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| 06 Mar 2016 02:55 AM |
Any idea when roblox will release this?
<3 cats <3 |
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| 06 Mar 2016 05:01 AM |
| That is what the volume property is for. |
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| 06 Mar 2016 05:34 AM |
Min distance? What? So you mean that when you get to close to a sound, you stop hearing it?
Science! |
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| 06 Mar 2016 01:12 PM |
im not sure @Harry but Max distance is something i think should be added quickly because i think it would be helpful af
<3 cats <3 |
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j_0sh
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| Joined: 05 Mar 2015 |
| Total Posts: 512 |
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| 06 Mar 2016 01:14 PM |
| IIRC it's disabled because it crashed ROBLOX when used. |
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| 06 Mar 2016 01:20 PM |
im just wondering when itll be released bc they would have completely removed it if there was no fix
<3 cats <3 |
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| 06 Mar 2016 02:20 PM |
| Max distance would be cool indeed, but min distance is just ridiculous haha |
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| 06 Mar 2016 02:25 PM |
Technically this is a simplistic script that checks the players Magnitude distance away from the originating position of the sound. Based off this they can adjust the volume for that player in the background systems within roblox to make the max-distance.
I don't see the need for a minimum distance since in reality that's just false. You're creating a radius... |
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