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| 03 Mar 2016 04:09 PM |
ok 3 things are: is this script right?Votes = Instance.new("Model", game.Workspace) Votes.Name = "Votes";
function Vote() for i,v in pairs(game.Players:GetPlayers()) do game.Lighting.VOTER:Clone().Parent = v.PlayerGui; end end
if somehowthevotingtimeisready then--change this to whatever you do to check if its time to vote Vote() repeat wait() until #game.Workspace.Votes:GetChildren() == game.Players.NumPlayers wins = {"","",""}--Put whatever you put in the strings HERE EXACTLY what the values are. counts = {0,0,0}--however many indexes the table wins has for i,v in pairs(game.Workspace.Votes:GetChildren()) do for u, p in pairs(wins) do if p == v.Value then counts[u] = counts[u] + 1; end end end for j, k in pairs(counts) if k == math.max(unpack(counts)); then winind = math.max(unpack(counts)); WINNERMAP = wins[winind]; -- will choose the string map. end end if WINNERMAP == "AMAPSNAME" then chosenmap = game.Lighting.MAPTHATMATCHESITSNAME end if WINNERMAP == "AMAPSOTHERNAME" then chosenmap = game.Lighting.MAPTHATMATCHESITSNAME end 2 where do I put it? 3 what is a script for the wait time? |
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Intrance
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| Joined: 04 Dec 2008 |
| Total Posts: 208 |
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| 03 Mar 2016 04:17 PM |
| I'm gonna need a little more.. |
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TimeTicks
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| Joined: 27 Apr 2011 |
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