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Tickets update, you tell me if it's good?
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| 16 Mar 2016 12:45 PM |
I'd like all the supporters to explain why they support this update, IN DETAIL. If it is not in detail, then you likely don't: - fully understand the update - really enjoy roblox - or you get to much robux to care
Note: I expect BC to not understand the full severity of the issue, so BC's who disagree were the people who first had to go through the struggle of being NBC for a long time.
Now, onto why I dislike this update.
Even though my account age says I am from 2010, I have accounts from 2008. Which would make me much older. Being old, I have enjoyed how things work, and I have seen how things have gone down hill. This site, for as long as I can remember, was about having the freedom to do what you want. You can build what you want, when you want, how you want. You were able to wear what you want, when you want, however you want. You could also play any game you want, when you want, and, once again, however you want. This update will make it impossible to buy anything on the catalog for NBC people.
You say the primary idea of Roblox was to build, or socializing wasn't the main point of the site? Then how come people have been doing it since the beginning of Roblox? I have even seen several live streams, and several people from the developer team say that it was supposed to be a site where you could socialize, with building as an optional feature. No one should be forced to make a game, simply to get a single piece of clothing. This ruins the optionality of building, mostly. You could just play the games, but then you can't get clothing, because of no tickets. A friend agreed with this update, and a reason of his, was that before, it was like giving kids a penny a day. Nevermind the fact that 10 tickets was MUCH less than a penny, it was still a very slow process, considering you need, at lowest, 100K robux for $100. That would take so long, I won't even do the math to find out the exact days, it would definitely take more than a year, maybe 2 years, but again, they needed BC to trade robux to money, and a Visa account, which requires you to be 18. Now onto my next point, Lua itself. Most people are kids, this site mostly appeals to kids. Now you can try and say that the community is much older now, but you can't confirm that. Many people could lia about their age. Many people in this site is about 1-2 years old in how long they have been on roblox, but that doesn't matter. If I was 6 years old, said I was 13 upon registration, then in 1 year, he/she will be 7, in 2, he/she will be 8. This is obvious, so this mean that most people are probably not 12 year olds or older. This means that most people won't even know how to code. Now you could argue that you don't need to code to make a game, but that depends on what you mean. To get enough tickets (assuming your NBC, you will only get tickets per place visit) you need to have a semi-popular game. Okay, now lets go to the games page. Now, what I see, are games that require a good knowledge of scripting, maybe mostly building sometimes, but mostly a TON of scripting. This means you need to make a more attractive game to people, but to do this, it needs to have good functionality, and how good it looks. Though, most things that would make a game have good functionality requires SCRIPTING. As a challenge, I want anyone who agrees with this ticket update, to look for a game that has VERY little to no scripting in the game. Then see if it's at least semi-popular. If you find any game like that, then you got lucky, because they are VERY little in numbers. Now all of you tell me, those who agree with this update. Do you still think this is a good update?
~Guns don't kill people, spikes do |
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Zaqre
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| Joined: 19 Apr 2008 |
| Total Posts: 2569 |
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| 16 Mar 2016 12:53 PM |
You didn't read the blog post.
"We are removing tickets for a number of reasons. Although familiar to many of us, they are confusing to first-time users. We believe removing tickets will simplify our product in all areas, from the UI to the catalog to user-accounting.
We have many things in store for the majority of ROBLOX players who do not want to become involved with the ROBUX economy. In the catalog, we intend to provide more free items, so that avatar customization without ROBUX continues to be creative and rich. Today, we have introduced two free packages for your character. Going forward, we will feature the work of top creators in the community as we migrate to a fully community driven catalog."
THEN
"Our catalog is going through a similar expansion over the next year, as we begin to allow ROBLOX developers to sell body parts, hats, gear, animations and other items."
If you still are not understanding:
"we begin to allow ROBLOX developers to sell body parts, hats, gear, animations and other items."
Still not getting it? Here:
"allow ROBLOX developers to sell body parts, hats, gear, animations"
Still not sure? Here you go:
"sell body parts, hats, gear, animations and other items."
OHH You're still stuck on clothes??
"For those of you specifically interested in character dress-up, more and more developer games are supporting this. Some of our games, like ROBLOX Top Model, have made clothing purchased in the catalog less important, because dress-up can happen in-game, with your friends."
Wait, you're still reading and confused?
"more and more developer games are supporting this. Some of our games, like ROBLOX Top Model, have made clothing purchased in the catalog less important, because dress-up can happen in-game,"
You still have no clue?
"games, like ROBLOX Top Model, have made clothing purchased in the catalog less important, because dress-up can happen in-game,"
What? Not allowing players to "customize themselves"
"dress-up can happen in-game,"
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| 16 Mar 2016 01:33 PM |
Oh, I forgot 2 more details, the price floor, and an excuse that roblox CAN use that I have heard from people. You can lower the price floor all you want, but let me make an example for you people to understand why this lowering of the price floor means nothing.
This example will use a made up person.
Timmy. Timmy is 10 years old. He has been on roblox for 2 years, no knowledge of lua, like most robloxians. He gets 10 tickets a day, like everyone else. However, he no longer get's 10 tickets a day, because he can only get tickets through place visits. Now, lets assume he tries to make a game. Oh, but we can't use free models, because the more free models a person has, the less likely he will get place visits, due to a lack of reputation. So Timmy has to make a well made game, that looks nice. Now anyone can make a nice looking game, but the fun games, that get even a little bit of peoples attention, get hardly noticed. People who make big games have a good knowledge of scripting, even little, non-free-model games have a little bit of scripting, assuming those games are semi-popular. Let me clarify this, when I say "semi-popular", I mean games that barely get any people playing. Now that we have cleared that scenario. Timmy has to make a HUGE game, that would get noticed by the roblox dev's, which makes his game sponsored. Then his game gets TONS of visits. Eventually he will be able to trade those tickets for robux, but to much time will pass. Now, if he can't build that well (which is VERY likely the dev's won't be impressed) then Timmy here is doomed, only able to play games, with little to no clothing, but this also makes it so he can't get better clothing.
His parent's (probably like most parents) won't buy him BC for a game that looks like it's for kids. Either that, or his family is to poor. He could save up money, from like, birthdays, but there's a hole year in between each birthday, and we have established that he can't have a job, because he's 10.
Now, this has several effects. In roblox, the community isn't nice, and a lot of the players base whether they will treat you nicely or not, or if they want to be your friend or not on how you look.
The next effect, is the buying part. Timmy can't buy anything, unless he makes a good game. However, we have already established that this is near impossible for Timmy to do.
The last effect is on new players. New players (assuming they aren't alt's) will VERY likely not know how to code, or build well. Like Timmy, however, it will take them quit a while to learn LUA, like any code. This new player will be stuck with a morph, that almost ALL of the community can agree that is ugly.
Now for the last detail.
The excuse I have heard, is this. Roblox made this update, in order to make it so it's harder for people to not steal money from Roblox. In other words, they made this update to make it harder to abuse the system put in place to get real life money. Sure, it makes it harder, harder for NBC people to abuse.
Here are my points as to why this reason is flawed.
Point A: You need to have a Visa account to trade robux to tickets. To even attempt to make this Visa account, you need to be 18. Now, in Timmies case, that's not gonna happen, as his parents are likely not going to make him a Visa account.
Point B: You need to have BC to even attempt to trade Robux to real money. However, we have already established how this isn't going to happen for Timmy. Which again, Timmy is the representation of most robloxians.
Point C: It takes so long for an NBC to get 100K robux through only tickets, that it's unreasonable to assume that enough people are abusing this system, that would justify this update. Let me do the math. Let's assume, first, that the exchange rates are never changing, always staying at (the average is 17, but I'm going to round up to 20, just to make this easier for me) 20 tickets per 1 robux. An NBC also made 10 tickets a day. How long would it take for an NBC to make 100K robux off of only tickets. So, for 1 robux, you would need to wait 2 days. 100K divided by 2 is equal to 50K. So you would need to wait 50K days, or about 137 years. So there's no way, (assuming BC, Devx, and exchange rates have existed since the creation of roblox) that people have even come close to abusing this system as NBC. Now, you could argue that BC get more tickets a day. Well sure, but lets assume for a moment you have BC. Now, I don't' remember how much extra BC you get each day, but I'm going to assume it's 20. Using the same math, that means that it will take about 5K days, or about 14 years, which Roblox still hasn't been around that long. Now, I think, if I am correct, better BC gives more tickets, it's been a while since I have had BC. So, unless you have BC's like TBC or OBC, Tickets to robux, for 100K robux to $100 isn't a viable option.
Point D: This point is kind of connected to Point C, in the system being abused sense. Now, like I hinted in Point C, the only way it could be slightly viable to use Tickets for money, is if you had BC's like TBC or OBC. People who make big games, are not only making the same about of income as they did before, but the amount of robux being turned into robux didn't change as well. As the other points stated, and explained, you should understand by now, that the only people who would transfer 100K robux, are those with BC. The only thing taken away by people, were 10 tickets a day. So, only people who have semi-popular games, or popular games, or very popular games, lost next to nothing.
So, what was the point of the update, if this wasn't Roblox's "excuse"?
And again, I ask of you supporters, do you still think this update was a good idea?
~Guns don't kill people, spikes do |
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| 16 Mar 2016 01:34 PM |
I read the blog, but I didn't see those. My points still stand, though, to less of a degree.
~Guns don't kill people, spikes do |
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| 16 Mar 2016 01:35 PM |
Referring to Zaqre, forgot to mention.
~Guns don't kill people, spikes do |
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| 16 Mar 2016 01:45 PM |
Just took another look at the blog. Aparently they are also removing Tickets from place visits, and they are planning on removing the ticket feature all together. This seems like it will make it so Timmy, from my example, can't even get Tickets anyways.
As for the developers, and people with BC, they will still, depending ont he type of BC, will easily get 100K robux. This is of course referring to Point C and D.
~Guns don't kill people, spikes do |
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| 16 Mar 2016 01:51 PM |
threads and replies like this aren't needed
jeez this is a childrens game don't ya know
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pokita
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| Joined: 24 Feb 2010 |
| Total Posts: 32194 |
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| 16 Mar 2016 01:53 PM |
i don't support the update but i'm not against it either
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| 16 Mar 2016 01:58 PM |
@nintendocube I'm a dedicated user, and I will continue to be. Posting threads like these only shows my concern for the direction roblox is heading in, and shows how dedicated I am to the site.
~Guns don't kill people, spikes do |
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QRC
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| Joined: 19 Mar 2011 |
| Total Posts: 615 |
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| 16 Mar 2016 02:02 PM |
woah guys chill
this is unnecessary
join this if ur more unpopular than adele | http://www.roblox.com/My/Groups.aspx?gid=2787369 |
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| 16 Mar 2016 02:04 PM |
The blog post did a pretty good job of explaining why I think it's a good update. The reason people are upset about it is because they can't reasonably earn money anymore being a non-member. This sucks for them and also limits the amount of purchases they can make in games and on user-created clothing. The only thing you cando is either play Roblox for what it is or develop and earn cash off dev products.
Non-devs can't really make even a baseline amount.
It's unfortunate that this divorces free users from the economy. It's bad for everyone else too because it means there's less users to make money off of.
They'd be able to fix this by letting free users sell shirts and stuff. Hopefully we will see some restructuring of what having the Builders Club membership actually means. |
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| 16 Mar 2016 02:05 PM |
@qrc That would be nice, I could join that. Unfortunately, no amount of ad's, or word by mouth will make a game popular, unless it appeals to what people like. I can make a game, with maybe very little scripting, and mostly building. People won't find that fun because they want to do stuff. They also complain when there are free models. So a game, unless it has a decent amount of scripting, which allows a decent amount of interactivity, then the game won't get popular, no matter what you try.
~Guns don't kill people, spikes do |
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| 16 Mar 2016 02:06 PM |
| To add onto my previous post, if they don't do that they need to increase the baseline BC makes. Removing tickets decreases profit earns making it harder to cash out. Give BC members a higher daily allowance to bolster the new Ticketless economy. |
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| 16 Mar 2016 02:07 PM |
@badgraphix I agree with your statement. My points still stands, but I hope that maybe we will see some restructuring.
~Guns don't kill people, spikes do |
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| 16 Mar 2016 02:09 PM |
@badgraphix If we are going into a discussion about how to make this update reasonable, and make it good, then we should go to the suggestions forum. Do you wish to go there?
~Guns don't kill people, spikes do |
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| 16 Mar 2016 02:13 PM |
I don't think the tix update is good either.. My sister is only 12, and her parents don't buy her BC so she has to wait to get daily tix and get robux of that. Now how is she going to get clothes?? Also I want to mention the games. Will be just not be getting anything now when someone joins? Or will we get robux? If we get robux then you could just get another account to spam join the game and you could get tons of robux off that! So if they make it robux then that is a bad idea. |
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Spo_oked
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| Joined: 29 Dec 2009 |
| Total Posts: 15616 |
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Bixgo
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| Joined: 25 Apr 2013 |
| Total Posts: 5917 |
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| 16 Mar 2016 02:18 PM |
my opinion is that i believe roblox should work around the problem. Since I see there points. 1. people making bot accounts on one making allot of money 2. people breaking the system with #1. well I think what they could do is make it so only verifyed accounts get it. and limit the verifyed accounts to 5 instead of 10.
Follow me on twitter! @Bixgo_ |
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Spo_oked
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| Joined: 29 Dec 2009 |
| Total Posts: 15616 |
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| 16 Mar 2016 02:18 PM |
@bixgo
you can just use 10minutemail that expires in 10 minutes
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| 16 Mar 2016 02:26 PM |
@spike
If you want to go to the suggestions forum with those points go ahead. I personally think the devs will see that some big changes will need to be made in this drastic economy shift. The damage control is pretty high in the blog post.
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| 16 Mar 2016 02:27 PM |
I saw this really nice thread, directly quoting stuff said in the blog, and replied to that statement.
http://forum.roblox.com/Forum/ShowPost.aspx?PostID=185409973
I recommend you all see it.
~Guns don't kill people, spikes do |
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| 16 Mar 2016 02:27 PM |
@badgraphix I will see you there my friend.
~Guns don't kill people, spikes do |
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xBBLox
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| Joined: 10 Jul 2014 |
| Total Posts: 4357 |
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| 16 Mar 2016 02:30 PM |
this whole thread is tldr
Don't you hate it when a Giant Chinchilla eats the universe? |
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| 16 Mar 2016 02:51 PM |
@xbb I prefer to think that if a lot of work was put into a thread, it will be long. It's also a type of "essay". In fact, it would be a "persuasive essay". Which is generally long.
~Guns don't kill people, spikes do |
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| 16 Mar 2016 03:07 PM |
Yo, you guys should check this out. I hate this update, but I have hope that, maybe we could make it good?
http://forum.roblox.com/Forum/ShowPost.aspx?PostID=185463039
~Guns don't kill people, spikes do |
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