generic image
Processing...
  • Games
  • Catalog
  • Develop
  • Robux
  • Search in Players
  • Search in Games
  • Search in Catalog
  • Search in Groups
  • Search in Library
  • Log In
  • Sign Up
  • Games
  • Catalog
  • Develop
  • Robux
   
ROBLOX Forum » Game Creation and Development » Scripters
Home Search
 

How do you pause an animation?

Previous Thread :: Next Thread 
71428 is not online. 71428
Joined: 06 Aug 2015
Total Posts: 339
19 Feb 2016 12:25 PM
You can play and stop an animation. But how do you freeze the animation at a certain keyframe? Is it possible?
Report Abuse
WolfgangVonPrinz is not online. WolfgangVonPrinz
Joined: 24 Oct 2013
Total Posts: 4656
19 Feb 2016 12:28 PM
:Stop()
Report Abuse
71428 is not online. 71428
Joined: 06 Aug 2015
Total Posts: 339
19 Feb 2016 12:29 PM
Doesn't pause it. It just resets it back to the original position.
Report Abuse
WolfgangVonPrinz is not online. WolfgangVonPrinz
Joined: 24 Oct 2013
Total Posts: 4656
19 Feb 2016 12:31 PM
I do not know without using :lerp though. It is definitely not incorporated into standered roblox API, so you could make a custom animation player?
Report Abuse
71428 is not online. 71428
Joined: 06 Aug 2015
Total Posts: 339
19 Feb 2016 12:33 PM
But animations are much easier to make.
Report Abuse
AmbientOcclusion is not online. AmbientOcclusion
Joined: 10 Feb 2009
Total Posts: 1323
19 Feb 2016 12:35 PM
yes you can make custom animations
although they take a while to learn, mostly welds are used
if you want to FilteringEnabled, it gets worse
if you want to keyframed custom animations, it's awful bad to create but the result is worth it
Report Abuse
71428 is not online. 71428
Joined: 06 Aug 2015
Total Posts: 339
19 Feb 2016 12:38 PM
Yes I know welds can be used. I'm just asking if a solution exists to this problem. Why this isn't part of the API is beyond me.
Report Abuse
Craftero is not online. Craftero
Joined: 24 Jun 2011
Total Posts: 1451
19 Feb 2016 12:57 PM
Hey.
I was looking to do the same thing a few months ago.
I came up with a solution, although it may not be the absolute greatest.

Via script, I anchored every Part in the Player's Model, stopped the animation and un-ancored all the Part's again (WalkSpeed = 0 at this time too).
Yes, it works and does the job, but to be honest, I believe there must be a better way of doing this as 1/10 times the animation freezes too early/too late.

Shoot me a Message if you manage to find a better solution.
I'd love to find a more efficient way of doing this.
Report Abuse
Previous Thread :: Next Thread 
Page 1 of 1
 
 
ROBLOX Forum » Game Creation and Development » Scripters
   
 
   
  • About Us
  • Jobs
  • Blog
  • Parents
  • Help
  • Terms
  • Privacy

©2017 Roblox Corporation. Roblox, the Roblox logo, Robux, Bloxy, and Powering Imagination are among our registered and unregistered trademarks in the U.S. and other countries.



Progress
Starting Roblox...
Connecting to Players...
R R

Roblox is now loading. Get ready to play!

R R

You're moments away from getting into the game!

Click here for help

Check Remember my choice and click Launch Application in the dialog box above to join games faster in the future!

Gameplay sponsored by:
Loading 0% - Starting game...
Get more with Builders Club! Join Builders Club
Choose Your Avatar
I have an account
generic image