MrZelo
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| Joined: 07 Jul 2008 |
| Total Posts: 47891 |
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| 02 Apr 2016 10:49 PM |
Its just a bad excuse for people to put something together with little to no diversity.
It will drive away any sort of creativity and will drive people even further away with new concepts and their own style.
RCL got stale real quick to alot of people and this will be the case to a starting kit. If you cant make your own tech or something that's practical that your clan and raiders can enjoy or find help to do it, you shouldn't open none the less make a clan in the first place.
Realisitically in a perfect ideal situation no one should make a clan unless they have the basics covered and planned out along with the support. Even "new" clans need to progress on their own to reach their max potential before they can truly ascend with their own style and mark.
A clan starter kit would be really bad and promote laziness and ruins the progression of clans. |
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| 02 Apr 2016 10:50 PM |
rcl is still being used though but yeah i agree a clan starter kit is just another excuse for using free models (which i mean is fine as long as u dont claim u made it urself) |
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| 02 Apr 2016 10:51 PM |
I think it'd work, if it's more just like a script compilation. That way they'll still have to build their own weapons and objects.
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iAmMelted
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| Joined: 10 Aug 2009 |
| Total Posts: 1236 |
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MrZelo
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| Joined: 07 Jul 2008 |
| Total Posts: 47891 |
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| 02 Apr 2016 10:51 PM |
| I never said Rcl wasn't used it just got stale in the mainstream of things. |
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MrZelo
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| Joined: 07 Jul 2008 |
| Total Posts: 47891 |
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| 02 Apr 2016 10:52 PM |
| @unto. It would encompass everything sadly. I would hate to raid the same looking place 20 times in one week amongst different groups |
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| 02 Apr 2016 10:53 PM |
Not if it can be customized.
You can have a clan starter kit that has various different raid systems that have UIs that can be edited to make it fit for the appropriate clan.
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Seviro
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| Joined: 08 Dec 2009 |
| Total Posts: 46758 |
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| 02 Apr 2016 10:53 PM |
I don't agree with you and this sort of ideology is hurtful.
Back in the day, when clans were generally better, there was a myriad of random clans led by random people with random members you didn't know. They would be small, have bad tech, but still be active.
It really doesn't matter about the technology, so long as people can follow their dreams of leadership and make a clan. We need people who actually try and succeed to make new groups.
If people use a clan start-up kit, they can do that, and you can just insult them for their bad tech but at least it's a functional clan.
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dudeshark
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| Joined: 06 May 2009 |
| Total Posts: 12534 |
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| 02 Apr 2016 10:55 PM |
I agree but for different reasons really. Developing a clan can be tons of fun. That's honestly the reason I'm here and doing it, I find this game trash besides this.
Now ik everyone isn't a master dev and can do it all, I myself can't script and have subpar building skills but you can still have fun finding people that can and admiring the time and commitment they put to their work. |
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Esteffano
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| Joined: 10 Jul 2015 |
| Total Posts: 3811 |
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| 02 Apr 2016 10:56 PM |
Zelo Unplexity might be term'd, are you able to get on Skype?
Esteffano || Because they said I couldn't, I will. |
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MrZelo
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| Joined: 07 Jul 2008 |
| Total Posts: 47891 |
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| 02 Apr 2016 10:56 PM |
@seviro. As a "noob" i had more fun using PoS tech than advance stuff.
A starter kit would teach them laziness rather than being resourceful. Thats how people like us were bred in the first place.
Think. This would kill creativity and your excuse is to excellerate evolution. No. Sorry but no. Theres a reason why new clans are the way they are and we should keep them that way. We cannot force ascension. |
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MrZelo
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| Joined: 07 Jul 2008 |
| Total Posts: 47891 |
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| 02 Apr 2016 10:57 PM |
| @est. Crap im still in the movie with my step dad Lol |
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Seviro
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| Joined: 08 Dec 2009 |
| Total Posts: 46758 |
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| 02 Apr 2016 10:58 PM |
The entire idea that helped kill clans was being overly "creative."
Many people are creative, that's not the problem. The problem is actually getting and creating the technology.
People who want good tech will still try to get good tech, because they want to be known for having good tech and not bad tech. Your argument doesn't hold a basis on this point.
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Esteffano
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| Joined: 10 Jul 2015 |
| Total Posts: 3811 |
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| 02 Apr 2016 10:58 PM |
I already talked to him, I joined just in case he dos get moderated, I can hold the clan if you aren't able to.
Esteffano || Because they said I couldn't, I will. |
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| 02 Apr 2016 10:59 PM |
It would not kill creativity it is a source to provide the resources that most people cannot obtain as easily as others.
If you need a terminal system that kit would have one for you to take.
Guns you can take that
If you need a raid system you can take that
That's how I would see a clan starter kit.
But the UIs could be fully customized with color and text to match your clan. |
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WannaBet
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| Joined: 01 Jan 2011 |
| Total Posts: 23607 |
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| 02 Apr 2016 11:11 PM |
| The classical clan world already has a huge issue with branding and enticing newcomers. The last thing we need is to have all of the new groups look exactly like one another but colored differently. Luckily, this won't ever happen, because copying the technology already used by another clan is naturally discouraged given that it won't bring any new members into a group. Instead, what the package would actually be used for would be fundamental stuff like a terminal system, team scripts, basic raycast, etc. which leaders could use and customize with their own scripts and graphics to make it appear unique. |
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| 02 Apr 2016 11:14 PM |
| RCL was the best thing to ever happen to clans |
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WannaBet
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| Joined: 01 Jan 2011 |
| Total Posts: 23607 |
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| 02 Apr 2016 11:14 PM |
| Oh and I totally agree about removing RCL, it's a cancer. |
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| 02 Apr 2016 11:17 PM |
| Yeah wannabet you sure make a great effort of doing it by trying to rip off RCL battlegrounds with your garbage ass game rofl |
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WannaBet
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| Joined: 01 Jan 2011 |
| Total Posts: 23607 |
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| 02 Apr 2016 11:20 PM |
| Hey Vydrak this clan starter kit can be really useful the next time you try to release your clan for the 7th time. |
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| 02 Apr 2016 11:22 PM |
| Wannabet is just here to find out if this clan starter kit includes a tutorial on not getting your ass beat by RAA |
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WannaBet
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| Joined: 01 Jan 2011 |
| Total Posts: 23607 |
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| 02 Apr 2016 11:23 PM |
| Please don't insult our place again in your next response, I'm very ashamed of something Ben bitterly admitted to be better than his place. The thousands of daily place visits and robux is embarrassing! |
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WannaBet
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| Joined: 01 Jan 2011 |
| Total Posts: 23607 |
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| 02 Apr 2016 11:24 PM |
Oh? It includes a kit about how to not get beaten by RAA?
Guess I won't be needing that Vydrak.
In fact, I think I'll call up clocksmith and dystra to write a guide about how to kick RAA's ass in 3 days. I think that'll be something clans would want. |
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MrZelo
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| Joined: 07 Jul 2008 |
| Total Posts: 47891 |
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| 03 Apr 2016 12:44 AM |
Ive already made my statement on the matter, no need for me to argue it any further.
Giving this kit will just ensure a quick way to win for elites once they've mastered the design of the builds down and figure out the easiest way to win.
It will ensure the oppression of new clans without a doubt and by the end of the day most of them if not all of them will throw it to the side. |
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