EvanM333
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| Joined: 20 Jun 2012 |
| Total Posts: 50 |
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| 10 Feb 2016 08:53 PM |
| I am trying to make a death screen in ROBLOX studio! However, my script doesn't seem to be working! Can someone please give me a function that goes off when the player dies? |
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| 10 Feb 2016 08:55 PM |
| maybe the advanced scripters in the scripting forum will help you |
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EvanM333
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| Joined: 20 Jun 2012 |
| Total Posts: 50 |
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| 10 Feb 2016 09:04 PM |
try this script While thruse do, function OnEvent(G_PRESSED,6) -- This is where I need to make my computer go to sleep end |
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EvanM333
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| Joined: 20 Jun 2012 |
| Total Posts: 50 |
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| 10 Feb 2016 09:13 PM |
| This doesn't seem like what i want |
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EvanM333
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| Joined: 20 Jun 2012 |
| Total Posts: 50 |
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| 10 Feb 2016 09:14 PM |
try dis
THRUSE DO tChild("ActiveStage") then if tonumber(hit.Name) > Stage.Value then NewStage = hit.Namegsd Stage.Value = NewStage StageUpdater:FireServer(NewStage) char["Right Leg"].Touched:connect(function(hsgit) if hit:FindFirstChild("ActiveStage") thTHRUSE DO tChild("ActiveStage") then if tonumber(hit.Name) > Stage.Value then NewStage = hit.Namegsd Stage.Value = NewStage StageUpdater:FireServer(NewStage) char["Right Leg"].Touched:connect(function(hsgit) if hit:FindFirstChild("ActiveStage") thenenTHRUSE DO tChild("ActiveStage") then if tonumber(hit.Name) > Stage.Value then NewStage = hit.NamegsdTHRUSE DO tChild("ActiveStage") then if tonumber(hit.Name) > Stage.Value then NewStage = hit.Namegsd Stage.Value = NewStage StageUpdater:FireServer(NewStage) char["Right Leg"].Touched:connect(function(hsgit) if hit:FindFirstChild("ActiveStage") thTHRUSE DO tChild("ActiveStage") then if tonumber(hit.Name) > Stage.Value then NewStage = hit.Namegsd Stage.Value = NewStage StageUpdater:FireServer(NewStage) char["Right Leg"].Touched:connect(function(hsgit) if hit:FindFirstChild("ActiveStage") thenen Stage.Value = NewStage StageUpdater:FireServer(NewStage) char["Right Leg"].Touched:connect(function(hsgit) if hit:FindFirstChild("ActiveStage") thTHRUSE DO tChild("ActiveStage") then if tonumber(hit.Name) > Stage.Value then NewStage = hit.Namegsd Stage.Value = NewStage StageUpdater:FireServer(NewStage) char["Right Leg"].Touched:connect(function(hsgit) if hit:FindFirstChild("ActiveStage") thenen |
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EvanM333
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| Joined: 20 Jun 2012 |
| Total Posts: 50 |
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| 10 Feb 2016 09:15 PM |
| no. get off this forum or i will report you! |
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