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Re: All Things Roblox

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ItsNotEffective is not online. ItsNotEffective
Joined: 28 Dec 2013
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04 Mar 2016 10:40 PM
Roblox, stylized as RŌBLOX, is a massively multiplayer online game created and marketed toward children and teenagers aged 8–18. In the game, players are able to create their own virtual world, in which they or other members may enter and socialize within the blocks of varying shapes, sizes, and colors.[3] Games on Roblox can be scripted using a sandboxed edition of Lua 5.1 to affect events that occur in-game and create different scenarios. The company's main source of revenue comes from players buying Robux, the main virtual currency in the game, and from players buying "Builders Club" access, a status which gives virtual benefits to users. Players who have created an account may purchase either Builders Club, Turbo Builders Club, or Outrageous Builders Club, otherwise known by users as BC, TBC, and OBC, respectively.[4]

Contents [hide]
1 History and development
1.1 Development and Beta (2004–2006)
1.2 Early history (2006–2009)
1.3 Exclusive features and game features (2010–2012)
1.4 Contemporary history (2012–present)
2 Gameplay
2.1 Social interaction
2.2 World construction
2.3 Economy and currency
2.4 DevEx
2.5 Mobile gameplay
2.6 Holiday traditions
3 Moderation
4 Website
4.1 Forums
5 Upgrades
6 Relief funds
7 Events
7.1 Roblox Rally 2011
7.2 Roblox Game Conference 2012
7.3 Bloxcon 2013
7.4 2013 Roblox Film Festival
7.5 Monthly Bloxcasts
7.6 2014 Tour
7.7 Virtual Bloxcon 2014
8 References
9 External links
History and development
Roblox was created by founder and co-founder David Baszucki and Erik Cassel in 2004 and officially launched into its beta version, titled "Dynablocks" in 2004. Soon, "Dynablocks" was renamed to ROBLOX in 2005 and the website was officially launched in 2006.[5] It was named after a portmanteau of the words robots and blocks.[6] Roblox is still in the beta stages today.

Development and Beta (2004–2006)
David Baszucki and Erik Cassel founded Roblox, then known as Dynablocks, in 2004. After a year of development, Dynablocks was renamed ROBLOX and was launched into Beta in 2005. In 2005, people could gain the currency at that time, Roblox Points, by completing single-player mini games developed by Roblox admins. As the game was released publicly in 2006, people came to the game slowly, but eventually the game started growing exponentially to its noticeably large 6 million account base.

Early history (2006–2009)
In early 2006, Roblox had one currency, known as Roblox Points, first used like the Player Points, then as an upgrade to your avatar, which was subsequently discontinued and replaced with "Tickets" and "Robux". In mid-2007, Roblox added more customization to user characters to allow items such as caps to be worn.[7] Roblox badges were first introduced on 22 December 2006.[8] Meshes were added, and so were the abilities of sending friend requests to other players, and sending messages. Other things accomplished in 2006 were searching through players, places, and items, multiplayer places, stats, and inventories.[9]

In 2007, character customization became possible.[10] In late January, the abuse report queue was introduced, with the ability for any user to report content as inappropriate through the "Report Abuse" buttons disseminated throughout the site.[11] In March 2007, Roblox became compliant with COPPA, with the addition of safe chat, a change which made users who indicated to be under the age of 13 at registration only able to communicate by selecting predefined messages from a menu.[12] In August 2007, Roblox added Builders Club, a premium membership, and applied server improvements.[13]

Exclusive features and game features (2010–2012)
In 2010, Roblox began creating body shapes which Builders Club members could purchase using virtual currency.[14] These body shapes were available in the catalog as packages, which included many items that were all obtained when the package was bought. These packages varied in size and price and occasionally went on sale.

In the year 2011, more than 5.4 million games were created by users.[15]

At the Roblox Game Conference, Roblox released a system that allowed members with a premium membership to trade collectible items with other users who have Builders Club. Over time, other features have been added to the system such as increasing the value of a trade, adding Robux to a trade, and owning and trading multiple copies of the same collectible item.[16]

On 13 January 2012, Roblox announced on the blog that their first Hack Week had been held. The post announcing it described it as a week where developers worked on projects they chose that they then had to present to the company and that, if considered interesting, could be put further work on.[17] Projects worked on by developers were later described by blog posts during the rest of the year. They included the implementation of the possibility for user interface elements to rotate,[18] which was later added to the game engine, the exploration of a system for crafting items,[19] the suggestion of a system that would allow game developers to connect many games together,[20] which was also later added to the engine[21] and the creation of a mobile website to replace the normal website for tablets and cell phones.[22]

On April 1, 2012, Roblox suffered site issues that caused players to get incorrect amounts of Robux. Some assets were uploaded without being reviewed by the moderators. The catalog and the trading systems went offline. The site returned to normal after a day or two.[23]

On 5 June 2012, Roblox announced that a new water material was released to add to the existing collection of "high scalability" terrain cell materials.[24]

On 11 December 2012, Roblox released the ability to play games on iOS.[25][26][27][28][29] The current iOS devices compatible with running Roblox games are the iPad 2 and newer devices including mini, iPhone 4 or newer, and the iPod touch 5th generation. The mobile Roblox application gives users the ability to customize their character, shop in the virtual catalog, play games, view their profile, and respond to messages. Previous to the release of the mobile Roblox application, the company created 20 virtual Roblox tablets. Players who purchased one received a brand new iPad 3.[30]

On 21 December 2012, featherweight parts were introduced. This feature enhanced game performance greatly by decreasing the usage of file space for each part in a place.[31]

Contemporary history (2012–present)
The co-founder of Roblox, Erik Cassel, died on the morning of 11 February 2013 after a three-year battle with cancer at his home located in Silicon Valley, California.[32]

The safe chat feature was removed and was replaced by a system based on a whitelist for users under 13 years old and on a blacklist for other users. This new system allows users under the age of 13 to create content on the website, which they were not able to do previously. Any words that are not pre-approved will be replaced with a series of number signs. (#) This has been subject to criticism, because perfectly fine words can be censored.

The lighting system was improved with the addition of dynamic lights implemented in a voxel-based fashion.[33][34] Dynamic lights were later added to the mobile version of Roblox.[35][36] On 2 October 2013, animations made a debut in Roblox, with an overhaul of the default Roblox character animations along with user made animations allowed.

In December 2013, an animation plugin was made available to be used. Users also became able to insert basic humanoids through the interface of the studio.[37]

Around August 2013, the minimum price for catalog items increased from 1 ticket or 1 Robux to 300 tickets and 25 Robux for shirts or pants and 120 tickets and 10 robux for T-shirts.[38] This was met by criticism from the community and it was reduced to 100 tickets and 10 Robux for shirts and pants and 20 tickets and 2 robux for T-shirts.[39]

On 1 October 2013, Roblox released a feature called Developer's Exchange. The feature allows users to exchange their Robux into USD. The requirements to use the program are a minimum threshold of 100,000 Robux, Outrageous Builders Club, and a valid Paypal account. The current trade ratio is 500 to 1.[40]

On 11 October 2013, body packages became available to all members of Roblox, including those who did not have a premium membership.[41]

Roblox.jpg
On 22 October 2013, players became able to change their usernames to an unused one for 1000 Robux. The feature also allows the player's original name to be saved in case a user wishes to change back.[42] On 14 October 2014, one badge was retired and all other badges were redesigned.

On 24 October 2014, three Roblox employees were fired after an incident that occurred at the end of the 24 hour Twitch.tv live stream. They thought the live stream had finished, however it was still recording the audio which thousands of children were listening to. For over two minutes, the three administrators started chatting about the website in a very negative way. They were heard swearing numerous times throughout the two minutes and disrespecting the site and other players. After 20 minutes, the administrators quickly pulled down the live stream.[43]

On 31 May 2015, a feature named Smooth Terrain was added, increasing the graphical fidelity and changing the physics engine from a blocky style to a smoother, more photorealistic, style[44]

In Summer 2015, All combat related badges were discontinued.[45]

On August 4, 2015, Roblox discontinued purchases for lifetime and 6 months Builders Club, Turbo Builders Club, and Outrageous Builders Club.[46]

On October 15, 2015, there was a new chat system that replaced the old one. Also fixed many issues with the old chat and party systems.[47]

On November 10, 2015 Roblox announced a new Physics Material Properties that allows blocks to be pushed around easier, another object being pushed more easier, and blocks being pushed depending on the terrain type.[48] As of February 10, 2016, this was effective and is default for all games, but it can be switched to the older physics standard.

On November 24, 2015, Roblox introduced a new shadows for Humanoids that made players' shadow look realistic.[49]

Gameplay
Players can customize their virtual characters with hundreds of different hats, head shapes, body shapes, clothing, and gear. Players may create their own articles of clothing, which allows for a more personalized in-game experience. However, selling player-created articles of clothing and collectible items require Builders Club, but non-premium players may still create T-shirts, which are decals attached to the front of a player's torso.


A second generation (2.0) ROBLOX character, more likely the Robloxian 2.0
Social interaction
Players can add other people they meet in the game to their friends list. Since 2011, this can be done inside a game.[50][51] On 4 February 2015, a new update to replace the Friends and Best Friends system, named Friends and Followers,[52] was introduced. This allows more personal game play if wanted. This update also allows 200 Friends and infinite Followers. Players also have the option join community groups.[53] After joining, players can then advertise their group,[54] participate in group relations,[55] and set their primary group.[56] On the website and in game, users who are under 13 years old can only use specific words that are part of a whitelist maintained by the Roblox moderators. In contrast, users who are over 13 years old can use any word except words that are part of a blacklist.

World construction

Editing using Roblox Studio 2013.
Players construct games with building bricks or blocks that vary in size, shape, and color using Roblox Studio, a program used for customizing places. Players can use the programming language Lua to dynamically change the environment of the game.[57] Also, plugins can be developed with Lua to be used in Roblox Studio.[58] Roblox Studio was at February 2013[59] replaced with its successor, Roblox Studio 2013. The second version of Studio features a more organized layout, static code analysis, and a new design. Players were initially having problems with the screen shaking, the inability to select parts, and crashes during the first few weeks of the release which was fixed eventually.[60]

Economy and currency
Roblox includes two virtual currencies: Robux, and Tickets. They can be converted from one to the other with the currency exchange.[61][62] Tickets are earned for a variety of activities, such as when places are visited, as a daily login bonus, or for item sales including clothing. In-game items can be sold for either a set price in any type of currency, allowing the buyer to choose which currency they pay with. Robux is earned daily by premium members in varying amounts depending on the user's type of membership. Robux can also be earned through sale of virtual goods or can be purchased directly with money.

DevEx
The developer exchange, widely known in the game as DevEx, is a feature that exchanges the game currency, Robux, to real cash. This option is only available to users that hold Outrageous Builders Club and at least 100,000 Robux. Users of the developer exchange can make from $250 USD (100,000 Robux) to $20,000 USD (eight million Robux) in a month.

Mobile gameplay
Roblox can be played on many Android devices, as well as the iPad 2, the iPhone 4, the iPod touch 5th generation or any successor to one of those Apple devices.[63][64][65] This is done with the Roblox application which can be obtained from the application store. The application allows purchasing items from the catalog that are not available for users not using the mobile application using the currency system of iTunes. The application can be used to view the user's inventory, friends, groups and messages. It can also be used to purchase upgrades (premium memberships or Robux) with the currency system provided by iTunes.

During the alpha period, only selected places such as Crossroads, Paintball!, ROBLOX Snowmobiling, Dodgeball!, etc. could be played from the application.[63] The application is now stable and allows any place to be played. However, many places are not adapted to be played on the mobiles, which can result in games being too slow or some games being impossible to play because of the controls that are not available on mobile.

Holiday traditions
During holidays like Easter, Halloween, or Christmas, Roblox will adapt the website to resemble the season. For example, during Halloween, the website theme will be black, orange, and purple, with a pumpkin representing the "o" in Roblox. During Easter, Roblox sets up a level where players can search the world for "eggs" to collect and earn as hats for their character. On Halloween and Christmas, Roblox creates "gifts" that the players can earn or buy. After the gifts are no longer obtainable, they will open after a set period and give players a specific unique item. Unlike other holiday traditions, the 2015 egg hunt had featured games made by developers, other then a Roblox map done the years before. Many of the recent traditions have been sponsored by movies and TV shows, which has been subject to severe criticism from the game's community.

Moderation
As Roblox moderators work to maintain a safe environment for children, many aspects of the site are moderated, such as the game's forum and chat logs.[66][67] If a player violates the conditions of use, a moderation action may be taken on the account, which may be terminated or prevented from using the website for a determined period. When a player's account is deactivated, other users are no longer able to view the user's profile, statistics, or inventory (the profile will be replaced by the message "The item you requested does not exist"), though they can still play games created by the player. Inappropriate usernames are changed to "[Content Deleted]" with several numbers afterwards and the usual removal of the ability to view the profile; similarly, the name of content also deemed inappropriate is also changed to "[ Content Deleted ]".[67]

Website
Roblox
Roblox logo.svg
Roblox Login Screenshot.png
The Login page for Roblox.com.
Web address http://www.roblox.com/
Slogan Powering Imagination
Commercial? Yes
Type of site
Online videogame platform
Registration Optional but required for most features
Available in English
Owner David Baszucki
Launched January 30, 2004
The ROBLOX.com website is the home of Roblox. It contains most of the features that Roblox has, including: the catalog, groups, forums, trades, the blog, and more. The only feature the website does not have is the game client. However, to access the games for the client, you must use the website.

Forums
roblox.com includes sixteen forums, among these are:

All Things ROBLOX
Help (Technical Support and Account Issues)
Suggestions & Ideas
BLOXfaires & ROBLOX Events
ROBLOX Talk
Off Topic
Clans & Guilds
Let's Make a Deal
Game Marketing
Game Design
Scripters
Video Game Central
Video Creations with ROBLOX
Ro-Sports
Pop-Culture (Music/Books/Movies/TV)
Role-Playing
Some forums have been removed, such as Global Chat, which was removed due to heavy flame wars within the forum.

Upgrades
Roblox is free to play, although members may purchase monthly memberships to enhance their game experience. One membership option, Builders Club, grants players multiple amenities, including a daily virtual currency stipend of 15 Robux per day. Other membership options include Turbo Builders Club and Outrageous Builders Club, with each option getting more expensive than the last. Depending on the tier of Builders Club a player buys, the player can unlock more places to build in, more money to spend, more groups to join, and the ability to create and sell clothing. Recently, ROBLOX has given non-upgraded users a severe disadvantage which has been subject to criticism.

Relief funds
In 2010, Roblox published two hats in the virtual catalog that players could purchase to fund for earthquake relief for the Haiti earthquake. They were named the "Blue Hat for Haiti", and the "Red Hat for Haiti". For every player who bought the blue hat, Roblox had donated 10 cents to the Red Cross Relief Fund to help Haiti recover.[68] For every player who bought the Red Hat, Roblox had donated 65 cents to the Red Cross[69] Roblox donated at least $5479 to the Red Cross Relief Fund because of this, after a week of the hats being on sale.[70] In 2011, Roblox also published two hats that players could purchase to raise money for Japan after the 2011 Tōhoku earthquake and tsunami. The Rising Sun Cap and the Japanese Baseball Cap were put into the catalog for players to buy. For every Rising Sun Cap that players bought, Roblox had donated $1.00 to the Red Cross. For every Japanese Baseball Cap that players bought, Roblox had donated 10 cents to the Red Cross.[71][72][73] After only two days of the hats being on sale, $10,445.80 was raised, from 23935 hats being sold.[71][72][73]

In 2013, Roblox published a hat after the death of their co-founder, Erik Cassel. Every time the hat was bought, Roblox had donated money toward cancer research, as cancer was the cause of Cassel's death.[74]

Again in 2013, Roblox published two hats after Typhoon Haiyan. For every hat that a player bought, Roblox had either donated 10 cents or 65 cents depending on the hat.[75] A total of $3,330.30 was raised from players buying the hats.

Events
Every year, the Roblox staff travels to a center and hosts a convention where players can go and meet the administrators and view demonstrations.

Roblox Rally 2011
The 2011 convention was held at the Exploratorium in San Francisco, California on 1 August 2011.[76] At the time, the convention was named the Roblox Rally. Attendants received a free poster, a T-shirt, water bottle, and their own lanyard. Each player who attended also received a free lunch of their choice.

Roblox Game Conference 2012
In 2012, the convention was held at the Santa Clara Convention Center in Santa Clara, California on 14 July 2012.[77] The convention was again renamed, this time as the Roblox Game Conference. Attendees received a poster, and their own lanyard. If tickets were purchased before certain dates, they would also receive extra items such as a T-shirt, a water bottle, virtual gear or a virtual visor, or a combination of these.

Bloxcon 2013
For the first time in its history, the Roblox convention was held outside of its home state. There were three different conventions, each hosted on a separate date.

The first one was held on 13 July 2013, at the Museum of Science and Industry, in Chicago, Illinois.[78]
The second Bloxcon was held on 27 July 2013, at the Royal Air Force Museum in London, England, just a mere two weeks after the first one.[79]
The third Bloxcon was held at the Intrepid Sea, Air & Space Museum in New York City, New York on 10 August 2013.[80]
The final Bloxcon was announced in June. The final convention was the Virtual Bloxcon and was held on 21 September 2013.[81]
2013 Roblox Film Festival
There was a Roblox Film Festival in 2013 which had been previously announced on the blog and which started in late April and ended at midnight on 3 June 2013. Players were allowed to choose from a variety of categories, some applying to the Bloxcon events and create a short video of varying time lengths. For example, a user might enter a video showing what London is like. The winning video picked from each category relating to a Bloxcon was shown at the actual event. The prize is an award under the moniker "BLOXY", mocking the Oscars.[82]

Monthly Bloxcasts
On 23 November 2013, it was announced on the blog[83] that beginning 7 December 2013, a livestream titled Bloxcast would take place every month lasting about one hour and a half. The Bloxcasts will feature live gameplay from the staff, Q&A sessions, and announcements involving the game and updates.

2014 Tour
On 8 March 2014, Roblox announced that they had partnered with the Maker Faire organization to hold their conventions in the form of a tour. Beginning in April, Roblox booths would be staffed by the players in their specified city's Maker Faire. A minimum of eight people are needed to run a booth, and if twenty five people commit to staffing the booth, a Roblox staff member will attend the event. The tour runs through the end of 2014.[84]

Virtual Bloxcon 2014
Bloxcon 2014 started on 21 June. Unlike Bloxcon 2013, this one was online the whole convention. It was being livestreamed through twitch.tv and was full of challenges, question and answer sessions, hall of fame inductions, giveaways and new content in the catalog and game.[85][86] In the end, over 125,000 people tuned in to watch Bloxcon 2014. Throughout the day, three "Mysterious ROBLOX Virtual BLOXcon Gifts" were being sold. They could only be gained for a limited time and when they were opened, the users who obtained those gifts got: Classy ROBLOX Bowtie (from the first gift), ROBLOX R Bowler (from the second gift), and 2104 Space Vision Glasses (named because at the beginning of the stream, the stream had it say 2104 instead of 2014; from gift three). You could also get the Virtual BLOXcon Top Hat 2014, earned by buying Robux or Builders Club that day.

That 22 June, at midnight (PST), new items were released on the catalog late at night. It was called the "Midnight Sale" and items such as limited faces, hats, and a new variant of a well known collectible item within the game, the dominus.


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CthulhuForPresident is not online. CthulhuForPresident
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04 Mar 2016 10:44 PM
TL;dr
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ItsNotEffective is not online. ItsNotEffective
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04 Mar 2016 10:44 PM
TL;DR, short for "too long; didn't read", is an expression used in Internet culture to say that some text being replied to has been ignored or as a signifier for a summary of an online post or news article. It originates in Internet slang, where it is often used in quoted responses to indicate parts of the text skipped as too lengthy.

The abbreviation is based on the principle that, if the writer does not invest the time to convey their message concisely, the reader is justified not investing the time to read it. Alternately, it might mean that there is insufficient material of value or interest to justify the time required to read it.

The phrase dates back to at least 2003, and was added to the Oxford Dictionaries Online in 2013.


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giganticedgar is not online. giganticedgar
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04 Mar 2016 10:45 PM
Copy and paste
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NahBlock is not online. NahBlock
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04 Mar 2016 10:45 PM
Woah long. + Nice Shirt/Pants


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Good_Game is not online. Good_Game
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04 Mar 2016 10:46 PM
k


My name says it all.
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ItsNotEffective is not online. ItsNotEffective
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04 Mar 2016 10:46 PM
The term "copy-and-paste" refers to the popular, simple method of reproducing text or other data from a source to a destination. It differs from cut and paste in that the original source text or data does not get deleted or removed. The popularity of this method stems from its simplicity and the ease with which users can move data between various applications visually - without resorting to permanent storage.

Once one has copied data into the clipboard, one may paste the contents of the clipboard into a destination document.

The X Window System maintains an additional clipboard containing the most recently selected text; middle-clicking pastes the content of this "selection" clipboard into whatever the pointer is on at that time.

Most terminal emulators and some other applications support the key combinations Ctrl-Insert to copy and Shift-Insert to paste. This is in accordance with the IBM Common User Access (CUA) standard.


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ItsNotEffective is not online. ItsNotEffective
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K (named kay /ˈkeɪ/)[1] is the eleventh letter of the modern English alphabet and the ISO basic Latin alphabet. In English, the letter K usually represents the voiceless velar plosive.


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giganticedgar is not online. giganticedgar
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04 Mar 2016 10:47 PM
OP is a waste
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GoldTeakettle is not online. GoldTeakettle
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04 Mar 2016 10:47 PM
woah
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ItsNotEffective is not online. ItsNotEffective
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04 Mar 2016 10:48 PM
Waste and wastes are unwanted or unusable materials. Waste is any substance which is discarded after primary use, or it is worthless, defective and of no use.

The term is often subjective (because waste to one person is not necessarily waste to another) and sometimes objectively inaccurate (for example, to send scrap metals to a landfill is to inaccurately classify them as waste, because they are recyclable). Examples include municipal solid waste (household trash/refuse), hazardous waste, wastewater (such as sewage, which contains bodily wastes (feces and urine) and surface runoff), radioactive waste, and others.


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giganticedgar is not online. giganticedgar
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04 Mar 2016 10:48 PM
ItsNotEffective
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ItsNotEffective is not online. ItsNotEffective
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04 Mar 2016 10:49 PM
Effectiveness is the capability of producing a desired result. When something is deemed effective, it means it has an intended or expected outcome, or produces a deep, vivid impression.[1]


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CthulhuForPresident is not online. CthulhuForPresident
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04 Mar 2016 10:50 PM
Nublet

Definition: you
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afadfadfadf is not online. afadfadfadf
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04 Mar 2016 10:52 PM
Teabagging.
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04 Mar 2016 10:53 PM
from wikipedia
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giganticedgar is not online. giganticedgar
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04 Mar 2016 10:53 PM
Ysfwvwnka
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ItsNotEffective is not online. ItsNotEffective
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Wikipedia (Listeni/ˌwɪkᵻˈpiːdiə/ or Listeni/ˌwɪkiˈpiːdiə/ wik-i-pee-dee-ə) is a free-access, free-content Internet encyclopedia, supported and hosted by the non-profit Wikimedia Foundation. Those who can access the site can edit most of its articles.[5] Wikipedia is ranked among the ten most popular websites,[4] and constitutes the Internet's largest and most popular general reference work.[6][7][8]

Jimmy Wales and Larry Sanger launched Wikipedia on January 15, 2001. Sanger[9] coined its name,[10] a portmanteau of wiki[notes 3] and encyclopedia. Initially only in English, Wikipedia quickly became multilingual as it developed similar versions in other languages, which differ in content and in editing practices. The English Wikipedia is now one of 291 Wikipedia editions and is the largest with 5,095,723 articles (having reached 5,000,000 articles in November 2015). There is a grand total, including all Wikipedias, of over 38 million articles in over 250 different languages.[12] As of February 2014, it had 18 billion page views and nearly 500 million unique visitors each month.[13]

A peer review of 42 science articles found in both Encyclopædia Britannica and Wikipedia was published in Nature in 2005, and found that Wikipedia's level of accuracy approached Encyclopedia Britannica's.[14] Criticisms of Wikipedia include claims that it exhibits systemic bias, presents a mixture of "truths, half truths, and some falsehoods",[15] and that in controversial topics it is subject to manipulation and spin.[16]


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whatsup is not online. whatsup
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04 Mar 2016 11:03 PM
After 2006-2009 era post everything started to go to crap such as price floors, dev ex (which causes devents), physics changed, studs changed, cursor changed, site layout change. I honestly thought change was sometimes a good thing, in this instance it's just another bad thing -_-
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Jellybreadpie15 is not online. Jellybreadpie15
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04 Mar 2016 11:05 PM
What is love
Baby don't hurt me
Don't hurt me
No more
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04 Mar 2016 11:07 PM
Love is a variety of different feelings, states, and attitudes that ranges from interpersonal affection ("I love my mother") to pleasure ("I loved that meal"). It can refer to an emotion of a strong attraction and personal attachment.[1] It can also be a virtue representing human kindness, compassion, and affection—"the unselfish loyal and benevolent concern for the good of another".[2] It may also describe compassionate and affectionate actions towards other humans, one's self or animals.[3]

Non-Western traditions have also distinguished variants or symbioses of these states.[4] This diversity of uses and meanings combined with the complexity of the feelings involved makes love unusually difficult to consistently define, compared to other emotional states.

Love in its various forms acts as a major facilitator of interpersonal relationships and, owing to its central psychological importance, is one of the most common themes in the creative arts.[5]

Love may be understood as a function to keep human beings together against menaces and to facilitate the continuation of the species.[6]


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Jellybreadpie15 is not online. Jellybreadpie15
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04 Mar 2016 11:09 PM
On a scale of 1-10 how memes are you
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04 Mar 2016 11:11 PM
An Internet meme (/ˈmiːm/ meem) is an activity, concept, catchphrase or piece of media which spreads, often as mimicry, from person to person via the Internet.[1] Some notable examples include posting a photo of people lying down in public places (called "planking") and uploading a short video of people dancing to the Harlem Shake.

A meme is "an idea, behavior, or style that spreads from person to person within a culture".[2] An Internet meme may take the form of an image, hyperlink, video, website, or hashtag. It may be just a word or phrase, including an intentional misspelling. These small movements tend to spread from person to person via social networks, blogs, direct email, or news sources. They may relate to various existing Internet cultures or subcultures, often created or spread on various websites, or by Usenet boards and other such early-internet communications facilities. Fads and sensations tend to grow rapidly on the Internet, because the instant communication facilitates word-of-mouth transmission.

The word meme was coined by Richard Dawkins in his 1976 book The Selfish Gene, as an attempt to explain the way cultural information spreads;[3] Internet memes are a subset of this general meme concept specific to the culture and environment of the Internet. In 2013 Dawkins characterized an Internet meme as being a meme deliberately altered by human creativity—distinguished from biological genes and Dawkins' pre-Internet concept of a meme which involved mutation by random change and spreading through accurate replication as in Darwinian selection.[4] Dawkins explained that Internet memes are thus a "hijacking of the original idea", the very idea of a meme having mutated and evolved in this new direction.[5] Further, Internet memes carry an additional property that ordinary memes do not—Internet memes leave a footprint in the media through which they propagate (for example, social networks) that renders them traceable and analyzable.[6]

Internet memes are a subset that Susan Blackmore called temes—memes which live in technological artifacts instead of the human mind.[7]

Image macros are often confused with internet memes and are often miscited as such, usually by their creators. However, there is a key distinction between the two. Primarily this distinction lies within the subject's recognizability in internet pop-culture. While such an image may display an existing meme, or in fact a macro itself may even eventually become a meme, it does not qualify as one until it reaches approximately the same level of mass recognition as required for a person to be considered a celebrity.


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Silly_God is not online. Silly_God
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04 Mar 2016 11:12 PM
what
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UkuleleAxx is not online. UkuleleAxx
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04 Mar 2016 11:13 PM
The Wikimedia Foundation does not own copyright on Wikipedia article texts or illustrations. It is therefore pointless to email our contact addresses asking for permission to reproduce articles or images; even if rules at your company, school, or organization mandate that you ask web site operators before copying their content.

The only Wikipedia content you should contact the Wikimedia Foundation about are the trademarked Wikipedia/Wikimedia logos, which are not freely usable without permission.

Permission to reproduce and modify text on Wikipedia has already been granted to anyone anywhere by the authors of individual articles as long as such reproduction and modification complies with licensing terms (see below and Wikipedia:Mirrors and forks for specific terms). Images may or may not permit reuse and modification; the conditions for reproduction of each image should be individually checked. The only exceptions are those cases in which editors have violated Wikipedia policy by uploading copyrighted material without authorization, or with copyright licensing terms which are incompatible with those Wikipedia authors have applied to the rest of Wikipedia content. While such material is present on Wikipedia (before it is detected and removed), it will be a copyright violation to copy it. For permission to use it, one must contact the owner of the copyright of the text or illustration in question; often, but not always, this will be the original author.

If you wish to reuse content from Wikipedia, first read the Reusers' rights and obligations section. You should then read the Creative Commons Attribution-ShareAlike 3.0 Unported License and the GNU Free Documentation License.


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