|
| 02 Apr 2016 01:30 PM |
I can't seem to get it to work
repeat wait() until game.Players.LocalPlayer.Character repeat wait() until game.Workspace.CurrentCamera local cam=game.Workspace.CurrentCamera game.Players.LocalPlayer.Character:Destroy() game.Workspace.CurrentCamera.CameraType="Scriptable" cam.Changed:connect(function() cam:Interpolate(game.Workspace.Subject.CFrame,game.Workspace.CFrame.CFrame,.1) end) |
|
|
| Report Abuse |
|