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| 10 Mar 2016 11:01 AM |
See my place if this interests you, always looking for ALPHA testers in these early version. Free access for all! :D
Changelog------- V0.01--------------- -Created Basic Terrain -Added mountains as map border -Added the lake and pond V0.02--------------- -Created Player Home V0.03--------------- -Added growable and harvestable corn -Note as of this point it is not added to inventory V0.04--------------- -Added Multi-field support with help of Akrx -Added more fields, Paths, and bin to sell crops (Not working yet) -Moved Seeds to StarterPack V0.05--------------- -Added Day/Night Cycle (24 Minutes) -Added Watering Can -Soil now must be "damp" in order for crops to grow -Made Field look prettier :) V0.06--------------- -Corn now harvestable -Corn still not sellable -Crop Growth Synced with Day/Night Cycle V0.07------------- -Corn sellable -Scoreboard with currency -Furnished part of house (Working light :D) -Added pickaxe to clear land -Random rocks spawn on field -Days still fast for debugging --------------- |
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| 10 Mar 2016 03:07 PM |
V0.08-------
-Added a whole bunch more land to grow crops on. -Scripted rocks to RANDOMLY spawn on your land, you must clear it before use -Added Coming soon sign for new areas to be build :D -Added a Scythe to remove unwanted crops -Added a Hoe to till and place your own land. Does not work at the moment, but currently fun to play with lol |
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| 11 Mar 2016 09:33 AM |
| I will test it if you want :3 |
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| 11 Mar 2016 11:11 AM |
| Thanks! Just message me any feedback or ideas, I read them all! |
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Sk_rub
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| Joined: 10 Mar 2016 |
| Total Posts: 8 |
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| 11 Mar 2016 12:30 PM |
ok
sorry anonymous made me do it http://www.roblox.com/Anonymous-made-me-do-it-item?id=380501518 |
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| 11 Mar 2016 05:41 PM |
V0.09----------
-Added randomly placed shrubs to the "Obstruction Generation" upon server start -Added GUI that tells you the time of day -Days now go normal 14min days from 6AM to 2AM -Days reset back to 6AM once hitting 2AM, this will be explained in a future feature -Clicking on the bed will cause you to "Sleep" and reset the time back to 6AM, however at the moment this does not cause crops to grow. (Fear not though, for it will!) -Added more "Coming soon" signs to future planned areas -Added a Scythe Animation (Really bad, will improve in time) as well as the ability for the Scythe to clear unwanted shrubs.
Have fun! And remember, I reply to all messages and requests! |
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| 13 Mar 2016 07:03 AM |
V0.10------
-Added autosave! It saves your gold when you leave! -Fixed Bug where you can mine stone with any tool -Fixed Bug where corn grow inside stalk -Removed Hoe until I get it working -Allowed gear of non-deadly types
With note to saving: Please keep in mind this is my first time using datastores. I am here to help in the best way I can, but especially in these early version I cannot promise I might accidentally mess up your data. Please be patient with what I'm working on and thank you all for the continued support. Remember, have fun! :D |
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| 13 Mar 2016 10:32 AM |
| If you still need testers, I'd love to help :^) |
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| 13 Mar 2016 11:05 AM |
| I'll keep an eye out for it and test if you add new features! ;) |
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| 15 Mar 2016 09:35 AM |
V0.11-------
-Big update, redid entire map, now looks like more of a tycoon (For now)
-10 Player support with 10 teams and 10 houses
-Private plots of land, no more people killing your crops!
-Redid all scripts and layouts in order to make updates easier and faster, especially when adding new crops and features |
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| 15 Mar 2016 10:29 AM |
V0.11.1-----
Given the huge overhaul on... well, everything. Version 0.11 was very, very, buggy. In this version, most of these bugs have been exterminated including:
-Inability to place crops even when rock has been removed -Inability to Harvest corn -Able to steal corn out of other peoples hands -Other minor fixes
------Known Bugs
-When joining, Mailboxes display the name of the most recently joined player rather than every individually, this does not affect gameplay and you still get your plot to yourself :)
-May not save correctly, this has yet to be tested |
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Smrilly
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| Joined: 09 Jun 2015 |
| Total Posts: 1320 |
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| 15 Mar 2016 11:08 AM |
Just stop it, your using a free modeled cafe with starbucks decals,
#code print("Hello Forums") |
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| 15 Mar 2016 03:56 PM |
| Neither of those things are in my farming game? XD |
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| 15 Mar 2016 06:53 PM |
V0.12.0------------
-Made both Seeds and harvested Crop stackable
-Watering is now easier, you don't have the hit the soil exactly. There is some miss error. (Clicking on the stalk now also works)
-Added a minor shop, seeds are no longer unlimited and cost some gold each
-Crops take longer to grow |
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| 16 Mar 2016 10:22 AM |
V0.13.0--------
-Added Potatos -Rocks take more hits to mine again -Raised corn seed purchase to 150 -Built a small road loading to where other areas will be (Coming soon!) -Added a shop w/ Woody on either end of the map
Would have been more but Potatos took me forever to implement, I hope you all enjoy them and make it worth it lol |
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| 16 Mar 2016 11:08 AM |
V0.13.1--------
-Fixed Bug where corn wouldn't plant -Fixed ability to plant potatoes on potatoes -Fixed ability to plant potatoes and corn on same spot -Fixed ability to plant potatoes on rocks -Fixed ability to plant potatoes on shrubs -For the time being, you can once again break rocks with one hit |
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| 16 Mar 2016 11:40 AM |
V0.13.2-----------
-REALLY Fixed Corn that wouldn't plant |
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| 16 Mar 2016 09:51 PM |
V0.14.0-------
-COMPLETELY redid ALL graphics excluding a potato, map now has a more cartoonish feel -Created a new plant layout that makes it easy to implement new crop types -Fixed bug where watering can couldn't water unless exactly on soil -Fixed bug where you can not plant on a previously used tile, even after harvest -Fixed bug where scythe won't chop plants -Fixed team labels
-KNOWN bugs:
-Corn can not be harvested... again. -Plants will fly if you stand under them (I know how to fix and will do so in next update) -Mailboxes lable the most recent player that joined rather than each indivdually |
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| 17 Mar 2016 09:05 AM |
V0.14.2----
-Fixed bug that caused corn to not be harvest -Fixed incorrect potato text -Fixed Mailbox bug |
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| 17 Mar 2016 11:22 AM |
V0.14.3----
-Fixed potatoes being invisible -Fixed potato seed shop being un-anchored -Changed potato appearance |
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| 19 Mar 2016 03:01 PM |
V0.15.0---------
-Introducing Animations!
-Added corn animation upon harvest -Added potato animation upon harvest -Added NEW scythe animation -Fixed bug that caused plants to float -Must now be close to rocks to break -Must now be close to plants to harvest -Must now be close to stalk or bush to use scythe -Must now be close to sell bin to sell -Must now be close to shop to buy seeds -Added a new place, an "Unstable" version where you can play updates before release. However, they will be buggy and data will not be saved. -Plots reset when the owner leaves the game -Plots regenerate anew when a new player joins -Changed Woody's texture not being wood -Changed base-plate texture to plastic to match the theme |
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riftg
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| Joined: 24 Nov 2008 |
| Total Posts: 1980 |
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| 19 Mar 2016 03:56 PM |
125BC9D1
@RaineyDayStudio Why must there be five syllables in the word "monosyllabic?" Would you say that to 11--------Big update, redid entire map, now looks's face? All? jk I don't mean it
RiftG never sleeps |
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| 19 Mar 2016 04:40 PM |
V0.15.1-------------
-Fixed bug where corn grows instantly -You can now be a little farther away to sell crops |
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riftg
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| Joined: 24 Nov 2008 |
| Total Posts: 1980 |
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| 19 Mar 2016 04:41 PM |
0ADBB7E3
@riftg Or what? Makes sense to me. No exceptions? Who does mean itRiftG never sleeps? jk I don't mean it
RiftG never sleeps |
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