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Re: How to get the camera to snap to brick POS?

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Despawned is not online. Despawned
Joined: 06 Apr 2013
Total Posts: 12569
20 Feb 2016 08:53 AM
I have a part is workspace named "CameraSnap"
How would i make it so that when you enter the game, your camera snaps to the brick's position?


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Despawned is not online. Despawned
Joined: 06 Apr 2013
Total Posts: 12569
20 Feb 2016 08:54 AM
bump


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Despawned is not online. Despawned
Joined: 06 Apr 2013
Total Posts: 12569
20 Feb 2016 08:58 AM
bump2


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Despawned is not online. Despawned
Joined: 06 Apr 2013
Total Posts: 12569
20 Feb 2016 09:09 AM
anyone??


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Despawned is not online. Despawned
Joined: 06 Apr 2013
Total Posts: 12569
20 Feb 2016 09:13 AM
bump3


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Despawned is not online. Despawned
Joined: 06 Apr 2013
Total Posts: 12569
20 Feb 2016 09:15 AM
r u srs not 1 person


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JarodOfOrbiter is not online. JarodOfOrbiter
Joined: 17 Feb 2011
Total Posts: 20029
20 Feb 2016 09:23 AM
Using workspace.CurrentCamera, set the CameraType to Enum.CameraType.Scriptable, and then set workspace.CurrentCamera.CFrame to Part.CFrame.


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Notwal is not online. Notwal
Joined: 31 Dec 2014
Total Posts: 915
20 Feb 2016 09:27 AM
cam.CoordinateFrame = CFrame.new(game.Workspace.startblock, game.Workspace.endblock)

-- the start block is where your camera is looking from
-- the end block is where your camera is looking


Removing the last word in a sentence is just
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Despawned is not online. Despawned
Joined: 06 Apr 2013
Total Posts: 12569
20 Feb 2016 09:35 AM
bump


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