|
| 20 Mar 2016 06:30 AM |
| How would you make a bricks position change so it rotates in a circle |
|
|
| Report Abuse |
|
|
KingJacko
|
  |
| Joined: 20 Jun 2008 |
| Total Posts: 3944 |
|
|
| 20 Mar 2016 06:32 AM |
| you would use the JointService, use the wiki |
|
|
| Report Abuse |
|
|
|
| 20 Mar 2016 06:47 AM |
| Can you give an example of how jointService works or link the wiki page? I can't find anything |
|
|
| Report Abuse |
|
|
| |
|
| |
|
Kryddan
|
  |
| Joined: 12 Dec 2014 |
| Total Posts: 310 |
|
|
| 21 Mar 2016 11:30 AM |
http://wiki.roblox.com/index.php?title=API:Class/JointsService
|
|
|
| Report Abuse |
|
|
|
| 21 Mar 2016 12:39 PM |
| Why would you use joint service instead of math? |
|
|
| Report Abuse |
|
|
|
| 22 Mar 2016 01:36 PM |
| for clarification i want it to move in a circle not rotate in one spot |
|
|
| Report Abuse |
|
|
| |
|
|
| 23 Mar 2016 01:58 PM |
Don't listen to them, you shouldn't use jointservice.
However, I don't know the math needed. |
|
|
| Report Abuse |
|
|
| |
|
|
| 24 Mar 2016 12:51 PM |
| I could tell you, but theres a lot I don't know about. Do you want the part to constantly point towards the middle? Keep its orientation? how big do you want the circle to be? |
|
|
| Report Abuse |
|
|
|
| 24 Mar 2016 01:31 PM |
| I don't want it to point in any direction. Just rotate in a circle. To change the size of the circle you'd change a value. |
|
|
| Report Abuse |
|
|
| |
|
|
| 24 Mar 2016 03:51 PM |
| Make it a model, have a primary part act as the origin, then rotate that part accordingly. |
|
|
| Report Abuse |
|
|
EgoMoose
|
  |
| Joined: 04 Feb 2009 |
| Total Posts: 2896 |
|
|
| 24 Mar 2016 03:59 PM |
You'll be wanting to use similar math to that of this article:
http://wiki.roblox.com/index.php?title=Circle |
|
|
| Report Abuse |
|
|
|
| 25 Mar 2016 04:20 AM |
| Thanks for the responses! I will use this. |
|
|
| Report Abuse |
|
|