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| 01 Jan 2016 07:55 PM |
AIR FORCE RULES AND REGULATIONS
1) No aircraft is allowed to take off from AF sector unless given permission from the Server's Commanding Officer [CO]. When a higher rank enters a server and becomes CO, all pilots are REQUIRED to relay which aircrafts are outside of AF sector. Failure to comply results in 1 check.
2) All aircraft have a designated situation in which they are allowed to perform missions. Those designations are listed below. If the conditions change, and no longer allow certain aircraft to be airborne, they must be returned directly to AF sector regardless of the situation. Failure to comply will result in 1 check.
Code Green: UH-1 (Transport) *If UH-1 goes attack variant, pilot will receive 2 checks* CH-47 (Transport) MH-6 (Transport) OH-54 (MP situations) *If OH-54 goes attack variant, pilot will receive 2 checks*
One Raider = All aircraft above is allowed up. OH-54 Kiowa may be allowed to scout the Raider personnel.
Three Raiders = UH-1 and OH-54 can switch to Attack variant. Aircraft is allowed to engage on target if the target is PAST the bridge. Firing at targets at Raider Base will result in 3 checks. Firing at targets past bridge not at Raider Base will result in 2 checks. The CH-47 (Airdrop) is allowed up. It may give crate-drops at these zones below. Drop Zones: -Bridge -CP-1 -CP-2 -Main Gate -FOB -Fortified Island -Shipping tunnel
Four Raiders = The F-5E can be stationed at AFB Grimswald. The jet is NOT to engage on any hostiles until five raider mark.
Five Raiders = The jet is allowed to engage ONLY if the Server CO grants engagement or is asked by the server CO. However the F-5E may only make bombruns in these areas below. May engage on: -Charlie 1A (FOB Road) *If captured by raiders* -Charlie 2B (Fortified Island) *If captured by raiders* -Charlie 3C (CP Road) *If captured by raiders*
Six Raiders = A single AH-1 Cobra is allowed airborne. Although the Cobra may only engage on hostiles if they are in these locations below. May engage on: -Bridge -Base -Fortified Island (If captured by raiders) -Light house -Shipping tunnel (If captured by raiders) *The AH-1 Cobra may NOT pass the bridge at any circumstances.*
3) CH-47 (Airdrop) are to be used ONLY when requested by ground troops, and with the consent of the server CO. Failure to comply will result in 1 check.
4) A single AH-6 is allowed airborne if the raider team has an Mi-2(No matter the number of raiders). HOWEVER, The AH-6 may not pass main gate. For HQ defense ONLY.
5) Disobeying a direct order from a Flight Officer [FLOF]+ will result in 2 checks. Arguing or disrespect will also result in 2 checks.
6) Disorderly conduct at HQ will result in IMMEDIATE suspension from Air Force pending investigation. (2 checks/Possible 3 checks)
7) Only three aircraft may be up at any time. No more then one aircraft for three raiders or less. If more then the max amount of aircraft are outside of AF Sector at any time the punishment is 1 check. Example: UH-1 (Transport) AH-1 (Defend) F-5E (Attack)
8) Switching to attack variant when not under the correct circumstances will result in two checks.
9) Failure to know these rules result to exilation without trial (3 checks).
All questions about these rules and regulations are to be relayed to a Flight Commander or Flight Officer.
*OFFICIAL ROBLOX Infantry Corps: Air Force Division Document* Rules and Regulations subject to change by the Commander, Chief of Staff, and all Flight Commanders.
This document has been made official by:
Chief of Staff: DrakeMcCloud Flight Commander: LtCollins8818
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hugekase
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| Total Posts: 89 |
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Star57A
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kipkirwan
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| Joined: 04 Jul 2012 |
| Total Posts: 36 |
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| 27 Feb 2016 12:34 PM |
we need the jets like we need the choppers. to make Arnold happy. #jetlivesmatter |
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sagdixen
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| Joined: 22 Aug 2010 |
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popdood12
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adam2196
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| 08 Apr 2016 10:45 AM |
| What about the UH-1's Rules of Engagement? I know it's a designated transport, but it shouldn't have Rocket-Pods and 20MMs for no reason. |
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| 09 Apr 2016 05:39 PM |
| yep lets use a ah-6 on a mi2! that's a great idea! |
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| 26 Aug 2016 02:36 PM |
Heres the controls https://forum.roblox.com/Forum/ShowPost.aspx?PostID=140020859 since sometimes they don't tell you, or give you this fourm.
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ABB1046
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| Joined: 26 Jul 2011 |
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Terry2728
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| Joined: 03 Feb 2013 |
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| 25 Nov 2016 03:47 PM |
Welp, Jet fighter aircraft are much different than Helicopters anyway. The Jet fighter air crafts are high. 4000-8000 feet high in the modern, in WW2, it was 120-400 feet high, as well as in WW1, and Planes fought closer with the land forces. Now planes are more on they're own area, and hardly fly low like they do in a lot of Video games. I like the rules though. Nice play fair, RIC! |
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Terry2728
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| Joined: 03 Feb 2013 |
| Total Posts: 23 |
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| 25 Nov 2016 03:54 PM |
@ The feet high place thingy, way lower if your talking about flat hatting or something. And about the instructions for points, it's just a video game, it's much easier than actually having that crap in life. |
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| 08 Jan 2017 10:30 PM |
Pilots seem to not understand these simple rules. They use rocket pods on me when im alone. As a visitor.
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Terry2728
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| Joined: 03 Feb 2013 |
| Total Posts: 23 |
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| 22 Jun 2017 09:03 AM |
RIC HQ makes Airforce regulations very high to make "balancing" huh? Just wondering if RIC makes those regulations to make balancing for the raiding team, so they aren't always outgunned and relentlessly getting hell air attacked(I wouldn't be surprised if a different group did that).
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