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| 02 Apr 2016 11:09 AM |
A kind person linked me to this script: http://wiki.roblox.com/index.php?title=Smooth_terrain#Procedural_terrain_generation
What is just what I need for my game, but it needs improvements.
The script randomnly generates chunks of terrain as you walk around, but it is only plain grass, I would be more than happy if someone would help me editing the script, so it can generate multiple biomes.
Is it possible, so the script generates different biomes? Not just like coloring in the terrain, but actual lavascapes, canyons, dunes, arctic lakes, and such.
I don't think it would be that hard to edit, but if you actually consider editing this, please hit me up via PM, or something. I would gladly pay you ROBUX, or give you some of my limiteds.
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| 02 Apr 2016 11:11 AM |
If you want to make different biomes in chunks it probably would go farther beyond the script in the wiki as for the material you can change it from this line mountLayer(cx,cy,cz,Enum.Material.Grass)
http://www.roblox.com/unnamed-item?id=385096183 Ready to waste a ton of money of VR tech for Sword Art Online : The Beginning |
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| 02 Apr 2016 11:13 AM |
dig through roblox's terrain generator code. It can do biomes and stuff https://github.com/ROBLOX/Studio-Tools/blob/master/TerrainTools.rbxmx |
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| 02 Apr 2016 01:20 PM |
I understand what you guys are saying, but how can I improve the script, so it generates a bit of every biome? I have no idea how to edit it into the script, I have been trying by making multiple lines, etc, but it doesnt work, please help, I will pay.
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Ozmozian
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| Joined: 26 Mar 2016 |
| Total Posts: 358 |
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| 02 Apr 2016 01:29 PM |
Are you even a scripter? (ADVANCED)
Simple. |
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| 02 Apr 2016 01:30 PM |
No, I am not, that is why I am asking for help, I have been using studio for about 5 years now, but yeah, I haven't got into scripting, only building.
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