iDankster
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| Joined: 07 Aug 2012 |
| Total Posts: 987 |
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| 28 Mar 2016 02:01 PM |
| is it possible please help |
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iDankster
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| Joined: 07 Aug 2012 |
| Total Posts: 987 |
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heroesp
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| Joined: 23 Feb 2011 |
| Total Posts: 3214 |
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goro7
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| Joined: 01 Jul 2009 |
| Total Posts: 735 |
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| 28 Mar 2016 03:06 PM |
| Add a "Sound" object into the Handle and whenever you swing, use the :Play() method to play the sound byte. |
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| 28 Mar 2016 03:10 PM |
^ umm we doesn't use raw sound data to play it's made simple ROBLOX does the byte reading part not us but ehh, nevertheless you're still correct in your solution |
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goro7
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| Joined: 01 Jul 2009 |
| Total Posts: 735 |
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| 28 Mar 2016 03:13 PM |
| I tried to sound cool by saying sound byte. But yeah, I said used it completely wrong. First of all, it's not even byte, it's supposed to be bite. Second of all, it's only a section from larger interview, sound recording, etc. |
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goro7
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| Joined: 01 Jul 2009 |
| Total Posts: 735 |
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| 28 Mar 2016 03:14 PM |
| Not "said used", just "used". -_- how do u engiish |
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