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| 22 Mar 2016 11:06 AM |
Throw some ideas and/or thoughts on changing up the sword game.
More than just changing the sword look or type. |
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Zullway
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| Joined: 21 Oct 2013 |
| Total Posts: 15074 |
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| 22 Mar 2016 11:07 AM |
It can't be
All you can do is improve the community and get a better looking fort |
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Dench_Man
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| Joined: 25 Feb 2016 |
| Total Posts: 400 |
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| 22 Mar 2016 11:09 AM |
"sword tech"
it's just one sword, i don't see any tech?
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Zullway
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| Joined: 21 Oct 2013 |
| Total Posts: 15074 |
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| 22 Mar 2016 11:09 AM |
| Okay, how about a sword that if you press a certain button it shoots out a laser beam, but takes about 10 seconds to recharge |
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| 22 Mar 2016 11:10 AM |
You get what I'm trying to say, yes?
Please give me your thoughts on updating the sword experience, instead of critiquing my sentence. |
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x_o
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| Joined: 04 Jun 2015 |
| Total Posts: 4378 |
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| 22 Mar 2016 11:10 AM |
have an actual combat system with proper attacking/parrying
i am dermon and a wizard |
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VermeiI
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| Joined: 04 Jan 2014 |
| Total Posts: 933 |
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| 22 Mar 2016 11:11 AM |
| More damage depending on part touched? |
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Chosent
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| Joined: 15 Mar 2012 |
| Total Posts: 15300 |
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| 22 Mar 2016 11:11 AM |
this idea was taken from another thread, but a scripted dodge system
got me roll'd up [dinosaurmester] |
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| 22 Mar 2016 11:13 AM |
| Customize the handle and blade of the sword |
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Chosent
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| Joined: 15 Mar 2012 |
| Total Posts: 15300 |
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| 22 Mar 2016 11:14 AM |
they have that divine
only at auto duels, but if they can do it..anyone can
got me roll'd up [dinosaurmester] |
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| 22 Mar 2016 11:23 AM |
| A combination of what Vermeil and Chosent said would make a significant difference. |
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| 22 Mar 2016 11:25 AM |
| A key based attacking and defending system would be interesting to see. |
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| 22 Mar 2016 11:28 AM |
automatic mouselock so u don't have to have that dumb shift mouselock glitching with guns and other weapons. If two swords touch they do a block animation or a duel? |
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Vercron
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| Joined: 18 Sep 2010 |
| Total Posts: 9418 |
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| 22 Mar 2016 11:29 AM |
by removing the sword and putting a gun there you bunch of losers
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| 22 Mar 2016 11:29 AM |
If two swords touched, they could enter into a clash sort of like in Star Wars.
Combinations of keys would be pressed to end in different results of the clash? |
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| 22 Mar 2016 11:41 AM |
But Niko this is sword fighting, not a Star Wars movie...
Signed by, XxCombatEliTexX2 | Leader of TGI: http://www.roblox.com/My/Groups.aspx?gid=2595745 |
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| 22 Mar 2016 11:42 AM |
they wont give you ideas, theyll rather just say swordclans are bad.
Calebhill98, Roblox reset name| FWC #1 | Join Fire Warriors Clan |
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| 22 Mar 2016 11:46 AM |
| Uh um don't just focus on swords...focus on the medieval genre. Axes,spears,etc.. |
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| 22 Mar 2016 11:48 AM |
This:
Q and E would move the sword sideways in your hand, allowing you to put it in a swinging or blocking motion.
Moving the mouse would both move the character and, when in Third Person, will move the sword around as your arm moves independently of your body.
Make the swords be able to clash together and stop if they do. |
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