Ezok
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| Joined: 03 Jul 2015 |
| Total Posts: 19537 |
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| 27 Feb 2016 08:04 PM |
Hi, the guns on my game break It's like whenever you die in any way, the next time you respawn, the gun animation is all wrong and whenever you fire, whoever your firing at doesn't take damage
If you believe you can fix this PM me! Payment will be discussed there |
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| 27 Feb 2016 08:07 PM |
try putting this in a workspace script
game:GetService('Players').PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) character:WaitForChild("Humanoid").Died:connect(function() wait(2) player:LoadCharacter() end) end) end)
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unroot
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| Joined: 18 Sep 2009 |
| Total Posts: 1114 |
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| 27 Feb 2016 08:08 PM |
When you die it already does that, also, put scripts in ServerScriptService, not Workspace.
#code print("yolo" .. string.rep("o", math.huge)) |
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Ezok
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| Joined: 03 Jul 2015 |
| Total Posts: 19537 |
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Ezok
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| Joined: 03 Jul 2015 |
| Total Posts: 19537 |
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