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| 28 Feb 2016 08:07 PM |
| Give me just random ideas here, I've done focused practicing with scripting now I need a ton of random ideas that I can script to get more experience, I'm planning on scripting for other people soon since I cant really find myself making a game by myself so I need to get used to trying new things. |
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j_0sh
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| Joined: 05 Mar 2015 |
| Total Posts: 512 |
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| 28 Feb 2016 08:12 PM |
| Make a web browser with HTTPservice. |
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| 28 Feb 2016 08:14 PM |
Let me rephrase ._.
'Roblox Lua Scripting' |
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| 28 Feb 2016 08:15 PM |
| Like everything inside of ROBLOX. Nothing too extreme. |
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j_0sh
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| Joined: 05 Mar 2015 |
| Total Posts: 512 |
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| 28 Feb 2016 08:29 PM |
Ahem,
http://wiki.roblox.com/index.php?title=API:Class/HttpService |
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| 28 Feb 2016 08:30 PM |
| Yeah I know what you mean, I just want something someone will likely ask for, common things. |
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Unitum
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| Joined: 06 Aug 2009 |
| Total Posts: 2482 |
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| 28 Feb 2016 08:31 PM |
A tycoon script that will allow you to buy cash ingame.
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Lineout
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| Joined: 06 Nov 2012 |
| Total Posts: 684 |
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| 28 Feb 2016 08:32 PM |
@Unitum
I'm pretty sure you have a post on here asking about tycoon help.
You aint slick. |
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Unitum
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| Joined: 06 Aug 2009 |
| Total Posts: 2482 |
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| 28 Feb 2016 08:32 PM |
@Lineout, I do. I will help him out.... He will help me out....
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hkep
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| Joined: 19 Jul 2014 |
| Total Posts: 550 |
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| 28 Feb 2016 08:33 PM |
| chat systems are always fun |
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| 28 Feb 2016 08:35 PM |
Hm, try to make the requests a little more advanced than that tycoon stuff.
Examples:
-Magic spells -Aircraft -Welding stuff. -Custom Combat
? |
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| 28 Feb 2016 08:36 PM |
| I've actually already done a chatting system, any other ideas? |
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| 28 Feb 2016 08:40 PM |
Make it 100% custom, FE compabible, public api accessible, well animated, and expandable to developers.
Can you do that? |
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Gensoki
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| Joined: 15 Feb 2014 |
| Total Posts: 1982 |
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| 28 Feb 2016 08:42 PM |
| Right now I'm just making a simple custom chat system that has the same functions as the normal one pretty much except for global chat |
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| 28 Feb 2016 08:43 PM |
| No need for FE compatible unless you want lag |
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| 28 Feb 2016 08:44 PM |
| Well then Tim, I've always hated messing with FE and all of that perfectionist stuff. But I guess I had to eventually. |
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Gensoki
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| Joined: 15 Feb 2014 |
| Total Posts: 1982 |
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| 28 Feb 2016 08:44 PM |
But lag is love lag is life
Not |
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| 28 Feb 2016 09:00 PM |
@TaskScheduler
Do you even develop?
FE takes out the ClientReplicator so that anything created by client will not be replicated to server. So the only client-to-server communication is Remote Functions and Events.
Upon xClient chat, fire event Chatted. Global script then sends out the username and text to all clients, including the one who sent it. The only lag is the ping between server and client.
Although there is a small latency, there is no lag.
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| 28 Feb 2016 09:59 PM |
| Um actually everything is still replicated, In fact PlayCount is even still allowed through. In other word's all replications must be filtered which slows it down. |
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TaIica
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| Joined: 11 Nov 2014 |
| Total Posts: 10 |
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| 28 Feb 2016 10:01 PM |
| A fashion catalog script please! |
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