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| 15 Mar 2016 04:41 PM |
And how can we manipulate it to be rich, greedy developers?
- Community will be more pressured into paying robux, lots of reasonably priced developer products are necessary. - New features, for new players, we're going to see lots more newbies in our games. (eg. Smooth Terrain, new packages, R15) - Character customization. Let them customize themselves in-game, for in-game money. This will make them a lot happier to not have to spend R$ in the store. - Simple, yet addictive games. This goes without saying, replayability is key. - Keep it simple, roblox is attracting a much younger audience right now, large GUIs, fun, bright colours and happy themes are important. - There will likely be a strong divide between BC and NBC, make sure both can play the game and enjoy it.
If you disagree or want to comment, please do so in a civilized manner below
Making a Lua math joke would be math.asin |
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cfiredog
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| Joined: 30 May 2008 |
| Total Posts: 228 |
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| 15 Mar 2016 04:56 PM |
I want to touch on a point that you stated about that there will be a strong divide between BC and NBC.
I agree with you that day by day ROBLOX is widening the gap between BC and NBC. It almost appears as if the ROBLOX team wasn't thinking of anyone else except for themselves. Money seems to be a huge factor to them, and now that there is no way to earn currency on ROBLOX like before, more NBC members will be forced to spend money on Robux to get the same experience that other BC members get. Even though some items on the catalog may be reduced to a floor price of 5 Robux, just think about it... That is still equivalent to spending 150 Tix (a huge investment for NBC members). I just don't see where ROBLOX was thinking about anyone else other than themselves.
Does anyone feel the same way? |
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| 16 Mar 2016 03:11 PM |
The fact is, Roblox is a massive, successful online game, with thousands of servers running at a time.
This is not free, and we are lucky that Roblox is still a free to play game, with the cost of the servers. I feel that the one currency system is a follow-on to a revolution in Roblox history, where they remove tix, introduce R15 and have made the "4.0" packages.
I support this change massively
Making a Lua math joke would be math.asin |
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cat348
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| Joined: 07 Mar 2008 |
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| 16 Mar 2016 03:37 PM |
A tenfold increase in irritating micropayments in games of course!
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cat348
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| Joined: 07 Mar 2008 |
| Total Posts: 10638 |
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| 16 Mar 2016 03:38 PM |
Also, i think if Roblox wants to go down this path, Just make it a subscription based service already.
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