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Re: Smooth and Detailed Terrain

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MJSCLC is not online. MJSCLC
Joined: 15 Jun 2013
Total Posts: 42
17 Feb 2016 10:51 PM
So this question is primarily for the builders on here, how do you make a smooth and detailed terrain without using Roblox's smooth terrain feature while still keeping part counts low? Like what tools and techniques do you use?
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TrustMeImRussian is online. TrustMeImRussian
Joined: 19 May 2011
Total Posts: 4772
17 Feb 2016 11:18 PM
Depends on what you're used to. Just by cutting and unioning pieces of bricks and parts together can make very nice looking terrain and only be a few unions, some use triangle terrain generator, etc
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AdvancedObjects is not online. AdvancedObjects
Joined: 11 Dec 2012
Total Posts: 3354
17 Feb 2016 11:23 PM
"without using Roblox's smooth terrain feature"

"is primarily for the builders on here"

Without the smooth terrain tool the only other way to make smooth terrain is by scripting it.

Lol



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MJSCLC is not online. MJSCLC
Joined: 15 Jun 2013
Total Posts: 42
17 Feb 2016 11:26 PM
Then how would you code it? I'm just asking because I've heard it talked about but never had someone explain it (also doesn't help that I'm not a coder)
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AdvancedObjects is not online. AdvancedObjects
Joined: 11 Dec 2012
Total Posts: 3354
17 Feb 2016 11:31 PM
http://wiki.roblox.com/index.php?title=Smooth_terrain




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MJSCLC is not online. MJSCLC
Joined: 15 Jun 2013
Total Posts: 42
17 Feb 2016 11:42 PM
When put up against a triangle terrain program, does using smooth terrain produce more or less lag issues?
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MJSCLC is not online. MJSCLC
Joined: 15 Jun 2013
Total Posts: 42
18 Feb 2016 09:39 AM
*bump*
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