Despawned
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| Joined: 06 Apr 2013 |
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| 20 Feb 2016 08:53 AM |
I have a part is workspace named "CameraSnap" How would i make it so that when you enter the game, your camera snaps to the brick's position?
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Despawned
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Despawned
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| Joined: 06 Apr 2013 |
| Total Posts: 12569 |
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Despawned
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| Joined: 06 Apr 2013 |
| Total Posts: 12569 |
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Despawned
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| Joined: 06 Apr 2013 |
| Total Posts: 12569 |
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Despawned
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| 20 Feb 2016 09:23 AM |
Using workspace.CurrentCamera, set the CameraType to Enum.CameraType.Scriptable, and then set workspace.CurrentCamera.CFrame to Part.CFrame.
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Notwal
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| Joined: 31 Dec 2014 |
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| 20 Feb 2016 09:27 AM |
cam.CoordinateFrame = CFrame.new(game.Workspace.startblock, game.Workspace.endblock)
-- the start block is where your camera is looking from -- the end block is where your camera is looking
Removing the last word in a sentence is just |
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Despawned
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