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| 28 Mar 2016 03:57 PM |
I am going to attempt to make free scripts. Make sure it is one single script, and add a lot of details.
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| 28 Mar 2016 03:59 PM |
Nice, Dude i Would Love You To Work On Our Dev Team :D If You Want Message Me Or Reply Back |
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| 28 Mar 2016 04:07 PM |
I Do Can you Do a DataStore? |
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| 30 Mar 2016 11:57 PM |
Can I ask for a script? I'd like to know how I can make music play when I touch or step on a particular brick.
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| 31 Mar 2016 12:08 AM |
@above
script.Parent.Touched:connect(function(hit) script.Parent.Sound:Play() end)
In a script in the brick, make sure you also have a sound and all of that in the brick.
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| 31 Mar 2016 12:12 AM |
the torso of a character has a gyro that makes it follow where the mouse is on the screen
ill give you like a 100 robux if it works |
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| 31 Mar 2016 12:21 AM |
Sorry for asking again, but I need help.
When I walk on the brick, it starts the audio but it starts it from the beginning again whenever I move on it.
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| 31 Mar 2016 12:22 AM |
local debounce = true script.Parent.Touched:connect(function(hit) if debounce == true then debounce = false script.Parent.Sound:Play() debounce = true end end)
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| 31 Mar 2016 12:23 AM |
thanks for doing mine man
really appreciate it |
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| 31 Mar 2016 12:24 AM |
| i need it where it tracks the hit point of the mouse, then orients a gyro inside of the players torso to face that direction |
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| 31 Mar 2016 12:24 AM |
also one more thing how can I make it not play from the brick but have it play at the same volume when I move away from it?
I promise this is the final time i ask something
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| 31 Mar 2016 12:25 AM |
So not like shift-lock, but the character is looking at your mouse?
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| 31 Mar 2016 12:31 AM |
@above
game.Players.PlayerAdded:connect(function(p) p.CharacterAdded:connect(function() repeat wait() until p.Character.Torso while true do local pos local rak = p:GetMouse() local um = rak.Hit if um then pos = um local callmemaybe = p.Character:WaitForChild("Torso") local hi = p.Character:WaitForChild("Head") callmemaybe.CFrame = CFrame.new(callmemaybe.Position,Vector3.new(um.X,callmemaybe.Position.Y,um.Z)) end wait() end end) end)
Regular script in ServerScriptService, although, it works in Workspace as well.
http://www.roblox.com/Untitled-item?id=365323410 :)
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| 31 Mar 2016 12:34 AM |
@audioguy Just in the sound thing in the brick change the max and minimum distance to be way higher.
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| 31 Mar 2016 12:34 AM |
Thanks for all the help! me and my friend are working on a game and without your help it wouldn't be that good.
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| 31 Mar 2016 12:38 AM |
| can you make a model or script with it working for you and give me a link |
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| 31 Mar 2016 12:41 AM |
Just put it in a regular script in workspace, if you do not want to pay me do not tell me that my script is broke.
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| 31 Mar 2016 12:42 AM |
i did pay you
https://gy(a)zo.com/9ad53bd32f7f3cad5ed0257c29accf10 |
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| 31 Mar 2016 12:43 AM |
Well, my bad gg lol. So, just put it in a script and put it in the workspace.
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