RM0B
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| Joined: 04 Mar 2014 |
| Total Posts: 787 |
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| 20 Feb 2016 06:45 PM |
| This would be useful for a thumb nail and with out blender and maybe make that when you run. |
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Skebby
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| Joined: 30 Dec 2013 |
| Total Posts: 3165 |
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| 20 Feb 2016 06:47 PM |
ROBLOX is already developing this, but not specifically "bending." You can do that automatically with any model editing program.
A ROBLOXian would have a full skeleton in the future, being able to manage more limbs than usual.
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| 20 Feb 2016 06:48 PM |
And completing Skebby sentence with source: http://devforum.roblox.com/t/future-of-avatar/22286
http://www.roblox.com/games/289680370/Noobs-vs-Guests-Pre-Alpha <- Noobs Vs. Guests |
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| 20 Feb 2016 07:09 PM |
| id bend the bottom of the front slightly forwards ;) |
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