Conmiro
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| Joined: 13 Oct 2008 |
| Total Posts: 3393 |
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| 24 Feb 2016 11:01 PM |
I know that using handles for resizing a part can easily be done with a one liner:
handles.Adornee:Resize(norm, math.floor(dist - origin / handles.Adornee.ResizeIncrement + .5) * handles.Adornee.ResizeIncrement)
Is there something similar for moving a part? Or do I need to check all 6 conditions for what face the user is moving?
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Conmiro
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| Joined: 13 Oct 2008 |
| Total Posts: 3393 |
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