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Re: how do i make a sword give off music when in use?

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iDankster is not online. iDankster
Joined: 07 Aug 2012
Total Posts: 987
28 Mar 2016 02:01 PM
is it possible please help
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iDankster is not online. iDankster
Joined: 07 Aug 2012
Total Posts: 987
28 Mar 2016 02:26 PM
b1
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heroesp is not online. heroesp
Joined: 23 Feb 2011
Total Posts: 3214
28 Mar 2016 03:05 PM
yes it is possible


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goro7 is not online. goro7
Joined: 01 Jul 2009
Total Posts: 735
28 Mar 2016 03:06 PM
Add a "Sound" object into the Handle and whenever you swing, use the :Play() method to play the sound byte.
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AmbientOcclusion is not online. AmbientOcclusion
Joined: 10 Feb 2009
Total Posts: 1323
28 Mar 2016 03:10 PM
^ umm we doesn't use raw sound data to play it's made simple
ROBLOX does the byte reading part not us but ehh, nevertheless you're still correct in your solution
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goro7 is not online. goro7
Joined: 01 Jul 2009
Total Posts: 735
28 Mar 2016 03:13 PM
I tried to sound cool by saying sound byte. But yeah, I said used it completely wrong. First of all, it's not even byte, it's supposed to be bite. Second of all, it's only a section from larger interview, sound recording, etc.
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goro7 is not online. goro7
Joined: 01 Jul 2009
Total Posts: 735
28 Mar 2016 03:14 PM
Not "said used", just "used". -_- how do u engiish
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