spinywind
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| Joined: 26 Jan 2012 |
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| 19 Feb 2016 05:29 PM |
game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(Character) local clone =script.Level:Clone() clone.Adornee = Character.Head end) end)
i can only see my own level above my head and not other players.
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| 19 Feb 2016 05:30 PM |
What type of script?
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| 19 Feb 2016 05:30 PM |
| cuz it doesnt replicate to the server |
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spinywind
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| Joined: 26 Jan 2012 |
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| 19 Feb 2016 05:30 PM |
Server and its located in ServerScriptService.
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| 19 Feb 2016 05:31 PM |
Try setting the parent to something else.
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spinywind
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| Joined: 26 Jan 2012 |
| Total Posts: 3580 |
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spinywind
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| Joined: 26 Jan 2012 |
| Total Posts: 3580 |
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| 19 Feb 2016 05:32 PM |
I meant to post this one
game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(Character) script.Level.Adornee = Character.Head end) end)
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| 19 Feb 2016 05:34 PM |
| Use a RemoteEvent to adornee it when a player joins. |
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spinywind
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| Joined: 26 Jan 2012 |
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| 19 Feb 2016 05:34 PM |
Idk how to use remote events i was asking yesterday and tips while i go check wiki?
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spinywind
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| Joined: 26 Jan 2012 |
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| 19 Feb 2016 05:37 PM |
wiki.roblox.com/index.php?title=RemoteFunction_and_RemoteEvent_Tutorial Read that and practise. |
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spinywind
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| Joined: 26 Jan 2012 |
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| 19 Feb 2016 06:42 PM |
Im getting really confused how would i fire the remote event when i cant even make the normal event im trying to use?
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spinywind
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| Joined: 26 Jan 2012 |
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| 19 Feb 2016 07:37 PM |
Server to LocalScript. When a player joins, LocalScript is called (it has the function inside it which will adornee it to the player). |
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| 20 Feb 2016 02:56 AM |
The latest script you showed doesn't clone the GUI, it changes the existing adornee to the latest character added.
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