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| 28 Feb 2016 05:11 PM |
I need a script that lags out the player whenever they touch a part. Example: The player is walking and touches a part on the floor; they get lagged out and crash.
I don't care if my place gets deleted. |
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spinywind
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| Joined: 26 Jan 2012 |
| Total Posts: 3580 |
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| 28 Feb 2016 05:14 PM |
-- event while true do end call the event.
Huehuehuehuehuehue.... hi there |
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| 28 Feb 2016 05:50 PM |
This should be in he part
script.Parent.Touched:connect(function(hit) if hit and hit.Parent.Humanoid then plr = game.PlayersGetPlayerFromCharacter(hit.Parent) plr:Kick() end end) |
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