you don’t get CC’d and waste your healing or tanks since Deadpool isn’t significantly high damage. |
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| 03 Apr 2016 01:31 PM |
B Tier JoelMatGarcia: Spin-2-win. Makes a good jungler though not as effective as Davidii. Has a good ganking build and spin-2-win is good damage. Tanks absolutely demolish Joel though. Any CC that impairs movement is his weakness.
DekenusTheFallenOne: Probably one of the more deceptive uses of the “Durable Disruptor” class title. Even though Rush got buffed, he is still not as tanky as Flare yet Flare can deal nearly as twice as much damage than Dekenus. Condemn is a good aoe stun though it has been nerfed a bit. Gust got nerfed, as well his push but still essential for saving allies. Soar is a good initiation but beware of the startup. Other ranged champions can make good work of Dekenus though.
Stickmasterluke: While not as effective of a ranged burst as Doge he can still work well. Lightning Storm is amazing burst and Underground War doubles as an initiator and an escape. However unlike a champion like BlockHaak he cannot use it to return. Thankfully Gale Force can save you in a tight situation. Meteor Strike has near global range and can catch people off guard.
ejob: Not as effective as Reese, but still good. Gizmo Bomb is decent at minion clearing and sniping but the damage is low. The heal is less effective than reese’s and the toughness buff isn’t too particularly helpful but it is decent enough. Sky cannon is great as it has huge range and is a slow. Good in teamfights of any sort.
1x1x1x1: Decent disruptor. The main thing holding 1x1 back is trying to land IP Trace. It is somewhat tricky. If you do however, you can drain their defenses and give it to yourself so you don’t die after diving. Crash makes as a good stun and his ultimate makes him able to stay on the battlefield for a very long time. Be wary of the startup however.
Cupcake: Has potential to be a burst very well. However Cupcake has one glaring weakness: THE OTHER PLAYERS. If the enemy is competent they will know not to engage you 1v1 or have their entire team focus you. Your team is also a threat. If you get kill sniped you lose power on spread fire. In a game with noobs Cupcake has potential to be S tier. In a normal game with decent players however she is B.
ChiefJustus: A good disruptor and decent support. Appear + Stomp make for good disruptions, Fists of Justus make good Aoe damage and his buff is very nice. The basic attack nerf did hit Chief rather hard however. Pre-nerf he would be in A tier.
ChadTheCreator: Decent sustain. Decent is the word to describe Chad. Aside from his Global stun, his armor piercing round is a decent debuff but it’s range is limited. The Grenades are pitiful having very small AoE. Headshot is good for sniping but the damage could be buffed a bit.
pspjohn1: Good All-Around. You can build him for damage or support which gives you a bit of freedom. Axe Throw is good for poking, Axe Spin is a lovely speed up/bleed which is good for tanks. Regroup is good healing and Epic comeback allows psp to stay in fights for a long time like 1x1. A good champion and one helpful to the team.
Resyncable: Went from one of the worst to one of the best. Should be retyped to burst. I believe he is the best ranged burst in the game as of now. Pentatone can do up to 50 damage at level 1 just to give an idea. Staccato can absolutely destroy tanks of either kind. Symphony could use reworking
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| 03 Apr 2016 01:50 PM |
B- Tier
ObliviousPanther: The spam class. Takes no skill. Very easy to play as but not too rewarding. You’ll end up seeing the only useful moves are his laser and Array-like explosion. The self-replication code’s side-effect is garbage the pull-in on algorithm is tiny. He’s able to be used but is certainly not the most effective.
OstritchSized: Eh. Disappear isn’t very useful. The slow on Sneak Attack isn’t good at all. Double Shot and Barrage are his only really effective moves.
BlockHaak: Better than Ostritch but not by much. He can approach and retreat within 3 seconds which is nice. The stun isn’t very long and the skillz buff is very miniscule although it adds up.
Nightgaladedld: Decent jungler. The basic attack nerf definitely killed him though it is better than him being BETTER THAN DAILY. He can sustain decently but his damage is low. Battle cry is a very small heal vs 1 target which is ideal for sustains is to 1v1. The recoil on Brutal Strikes makes it very risky to use.
NobleDragon: Became one of decent champions for late game joiners. Firebreath now deals burning damage which is 10% of their health, although it no longer reduces the cooldown if missed. Pretty much it's gg if the enemy team has no healer. His ultimate got buffed but it's not quite effective in early game, only in late game you will see the difference between his flat scaling and his percentage health scaling.
Clockwork: The most falsely labelled burst carry in the game. Clock doesn’t actually burst. He’s too squishy to. The teapots are good pokers and the satellite is a nice aoe stun that also slows them if they are still taking the burning damage and is also easily avoidable by melee champs. His duck does a nice slow as well but peanut damage. Overall Clockwork could be in the B+ Tier. |
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| 03 Apr 2016 01:55 PM |
C Tier
Davidii: Jungler. That’s it. He is good for early ganks and turret destruction, but in a fight, he is pretty bad. The slow is like Murderer’s knife except not as well. No speed ups or stuns it makes it hard to engage. He is not very good for late game at all.
JackSmirkingRevenge: Maybe borderline B-/C. His hax buff is extraordinary and the speedup is good. The heal isn’t amazing and the ultimate got buffed, it's alright but not that great. In a fight Jack is weak. His support is good but you have to build your team around your Jack.
Punisher: The most fittingly labelled burst carry in the game. Punisher is the squishiest champion by far but with a high damage output. What puts him at c? His ultimate. For one it’s disrupted by NPC targets so it’s hard to land. It’s also his only way of engaging without being immediately destroyed.
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| 03 Apr 2016 02:06 PM |
C- Tier: Wsly: Oh Wsly… so much potential down the drain. What makes Wsly so bad is the very gimmick he’s based around. His dash is so short ranged it’s hard to generate stacks unless you farm golems. Say you have 25 deathrun stacks. You use your ultimate to give you about 37. You use your speed up. SUDDENLY YOU’RE RUNNING 100 SPEED AND YOU CAN’T CONTROL YOURSELF AT ALL. When he has the gimmick it harms him. On a map like Bridge or Volcano he is utter garbage due to a lack of golems. On those maps he is F tier due to not being able to maintain stacks.
Matt Dusek: Has pretty much the same problem as Wsly. His ultimate only harms him rather than does good. It does 1/16 or ⅛ max health I believe and the move gets an increased cooldown the more you upgrade. And what for, to use your hard to hit Index again? Array and Binary search are decent wave clear and can actually hit. Your chances of hitting Index are so slim it’s hard to kill as Matt.
Divagation: More like a sustain carry that is literally one of most cheapest champion in the game. Basically he steals tix, deals true damage per stack of Compound Interest, he is also able to steal MORE of your tix if you have sparkles on your champion which means RUN! However, he got nerfed, good news for everybody but still, noobs will ruin the game if they go near him which is the same thing as going near Cupcake.
Sorcus: There have been some improvements with him like, his ultimate now deals true damage, I think his 1 got buffed... Not sure but this pretty much makes him better but he requires a lot of skill to aim. |
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| 03 Apr 2016 02:16 PM |
D Tier
Speedydude900: He used to be a very good champion and now... *poop* He got nerfed super hard for no absolute reason. Basically all of his abilities got nerfed, even his slow got nerfed SUPER HARD. It's now a 17% slow... 17% SLOW!!! Oh god do I have to mention his third ability guys? Seriously??? This is going to be banter. Okay so his third ability is now 33.33% H4x... The irony is fantastic, I mean just look at that! He doesn't deserve the title 'burst carry' any more. You completely ruined him. Oh btw... His ultimate is 30% h4x. That used to be 40% h4x. I didn't see the problem at all like why... JUST WHY?! All right overall he is the worst burst carry who requires so much effort to actually burst. He is very bad in early game. I mean he is slightly pretty much going to be better in late game but I could careless if I stepped on 3 lolmoons. Cupcake should take his place. Lmao I'm not joking. |
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| 03 Apr 2016 03:20 PM |
| Honestly, Professor should have a level 30 champion lock, if he's free, or he should get his teleport nerfed. His stun could also have a shorter duration.. |
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| 03 Apr 2016 03:31 PM |
1x1x1x1 is good but he can only target 1 guy and missing a 1 could ruin you. CC can counter his ult.
Stickmasterluke should be A-, his damage is very viable for poking, but you can make him B+ because his cd's are too long.
Clock should be A- or B+ because he is really good at damage.
Chief is bad late game so he should be downgraded to lower tier.
Davidii should be in D tier, he's really bad.
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