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Re: Name a lazy game mechanic

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logan999999999999 is not online. logan999999999999
Joined: 24 Nov 2012
Total Posts: 3769
06 Mar 2016 10:32 PM
Stuns

Stuns are a pretty lazy way to make something powerful, on games like chivalry short swords can be extremily op if you're quick about it and keep hitting the target.

Time sequences.

A lazy way to add immersion and graphics, it's an interactive movie by that point.
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Briarroze is not online. Briarroze
Forum Moderator
Joined: 05 Feb 2014
Total Posts: 8117
06 Mar 2016 11:25 PM
Badly done backtracking.
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hiimcool34 is not online. hiimcool34
Joined: 26 Sep 2011
Total Posts: 5737
07 Mar 2016 02:15 AM
limited-use items (when you can only use weapons a limited number of times)
idc if this is lazy or not, but it is beyond annoying/dumb



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TheHunterCat is not online. TheHunterCat
Joined: 11 Dec 2012
Total Posts: 312
07 Mar 2016 03:02 AM
Chainsawzz


......


..............


.......2op4me...
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LajtTrowell is not online. LajtTrowell
Joined: 09 Jun 2013
Total Posts: 2041
07 Mar 2016 10:57 AM
Micro transactions.
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logan999999999999 is not online. logan999999999999
Joined: 24 Nov 2012
Total Posts: 3769
07 Mar 2016 11:35 AM
Vote to kick systems.

Instead of playing it smart and making the ip blocked from the server a lot of them just block the name.This is why I left l4d2 a guy kept murdering us all then calling a vote to kick so we could not kick him.When we finally kick him he just renames himself, after he does that eventually he changes his name back and starts the process of cold blooded murder again.
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forever21 is not online. forever21
Joined: 06 Mar 2008
Total Posts: 3338
07 Mar 2016 12:27 PM
Adding a ridiculous amount of HP to an enemy screams 'artificial difficulty'

there are some bosses in Trove that are only 'difficult' because it takes 5 minutes to wittle down their HP
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PersnicketyHobgoblin is not online. PersnicketyHobgoblin
Joined: 30 Apr 2014
Total Posts: 552
07 Mar 2016 01:25 PM
5 minutes?? wtf.. thats FAR too easy.. if it doesnt take u twice that long just to halve their health then they r earlygame boss and weaaaak

-i'm a emo i like to cut other people-
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jrad217 is not online. jrad217
Joined: 08 Mar 2012
Total Posts: 9915
07 Mar 2016 05:34 PM
when content in a game is the same exact thing but copied and pasted to make it seem like there's a lot of content (see article: literally everything in watch_dogs besides campaign and gang hideouts)
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logan999999999999 is not online. logan999999999999
Joined: 24 Nov 2012
Total Posts: 3769
07 Mar 2016 06:11 PM
I have not played watch dogs.

But it sounds like an overhyped game.
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jrad217 is not online. jrad217
Joined: 08 Mar 2012
Total Posts: 9915
07 Mar 2016 06:17 PM
this whole copied and pasted missions thing is prevalent in a lot of ubisoft games tbh
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logan999999999999 is not online. logan999999999999
Joined: 24 Nov 2012
Total Posts: 3769
08 Mar 2016 01:19 PM
The stick of truth was awesome.

Then again anything south park is awesome.
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TairaShigemori is not online. TairaShigemori
Joined: 24 Mar 2010
Total Posts: 5977
08 Mar 2016 03:52 PM
idk but the mechanics in the paint shops in gta 3 were pretty lazy cos the ydidnt evben let you choos colour xdddddddddw
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logan999999999999 is not online. logan999999999999
Joined: 24 Nov 2012
Total Posts: 3769
08 Mar 2016 06:09 PM
Or when a game developer removes half the level to downsize developement time.
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MiniMaster7 is not online. MiniMaster7
Joined: 19 Jan 2011
Total Posts: 1182
08 Mar 2016 08:08 PM
Waiting mechanics in F2P games


Hey look, a signature!
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nachosandchez is not online. nachosandchez
Joined: 15 Nov 2009
Total Posts: 7456
08 Mar 2016 08:15 PM
Quick-Time events

When in doubt,divide by zero.
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JJFtw is not online. JJFtw
Joined: 18 Mar 2011
Total Posts: 8720
08 Mar 2016 08:17 PM
wavedashing
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squirtlemasters is not online. squirtlemasters
Joined: 17 Feb 2014
Total Posts: 72
08 Mar 2016 08:48 PM
jumping seriously who wants to jump in a video game
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orangegojira is not online. orangegojira
Joined: 04 Apr 2012
Total Posts: 408
08 Mar 2016 10:03 PM
Point and Click. (most games)
Micro-Transactions.
Quick Time Events.
Backtracking just to make the game longer.
Having to re-do campaigns. (I'M LOOKING AT YOU, GODZILLA: THE GAME)
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Sonicguy41 is not online. Sonicguy41
Joined: 22 Jul 2013
Total Posts: 774
08 Mar 2016 11:10 PM
Having a game based on a movie that is so bad they dumped it in South america.


>_> E.T for the Atari
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forever21 is not online. forever21
Joined: 06 Mar 2008
Total Posts: 3338
09 Mar 2016 12:09 AM
@pers

way to miss the point of the post.. that's artificial difficulty, a very lazy trait in some devs

instead of having to memorize a moveset or dodge incoming attack sequences, or changing forms or requiring timing or anything of the sort, it just has 1‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬00‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬00‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬0‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬0‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬00‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬‬0 hp
'wow guize it takes so long xD must mean its hard'
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PilotXRAY is not online. PilotXRAY
Joined: 22 Jun 2011
Total Posts: 35
09 Mar 2016 03:33 AM
how are stuns lazy thats like saying jumping is lazy because you shouldnt have to do it to have fun
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PersnicketyHobgoblin is not online. PersnicketyHobgoblin
Joined: 30 Apr 2014
Total Posts: 552
09 Mar 2016 06:34 AM
ever hear of a damned joke
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forever21 is not online. forever21
Joined: 06 Mar 2008
Total Posts: 3338
09 Mar 2016 08:24 AM
it's hard to tell what's satire and what isn't here
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StealthFreddy is not online. StealthFreddy
Joined: 07 Sep 2011
Total Posts: 7011
09 Mar 2016 09:40 AM
Padding.

*cough* Ride to hell.
...That game has all of the issues ever said in this thread and its replies.

I hate padding even more than grinding, speaking of grinding it actually ties into padding: Increasing hours of gameplay for...No reason.

Final Fantasy Explorers has quite a lot of padding...

"Kill 5 regular enemies that have no threat level, you gotta grind drops anyway but we'll force you to for good measure."

"Go kill this boss again, with slightly higher stats."

The new boss fights make it worth it though, still wish the padding wasn't there though...
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