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Escape the Nuclear Meltdown (Moderately big update)

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Thundergod500 is not online. Thundergod500
Joined: 10 Jul 2008
Total Posts: 70
12 Feb 2016 09:08 AM
Post #3 for my game. I'm continuing to update it with more sections, the most recent one being a mutated plant grown out of control. To avoid just copying and pasting what I've posted before, i'll keep this one short. For testing purposes during development, I've removed all lighting effects and made the map pretty much fullbright. (So you'll have an easier time seeing, and takes less resources on your device.)

As of 2/12/16, i'm working full time on my game, and tweaking the game to make it more accessible to players of all skill levels.

I'm a one man development team, and i'm currently trying to make progress on some scripting for the game itself.

There are ABSOLUTELY NO FREE MODELS. In the very beginning, I stated that would stay the same, and it still has. Everything you see has been built by myself, and scripted by me. That will never change,

I'm not opposed to collaboration, but all contributions have to be original.

Still looking for interested players to donate, host sound files, and test the game itself. I cant really offer anything else other than my intense thanks, and an endgame credit. If you're interested from what you see in the game, please feel free to shoot me a friend request, message me, or reply to this thread with comments and suggestions.

Here's the link to the most recent update of the game:
http://web.roblox.com/games/187806423/INDEV-Escape-the-Nuclear-Meltdown

Any feedback is useful!

And again, please message me if you're interested in donating so I can add my custom sounds to the game *Currently I am adding placeholder sounds, which will be present until I am able to add my own* :)

Previous posts:
http://forum.roblox.com/Forum/ShowPost.aspx?PostID=150205480
http://forum.roblox.com/Forum/ShowPost.aspx?PostID=181388438
http://forum.roblox.com/Forum/ShowPost.aspx?PostID=181392393
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